Compare commits
4 Commits
09e7e26cbb
...
portalopti
| Author | SHA1 | Date | |
|---|---|---|---|
| 82b7e7fbb2 | |||
| 6f7c3eaa9b | |||
| 1f2af9127e | |||
| 9b4be15690 |
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 6d5f257272c8a9840891d8745d7bc200
|
guid: da52a93af762fab4ab9085821b0fb632
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 10f2e5d2e4dd2ba42b4dcf6195a74f02
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -45,7 +45,7 @@ Material:
|
|||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 2800000, guid: b883faee006af594480a183e2c37d229, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
@@ -108,7 +108,7 @@ Material:
|
|||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.8018868, g: 0.8018868, b: 0.8018868, a: 1}
|
- _BaseColor: {r: 0.8018868, g: 0.8018868, b: 0.8018868, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0.8018868, g: 0.8018868, b: 0.8018868, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
@@ -108,7 +108,7 @@ Material:
|
|||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
|
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
@@ -108,7 +108,7 @@ Material:
|
|||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.828, g: 0.197287, b: 0, a: 1}
|
- _BaseColor: {r: 0.828, g: 0.197287, b: 0, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0.828, g: 0.19728696, b: 0, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ Material:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: Red Beam
|
m_Name: Red Beam
|
||||||
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
|
||||||
m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
|
m_ShaderKeywords: _EMISSION
|
||||||
m_LightmapFlags: 1
|
m_LightmapFlags: 1
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
@@ -78,7 +78,7 @@ Material:
|
|||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
|
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8bc88477f037e96478019bba8de301fd
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -122,7 +122,7 @@ Material:
|
|||||||
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
|
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Wind: {r: 1, g: 1, b: 4, a: 8}
|
- _Wind: {r: 1, g: 1, b: 4, a: 8}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &6211255873334046625
|
--- !u!114 &3157072690679539847
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 11
|
m_ObjectHideFlags: 11
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
|||||||
@@ -1,5 +1,18 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-5181856834859275866
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -123,16 +136,3 @@ Material:
|
|||||||
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
|
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Wind: {r: 1, g: 1, b: 4, a: 8}
|
- _Wind: {r: 1, g: 1, b: 4, a: 8}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &7943742790050641351
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 5
|
|
||||||
|
|||||||
@@ -82,7 +82,7 @@ Material:
|
|||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &5349969004212611957
|
--- !u!114 &5603016075464539001
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 11
|
m_ObjectHideFlags: 11
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
|||||||
@@ -1,18 +1,5 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!114 &-2670054271726696167
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 5
|
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -178,3 +165,16 @@ Material:
|
|||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
--- !u!114 &2903791061945988491
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
|
|||||||
@@ -1,18 +1,5 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!114 &-7678057132603775348
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 5
|
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -194,3 +181,16 @@ Material:
|
|||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
--- !u!114 &6902619616048362596
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
|
|||||||
@@ -1,18 +1,5 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!114 &-7418405857753137198
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 5
|
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -186,3 +173,16 @@ Material:
|
|||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
--- !u!114 &379573167805043484
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
|
|||||||
@@ -1,5 +1,18 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-5269009578845786356
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -97,16 +110,3 @@ Material:
|
|||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &4555146833379849627
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 5
|
|
||||||
|
|||||||
@@ -1,5 +1,18 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &-1803904315105783093
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 5
|
||||||
--- !u!21 &2100000
|
--- !u!21 &2100000
|
||||||
Material:
|
Material:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@@ -80,16 +93,3 @@ Material:
|
|||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &1366594654907158125
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 11
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
version: 5
|
|
||||||
|
|||||||
@@ -16,9 +16,10 @@ GameObject:
|
|||||||
- component: {fileID: -728432962252772913}
|
- component: {fileID: -728432962252772913}
|
||||||
- component: {fileID: 1264022012566418942}
|
- component: {fileID: 1264022012566418942}
|
||||||
- component: {fileID: 759522315152862422}
|
- component: {fileID: 759522315152862422}
|
||||||
|
- component: {fileID: 7019801789685915322}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Log
|
m_Name: Log
|
||||||
m_TagString: Untagged
|
m_TagString: Throwable
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@@ -287,3 +288,19 @@ MonoBehaviour:
|
|||||||
precomputeOutline: 0
|
precomputeOutline: 0
|
||||||
bakeKeys: []
|
bakeKeys: []
|
||||||
bakeValues: []
|
bakeValues: []
|
||||||
|
--- !u!114 &7019801789685915322
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3057085693074020240}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
itemId: 5
|
||||||
|
canStack: 1
|
||||||
|
itemName: Wood Log
|
||||||
|
itemDescription: A simple wooden log. A key ingredient for many things.
