1
0
forked from cgvr/DeltaVR
Files
DeltaVR3DModelGeneration/Assets/_PROJECT/Scripts/ModeGeneration/NPCs/ArcheryRangeNPC.cs

16 lines
308 B
C#

using UnityEngine;
public class ArcheryRangeNPC : NPCController
{
protected override void OnPlayerApproach()
{
Debug.Log("Alien NPC: player approached");
SpeakVoiceLine(0);
}
protected override void OnPlayerLeave()
{
Debug.Log("Alien NPC: player left");
}
}