forked from cgvr/DeltaVR
add archery range and shape detection npc voiceline timelines
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@@ -5,7 +5,7 @@ public class ArcheryRangeNPC : NPCController
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protected override void OnPlayerApproach()
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{
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Debug.Log("Alien NPC: player approached");
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AudioManager.Instance.PlayDialogue(voiceLineKeys[0], gameObject);
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SpeakVoiceLine(0);
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}
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protected override void OnPlayerLeave()
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