|
||||||
|
|||||||
@@ -15,9 +15,9 @@ GameObject:
|
|||||||
- component: {fileID: 5579585539182961868}
|
- component: {fileID: 5579585539182961868}
|
||||||
- component: {fileID: 8105550803505491054}
|
- component: {fileID: 8105550803505491054}
|
||||||
- component: {fileID: 4591371125200328589}
|
- component: {fileID: 4591371125200328589}
|
||||||
m_Layer: 0
|
m_Layer: 10
|
||||||
m_Name: Mushroom_01
|
m_Name: Mushroom_01
|
||||||
m_TagString: Untagged
|
m_TagString: Throwable
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@@ -248,4 +248,3 @@ MonoBehaviour:
|
|||||||
canStack: 1
|
canStack: 1
|
||||||
itemName: Red Mushroom
|
itemName: Red Mushroom
|
||||||
itemDescription:
|
itemDescription:
|
||||||
prefab: {fileID: 4385080170328260021}
|
|
||||||
|
|||||||
@@ -15,9 +15,9 @@ GameObject:
|
|||||||
- component: {fileID: 5868452619794669030}
|
- component: {fileID: 5868452619794669030}
|
||||||
- component: {fileID: 2669145217468523370}
|
- component: {fileID: 2669145217468523370}
|
||||||
- component: {fileID: 8028753017960928093}
|
- component: {fileID: 8028753017960928093}
|
||||||
m_Layer: 0
|
m_Layer: 10
|
||||||
m_Name: Mushroom_02
|
m_Name: Mushroom_02
|
||||||
m_TagString: Untagged
|
m_TagString: Throwable
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@@ -248,4 +248,3 @@ MonoBehaviour:
|
|||||||
canStack: 1
|
canStack: 1
|
||||||
itemName: Brown Mushroom
|
itemName: Brown Mushroom
|
||||||
itemDescription:
|
itemDescription:
|
||||||
prefab: {fileID: 5440707293445505367}
|
|
||||||
|
|||||||
@@ -15,7 +15,6 @@ GameObject:
|
|||||||
- component: {fileID: 364742329878811599}
|
- component: {fileID: 364742329878811599}
|
||||||
- component: {fileID: 3113279289267004298}
|
- component: {fileID: 3113279289267004298}
|
||||||
- component: {fileID: 965315076614651339}
|
- component: {fileID: 965315076614651339}
|
||||||
- component: {fileID: 4869442126406565975}
|
|
||||||
m_Layer: 10
|
m_Layer: 10
|
||||||
m_Name: EssenceNode
|
m_Name: EssenceNode
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@@ -302,23 +301,6 @@ AudioSource:
|
|||||||
m_PreInfinity: 2
|
m_PreInfinity: 2
|
||||||
m_PostInfinity: 2
|
m_PostInfinity: 2
|
||||||
m_RotationOrder: 4
|
m_RotationOrder: 4
|
||||||
--- !u!114 &4869442126406565975
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 3467985268477833302}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
itemId: 10
|
|
||||||
canStack: 1
|
|
||||||
itemName: Magic essence
|
|
||||||
itemDescription:
|
|
||||||
prefab: {fileID: 3467985268477833302}
|
|
||||||
--- !u!1 &5463776654730074005
|
--- !u!1 &5463776654730074005
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
11012
Assets/Project Files/Prefabs/Portals/MainBaseGreen.prefab
Normal file
11012
Assets/Project Files/Prefabs/Portals/MainBaseGreen.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ef2ea3e86cf37844f9ab6a9093d855b7
|
guid: ae343c9db3f764a4fb226d043e7a4743
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
11992
Assets/Project Files/Prefabs/Portals/MainBasePurple.prefab
Normal file
11992
Assets/Project Files/Prefabs/Portals/MainBasePurple.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c5d51a2f14dbd754986192f475aa6719
|
guid: a72fc9de03049aa4c886d2034bf938aa
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
11011
Assets/Project Files/Prefabs/Portals/MainBaseRed.prefab
Normal file
11011
Assets/Project Files/Prefabs/Portals/MainBaseRed.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 76e270eb5751f7e4ea45ed3b158d050f
|
guid: 2f6b9693c8108f24db357c4f551127af
|
||||||
PrefabImporter:
|
PrefabImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f2183625589431345976ac92219b2b97
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,91 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1001 &257613199430467881
|
|
||||||
PrefabInstance:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications:
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_RootOrder
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168788, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851654700168790, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Portal_Purple
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851655031599332, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: player
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851655031599332, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: linkedPortal
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2664851655392724835, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Materials.Array.data[0]
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 2100000, guid: fec29ec9aeff5d148ae4ce39ab5981f0, type: 2}
|
|
||||||
- target: {fileID: 2664851656537753515, guid: ef2ea3e86cf37844f9ab6a9093d855b7,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_InteractionManager
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: ef2ea3e86cf37844f9ab6a9093d855b7, type: 3}
|
|
||||||
@@ -1,121 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!1001 &3086217307916794381
|
|
||||||
PrefabInstance:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications:
|
|
||||||
- target: {fileID: 1022042495959285158, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_InteractionManager
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_RootOrder
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251417, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496337251419, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Portal_Red
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496669043433, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: player
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496669043433, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: linkedPortal
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042496961707374, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Materials.Array.data[0]
|
|
||||||
value:
|
|
||||||
objectReference: {fileID: 2100000, guid: bf0da4907b1b1174d82fea8c818ebf1e, type: 2}
|
|
||||||
- target: {fileID: 1022042497026309397, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: InitialModule.startColor.maxColor.b
|
|
||||||
value: 0.17647058
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042497026309397, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: InitialModule.startColor.maxColor.g
|
|
||||||
value: 0.3111662
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042497026309397, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: InitialModule.startColor.maxColor.r
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042497026309397, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: InitialModule.startColor.minColor.b
|
|
||||||
value: 0.32549024
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042497026309397, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: InitialModule.startColor.minColor.g
|
|
||||||
value: 0.7882222
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1022042497026309397, guid: c5d51a2f14dbd754986192f475aa6719,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: InitialModule.startColor.minColor.r
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: c5d51a2f14dbd754986192f475aa6719, type: 3}
|
|
||||||
@@ -15,13 +15,13 @@ public class CuttableTree : MonoBehaviour
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerEnter(Collider other)
|
void OnTriggerEnter(Collider other)
|
||||||
@@ -31,9 +31,22 @@ public class CuttableTree : MonoBehaviour
|
|||||||
rotation = transform.rotation;
|
rotation = transform.rotation;
|
||||||
rotation *= Quaternion.AngleAxis(20, Vector3.up);
|
rotation *= Quaternion.AngleAxis(20, Vector3.up);
|
||||||
Instantiate(stumpPrefab, transform.position, rotation);
|
Instantiate(stumpPrefab, transform.position, rotation);
|
||||||
Instantiate(logPrefab, transform.position+new Vector3(0, 1, 0), rotation);
|
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
|
||||||
|
onCut.Invoke();
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void OnCollisionEnter(Collision collision)
|
||||||
|
{
|
||||||
|
if (collision.gameObject.tag == "Cutter")
|
||||||
|
{
|
||||||
|
rotation = transform.rotation;
|
||||||
|
rotation *= Quaternion.AngleAxis(20, Vector3.up);
|
||||||
|
Instantiate(stumpPrefab, transform.position, rotation);
|
||||||
|
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
|
||||||
onCut.Invoke();
|
onCut.Invoke();
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
111
Assets/Project Files/Scripts/HandAnim.cs
Normal file
111
Assets/Project Files/Scripts/HandAnim.cs
Normal file
@@ -0,0 +1,111 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.XR;
|
||||||
|
using UnityEngine.XR.Interaction.Toolkit;
|
||||||
|
using TMPro; // Add the TextMesh Pro namespace to access the various functions.
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class HandAnim : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Animator m_animator = null;
|
||||||
|
[Header("Input")]
|
||||||
|
[SerializeField] public InputActionProperty GripAction;
|
||||||
|
[SerializeField] public InputActionProperty TriggerAction;
|
||||||
|
[SerializeField] public InputActionProperty IndexAction;
|
||||||
|
[SerializeField] public InputActionProperty ThumbAction;
|
||||||
|
|
||||||
|
|
||||||
|
public const string ANIM_LAYER_NAME_POINT = "Point Layer";
|
||||||
|
public const string ANIM_LAYER_NAME_THUMB = "Thumb Layer";
|
||||||
|
public const string ANIM_PARAM_NAME_FLEX = "Flex";
|
||||||
|
public const string ANIM_PARAM_NAME_POSE = "Pose";
|
||||||
|
|
||||||
|
private int m_animLayerIndexThumb = -1;
|
||||||
|
private int m_animLayerIndexPoint = -1;
|
||||||
|
private int m_animParamIndexFlex = -1;
|
||||||
|
private int m_animParamIndexPose = -1;
|
||||||
|
private Collider[] m_colliders = null;
|
||||||
|
|
||||||
|
public float anim_frames = 4f;
|
||||||
|
private float grip_state = 0f;
|
||||||
|
private float trigger_state = 0f;
|
||||||
|
private float triggerCap_state = 0f;
|
||||||
|
private float thumbCap_state = 0f;
|
||||||
|
|
||||||
|
private void Reset()
|
||||||
|
{
|
||||||
|
m_animator = GetComponentInChildren<Animator>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
GripAction.action.performed += GripActionPerformed;
|
||||||
|
TriggerAction.action.performed += TriggerActionPerformed;
|
||||||
|
IndexAction.action.performed += IndexActionPerformed;
|
||||||
|
ThumbAction.action.performed += ThumbActionPerformed;
|
||||||
|
GripAction.action.Enable();
|
||||||
|
TriggerAction.action.Enable();
|
||||||
|
IndexAction.action.Enable();
|
||||||
|
ThumbAction.action.Enable();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
m_colliders = this.GetComponentsInChildren<Collider>().Where(childCollider => !childCollider.isTrigger).ToArray();
|
||||||
|
for (int i = 0; i < m_colliders.Length; ++i)
|
||||||
|
{
|
||||||
|
Collider collider = m_colliders[i];
|
||||||
|
// collider.transform.localScale = new Vector3(COLLIDER_SCALE_MIN, COLLIDER_SCALE_MIN, COLLIDER_SCALE_MIN);
|
||||||
|
collider.enabled = true;
|
||||||
|
}
|
||||||
|
m_animLayerIndexPoint = m_animator.GetLayerIndex(ANIM_LAYER_NAME_POINT);
|
||||||
|
m_animLayerIndexThumb = m_animator.GetLayerIndex(ANIM_LAYER_NAME_THUMB);
|
||||||
|
m_animParamIndexFlex = Animator.StringToHash(ANIM_PARAM_NAME_FLEX);
|
||||||
|
m_animParamIndexPose = Animator.StringToHash(ANIM_PARAM_NAME_POSE);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ThumbActionPerformed(InputAction.CallbackContext obj)
|
||||||
|
{
|
||||||
|
CalculateState(obj.ReadValue<float>(), ref thumbCap_state);
|
||||||
|
m_animator.SetLayerWeight(m_animLayerIndexThumb, 1f - thumbCap_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void IndexActionPerformed(InputAction.CallbackContext obj)
|
||||||
|
{
|
||||||
|
CalculateState(obj.ReadValue<float>(), ref triggerCap_state);
|
||||||
|
m_animator.SetLayerWeight(m_animLayerIndexPoint, 1f - triggerCap_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void TriggerActionPerformed(InputAction.CallbackContext obj)
|
||||||
|
{
|
||||||
|
CalculateState(obj.ReadValue<float>(), ref trigger_state);
|
||||||
|
m_animator.SetFloat("Pinch", trigger_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void GripActionPerformed(InputAction.CallbackContext obj)
|
||||||
|
{
|
||||||
|
Debug.Log("grip");
|
||||||
|
CalculateState(obj.ReadValue<float>(), ref grip_state);
|
||||||
|
m_animator.SetFloat(m_animParamIndexFlex, grip_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CalculateState(float value, ref float state)
|
||||||
|
{
|
||||||
|
var delta = value - state;
|
||||||
|
if (delta > 0f)
|
||||||
|
{
|
||||||
|
state = Mathf.Clamp(state + 1 / anim_frames, 0f, value);
|
||||||
|
}
|
||||||
|
else if (delta < 0f)
|
||||||
|
{
|
||||||
|
state = Mathf.Clamp(state - 1 / anim_frames, value, 1f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
state = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 08f72f5d017837743b67d344a6a7ed52
|
guid: 158ebba8614f70a47b5379affd3d7b17
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -92,7 +92,7 @@ public class InventoryItem : MonoBehaviour
|
|||||||
if (Count == 0)
|
if (Count == 0)
|
||||||
{
|
{
|
||||||
//Destroys this gameobject if the count is 0 or lower
|
//Destroys this gameobject if the count is 0 or lower
|
||||||
Destroy(gameObject);
|
Destroy(this);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
UpdateText();
|
UpdateText();
|
||||||
@@ -101,30 +101,6 @@ public class InventoryItem : MonoBehaviour
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PopItem()
|
|
||||||
{
|
|
||||||
GameObject item = Instantiate(_itemData.prefab, transform.position + transform.forward, Quaternion.identity);
|
|
||||||
|
|
||||||
item.transform.localScale = Vector3.one;
|
|
||||||
item.transform.name = _itemData.name;
|
|
||||||
|
|
||||||
var colliderComponent = item.GetComponent<Collider>();
|
|
||||||
if (colliderComponent != null) colliderComponent.enabled = true;
|
|
||||||
|
|
||||||
var rigidbodyComponent = item.GetComponent<Rigidbody>();
|
|
||||||
if (rigidbodyComponent != null)
|
|
||||||
{
|
|
||||||
rigidbodyComponent.isKinematic = false;
|
|
||||||
rigidbodyComponent.useGravity = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
var xrGrabInteractableComponent = item.GetComponent<XRGrabInteractable>();
|
|
||||||
if (xrGrabInteractableComponent != null) xrGrabInteractableComponent.enabled = true;
|
|
||||||
|
|
||||||
|
|
||||||
ChangeCount(-1);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int GetItemid()
|
public int GetItemid()
|
||||||
{
|
{
|
||||||
return _itemId;
|
return _itemId;
|
||||||
|
|||||||
@@ -10,7 +10,6 @@ public class ItemData : MonoBehaviour
|
|||||||
public bool canStack;
|
public bool canStack;
|
||||||
public string itemName;
|
public string itemName;
|
||||||
public string itemDescription;
|
public string itemDescription;
|
||||||
public GameObject prefab;
|
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -21,20 +21,26 @@ public class PortalTeleporter : MonoBehaviour
|
|||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
linkedPortalTransform = linkedPortal.transform;
|
if (linkedPortal == null)
|
||||||
_portalCanBeUsed = true;
|
|
||||||
vfx_gameobject = transform.parent.Find("PortalFX").gameObject;
|
|
||||||
audioSource = transform.parent.GetComponent<AudioSource>();
|
|
||||||
audioSource.mute = true;
|
|
||||||
if (_enabled)
|
|
||||||
{
|
{
|
||||||
vfx_gameobject.SetActive(true);
|
DisablePortal();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
vfx_gameobject.SetActive(false);
|
linkedPortalTransform = linkedPortal.transform;
|
||||||
}
|
_portalCanBeUsed = true;
|
||||||
|
vfx_gameobject = transform.parent.Find("PortalFX").gameObject;
|
||||||
|
audioSource = transform.parent.GetComponent<AudioSource>();
|
||||||
|
audioSource.mute = true;
|
||||||
|
if (_enabled)
|
||||||
|
{
|
||||||
|
vfx_gameobject.SetActive(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
vfx_gameobject.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerEnter(Collider other)
|
void OnTriggerEnter(Collider other)
|
||||||
@@ -43,7 +49,7 @@ public class PortalTeleporter : MonoBehaviour
|
|||||||
Debug.Log(_enabled);
|
Debug.Log(_enabled);
|
||||||
if (_portalCanBeUsed && !_justUsed && _enabled)
|
if (_portalCanBeUsed && !_justUsed && _enabled)
|
||||||
{
|
{
|
||||||
if (other.name.StartsWith("Holster"))
|
if (other.name.StartsWith("Holster") || other.tag.Contains("Holster"))
|
||||||
{
|
{
|
||||||
Debug.Log("holster");
|
Debug.Log("holster");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,8 +7,7 @@ public class EssenceNodeController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private AudioSource chime;
|
private AudioSource chime;
|
||||||
|
|
||||||
private Inventory playerInventory;
|
|
||||||
|
|
||||||
public bool isTouched;
|
public bool isTouched;
|
||||||
private bool followPlayer = false;
|
private bool followPlayer = false;
|
||||||
@@ -22,7 +21,6 @@ public class EssenceNodeController : MonoBehaviour
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
nodeMaterial = GetComponent<Renderer>().material;
|
nodeMaterial = GetComponent<Renderer>().material;
|
||||||
playerInventory = GameObject.Find("Inventory").GetComponent<Inventory>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Touched()
|
public void Touched()
|
||||||
@@ -60,7 +58,6 @@ public class EssenceNodeController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
yield return new WaitForSeconds(2f);
|
yield return new WaitForSeconds(2f);
|
||||||
//TODO: Update value in player inventory
|
//TODO: Update value in player inventory
|
||||||
playerInventory.AddItem(GetComponent<ItemData>());
|
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,35 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class PlayerInfo : MonoBehaviour
|
|
||||||
{
|
|
||||||
private int health;
|
|
||||||
|
|
||||||
private int essence_basic;
|
|
||||||
//Add elemental essences?
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
health = 5;
|
|
||||||
essence_basic = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddHealth(int value)
|
|
||||||
{
|
|
||||||
health += value;
|
|
||||||
if (health <= 0)
|
|
||||||
{
|
|
||||||
Debug.Log("NO HEALTH REMAINING");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddEssenceBasic(int value)
|
|
||||||
{
|
|
||||||
if (essence_basic + value < 0)
|
|
||||||
{
|
|
||||||
Debug.LogError("NOT ENOUGH ESSENCE");
|
|
||||||
}
|
|
||||||
else essence_basic += value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
16766
Assets/Project Files/Shaders/Portal.vfx
Normal file
16766
Assets/Project Files/Shaders/Portal.vfx
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Project Files/Shaders/Portal.vfx.meta
Normal file
7
Assets/Project Files/Shaders/Portal.vfx.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 544268b6f9cec2c4781017e5cfe72a4b
|
||||||
|
VisualEffectImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -353,8 +353,8 @@
|
|||||||
],
|
],
|
||||||
"m_VertexContext": {
|
"m_VertexContext": {
|
||||||
"m_Position": {
|
"m_Position": {
|
||||||
"x": 627.0000610351563,
|
"x": 632.0,
|
||||||
"y": -144.99998474121095
|
"y": -153.0
|
||||||
},
|
},
|
||||||
"m_Blocks": [
|
"m_Blocks": [
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -120,8 +120,8 @@ Material:
|
|||||||
- _WorkflowMode: 0
|
- _WorkflowMode: 0
|
||||||
- _ZWrite: 0
|
- _ZWrite: 0
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 0.509434, g: 0.11294045, b: 0.6862744, a: 0.105882354}
|
- _BaseColor: {r: 0.41912836, g: 0.113725476, b: 0.6862745, a: 0.105882354}
|
||||||
- _Color: {r: 0.509434, g: 0.11294042, b: 0.6862744, a: 0.105882354}
|
- _Color: {r: 0.41912833, g: 0.113725446, b: 0.68627447, a: 0.105882354}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SpecColor: {r: 0.62430257, g: 0.09518514, b: 0.8773585, a: 1}
|
- _SpecColor: {r: 0.4459281, g: 0.09411766, b: 0.8784314, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
2707
Assets/Project Files/Shaders/VFXGraphPortalEffect.shadergraph
Normal file
2707
Assets/Project Files/Shaders/VFXGraphPortalEffect.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,10 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fd2a036a5543bae4aa06c6400342d93d
|
||||||
|
ScriptedImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||||
BIN
Assets/Project Files/Shaders/circleglowing.png
Normal file
BIN
Assets/Project Files/Shaders/circleglowing.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 123 KiB |
98
Assets/Project Files/Shaders/circleglowing.png.meta
Normal file
98
Assets/Project Files/Shaders/circleglowing.png.meta
Normal file
@@ -0,0 +1,98 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6b9302700f9561d469192f47e33f4860
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Project Files/Shaders/circleglowing2.png
Normal file
BIN
Assets/Project Files/Shaders/circleglowing2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 98 KiB |
98
Assets/Project Files/Shaders/circleglowing2.png.meta
Normal file
98
Assets/Project Files/Shaders/circleglowing2.png.meta
Normal file
@@ -0,0 +1,98 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e3608b948e0a96549ba9a61af21156b0
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/RECURSOS YOS UNITY.meta
Normal file
8
Assets/RECURSOS YOS UNITY.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 473cf055f6630d745891c533f3ac86b3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/RECURSOS YOS UNITY/rep gradiente especial 2.psd
Normal file
BIN
Assets/RECURSOS YOS UNITY/rep gradiente especial 2.psd
Normal file
Binary file not shown.
142
Assets/RECURSOS YOS UNITY/rep gradiente especial 2.psd.meta
Normal file
142
Assets/RECURSOS YOS UNITY/rep gradiente especial 2.psd.meta
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9fbaeca029ce16243b1e4f9b46bcdd42
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: 2
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -178,19 +178,7 @@ MonoBehaviour:
|
|||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Activated:
|
m_Activated:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls: []
|
||||||
- m_Target: {fileID: 719213140875167033}
|
|
||||||
m_TargetAssemblyTypeName: InventoryItem, Assembly-CSharp
|
|
||||||
m_MethodName: PopItem
|
|
||||||
m_Mode: 1
|
|
||||||
m_Arguments:
|
|
||||||
m_ObjectArgument: {fileID: 0}
|
|
||||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
||||||
m_IntArgument: 0
|
|
||||||
m_FloatArgument: 0
|
|
||||||
m_StringArgument:
|
|
||||||
m_BoolArgument: 0
|
|
||||||
m_CallState: 2
|
|
||||||
m_Deactivated:
|
m_Deactivated:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -15,7 +15,7 @@ RenderSettings:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 9
|
serializedVersion: 9
|
||||||
m_Fog: 0
|
m_Fog: 0
|
||||||
m_FogColor: {r: 0.87746114, g: 0.7956361, b: 0.74937975, a: 1}
|
m_FogColor: {r: 0.41592866, g: 0.36391953, b: 0.5471698, a: 1}
|
||||||
m_FogMode: 3
|
m_FogMode: 3
|
||||||
m_FogDensity: 0.01
|
m_FogDensity: 0.01
|
||||||
m_LinearFogStart: 0
|
m_LinearFogStart: 0
|
||||||
@@ -26,8 +26,7 @@ RenderSettings:
|
|||||||
m_AmbientIntensity: 1
|
m_AmbientIntensity: 1
|
||||||
m_AmbientMode: 0
|
m_AmbientMode: 0
|
||||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
m_SkyboxMaterial: {fileID: 3754961556890611794, guid: acded0c84d73b454aa0f31e93a7a47f6,
|
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
type: 2}
|
|
||||||
m_HaloStrength: 0.5
|
m_HaloStrength: 0.5
|
||||||
m_FlareStrength: 1
|
m_FlareStrength: 1
|
||||||
m_FlareFadeSpeed: 3
|
m_FlareFadeSpeed: 3
|
||||||
@@ -39,7 +38,7 @@ RenderSettings:
|
|||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
|
||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 0}
|
m_Sun: {fileID: 0}
|
||||||
m_IndirectSpecularColor: {r: 0.25923243, g: 0.2534048, b: 0.27568978, a: 1}
|
m_IndirectSpecularColor: {r: 0.12731749, g: 0.13414757, b: 0.1210787, a: 1}
|
||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
|
--- !u!157 &3
|
||||||
LightmapSettings:
|
LightmapSettings:
|
||||||
@@ -18256,7 +18255,7 @@ PrefabInstance:
|
|||||||
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 19.895
|
value: 19.944
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
||||||
type: 3}
|
type: 3}
|
||||||
@@ -33361,7 +33360,7 @@ PrefabInstance:
|
|||||||
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0
|
value: -0.006
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
- target: {fileID: 4755647111779244945, guid: 4dc735765de3bfb43825d37a57707441,
|
||||||
type: 3}
|
type: 3}
|
||||||
@@ -34425,7 +34424,7 @@ GameObject:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!114 &1634078368
|
--- !u!114 &1634078368
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -44916,7 +44915,7 @@ GameObject:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!114 &2097260270
|
--- !u!114 &2097260270
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -156,53 +156,6 @@ MonoBehaviour:
|
|||||||
rightDistance: 0.1
|
rightDistance: 0.1
|
||||||
maxUp: 0.2
|
maxUp: 0.2
|
||||||
minDown: -0.2
|
minDown: -0.2
|
||||||
--- !u!1 &112254268
|
|
||||||
GameObject:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
serializedVersion: 6
|
|
||||||
m_Component:
|
|
||||||
- component: {fileID: 112254270}
|
|
||||||
- component: {fileID: 112254269}
|
|
||||||
m_Layer: 0
|
|
||||||
m_Name: Inventory
|
|
||||||
m_TagString: Untagged
|
|
||||||
m_Icon: {fileID: 0}
|
|
||||||
m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
|
|
||||||
m_IsActive: 1
|
|
||||||
--- !u!114 &112254269
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 112254268}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 29f5f8aed8d641c3abc54850a6a876cc, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
additionalSlots: []
|
|
||||||
itemContainerPrefab: {fileID: 4641253255217536251, guid: b609e3c6adb2d2b4196415d93e789ddd,
|
|
||||||
type: 3}
|
|
||||||
--- !u!4 &112254270
|
|
||||||
Transform:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 112254268}
|
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
||||||
m_LocalPosition: {x: -8.05, y: 1.336, z: -12.369}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
||||||
m_ConstrainProportionsScale: 0
|
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 16
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!4 &407110722 stripped
|
--- !u!4 &407110722 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: 3475118261464492563, guid: 1f4d373a613d0466fbd8849470265852,
|
m_CorrespondingSourceObject: {fileID: 3475118261464492563, guid: 1f4d373a613d0466fbd8849470265852,
|
||||||
@@ -547,75 +500,6 @@ Transform:
|
|||||||
m_Father: {fileID: 1578543176}
|
m_Father: {fileID: 1578543176}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1001 &559424723
|
|
||||||
PrefabInstance:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications:
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_RootOrder
|
|
||||||
value: 3
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: -6.234
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 1.189
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: -10.103
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775025, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Holster
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51, type: 3}
|
|
||||||
--- !u!1 &599916901
|
--- !u!1 &599916901
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -712,7 +596,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 5
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &629412354
|
--- !u!1 &629412354
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -874,7 +758,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 9
|
m_RootOrder: 7
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &705507993
|
--- !u!1 &705507993
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -1145,7 +1029,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 14
|
m_RootOrder: 13
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &913183357
|
--- !u!1 &913183357
|
||||||
GameObject:
|
GameObject:
|
||||||
@@ -1352,6 +1236,155 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 5b158b94c373d4b4f9e98cdb92789343, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 5b158b94c373d4b4f9e98cdb92789343, type: 3}
|
||||||
|
--- !u!1 &1342371949
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1342371954}
|
||||||
|
- component: {fileID: 1342371953}
|
||||||
|
- component: {fileID: 1342371952}
|
||||||
|
- component: {fileID: 1342371951}
|
||||||
|
- component: {fileID: 1342371955}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TestHolster
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!135 &1342371951
|
||||||
|
SphereCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1342371949}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!23 &1342371952
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1342371949}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 8aa659f864a2309459a789493298b561, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &1342371953
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1342371949}
|
||||||
|
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &1342371954
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1342371949}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -3.885, y: 1.1443379, z: -10.004}
|
||||||
|
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 8
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &1342371955
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1342371949}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 60523e0647cc6ab43acc73cb266a32a7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_InteractionManager: {fileID: 1989791150}
|
||||||
|
m_InteractionLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_InteractionLayers:
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_AttachTransform: {fileID: 0}
|
||||||
|
m_KeepSelectedTargetValid: 1
|
||||||
|
m_StartingSelectedInteractable: {fileID: 0}
|
||||||
|
m_HoverEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_HoverExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_SelectEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_SelectExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnHoverEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnHoverExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnSelectEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnSelectExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_ShowInteractableHoverMeshes: 1
|
||||||
|
m_InteractableHoverMeshMaterial: {fileID: 0}
|
||||||
|
m_InteractableCantHoverMeshMaterial: {fileID: 0}
|
||||||
|
m_SocketActive: 1
|
||||||
|
m_InteractableHoverScale: 1
|
||||||
|
m_RecycleDelayTime: 1
|
||||||
--- !u!1 &1354843858
|
--- !u!1 &1354843858
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1462,6 +1495,155 @@ Transform:
|
|||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 15
|
m_RootOrder: 15
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &1366746230
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1366746231}
|
||||||
|
- component: {fileID: 1366746236}
|
||||||
|
- component: {fileID: 1366746235}
|
||||||
|
- component: {fileID: 1366746234}
|
||||||
|
- component: {fileID: 1366746232}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TestHolster (1)
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1366746231
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1366746230}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: -3.109, y: 1.133, z: -10.044}
|
||||||
|
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 9
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &1366746232
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1366746230}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 60523e0647cc6ab43acc73cb266a32a7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_InteractionManager: {fileID: 1989791150}
|
||||||
|
m_InteractionLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_InteractionLayers:
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_AttachTransform: {fileID: 0}
|
||||||
|
m_KeepSelectedTargetValid: 1
|
||||||
|
m_StartingSelectedInteractable: {fileID: 0}
|
||||||
|
m_HoverEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_HoverExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_SelectEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_SelectExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnHoverEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnHoverExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnSelectEntered:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnSelectExited:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_ShowInteractableHoverMeshes: 1
|
||||||
|
m_InteractableHoverMeshMaterial: {fileID: 0}
|
||||||
|
m_InteractableCantHoverMeshMaterial: {fileID: 0}
|
||||||
|
m_SocketActive: 1
|
||||||
|
m_InteractableHoverScale: 1
|
||||||
|
m_RecycleDelayTime: 1
|
||||||
|
--- !u!135 &1366746234
|
||||||
|
SphereCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1366746230}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!23 &1366746235
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1366746230}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 8aa659f864a2309459a789493298b561, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &1366746236
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1366746230}
|
||||||
|
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
--- !u!1 &1479875001
|
--- !u!1 &1479875001
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1578,7 +1760,7 @@ PrefabInstance:
|
|||||||
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 4
|
value: 2
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
||||||
type: 3}
|
type: 3}
|
||||||
@@ -1684,7 +1866,7 @@ Transform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 508810528}
|
- {fileID: 508810528}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 7
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &1578543177
|
--- !u!114 &1578543177
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@@ -1806,75 +1988,6 @@ ParticleSystem:
|
|||||||
type: 3}
|
type: 3}
|
||||||
m_PrefabInstance: {fileID: 953161746}
|
m_PrefabInstance: {fileID: 953161746}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &1638002948
|
|
||||||
PrefabInstance:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Modification:
|
|
||||||
m_TransformParent: {fileID: 0}
|
|
||||||
m_Modifications:
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_RootOrder
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.x
|
|
||||||
value: -6.541
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.y
|
|
||||||
value: 1.183
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalPosition.z
|
|
||||||
value: -10.075
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.w
|
|
||||||
value: 1
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalRotation.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775024, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1015801306266775025, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51,
|
|
||||||
type: 3}
|
|
||||||
propertyPath: m_Name
|
|
||||||
value: Holster (1)
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: fe14b264b0f9cdf4cb9b3b8da9d57a51, type: 3}
|
|
||||||
--- !u!1 &1651537451
|
--- !u!1 &1651537451
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -1919,7 +2032,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 8
|
m_RootOrder: 6
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1001 &1694198627
|
--- !u!1001 &1694198627
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
@@ -1934,7 +2047,7 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 465858, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
|
- target: {fileID: 465858, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 13
|
value: 14
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 465858, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
|
- target: {fileID: 465858, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
|
||||||
propertyPath: m_LocalScale.x
|
propertyPath: m_LocalScale.x
|
||||||
@@ -2044,7 +2157,7 @@ PrefabInstance:
|
|||||||
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 2
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
- target: {fileID: 7543052554475355072, guid: cb8b19b563b3d224897e3b3d94c353aa,
|
||||||
type: 3}
|
type: 3}
|
||||||
@@ -2347,7 +2460,7 @@ Transform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 6
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &2057955796 stripped
|
--- !u!1 &2057955796 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -90,32 +90,19 @@ Material:
|
|||||||
- _HorizonCloudSize: 4.91
|
- _HorizonCloudSize: 4.91
|
||||||
- _HorizonCloudStartPosition: -0.1
|
- _HorizonCloudStartPosition: -0.1
|
||||||
- _HorizonCloudStep: 25
|
- _HorizonCloudStep: 25
|
||||||
<<<<<<< HEAD
|
- _HorizonExponent: 3.3921747
|
||||||
- _HorizonExponent: 3.7146542
|
|
||||||
- _HorizonStep: 500
|
- _HorizonStep: 500
|
||||||
- _HorizonThickness: 1
|
- _HorizonThickness: 1
|
||||||
- _MoonGlow: 0
|
- _MoonGlow: 0
|
||||||
- _MoonLightIntensity: 0.0000058246696
|
- _MoonLightIntensity: 0.00034078956
|
||||||
=======
|
|
||||||
- _HorizonExponent: 3.4805284
|
|
||||||
- _HorizonStep: 500
|
|
||||||
- _HorizonThickness: 1
|
|
||||||
- _MoonGlow: 0
|
|
||||||
- _MoonLightIntensity: 0.000000031173318
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
- _MoonSize: 0
|
- _MoonSize: 0
|
||||||
- _MoonSoftEdge: 0
|
- _MoonSoftEdge: 0
|
||||||
- _OverheadCloudAltitude: 1000
|
- _OverheadCloudAltitude: 1000
|
||||||
- _OverheadCloudAnimationSpeed: 50
|
- _OverheadCloudAnimationSpeed: 50
|
||||||
- _OverheadCloudFlowDirectionX: 1
|
- _OverheadCloudFlowDirectionX: 1
|
||||||
- _OverheadCloudFlowDirectionZ: 1
|
- _OverheadCloudFlowDirectionZ: 1
|
||||||
<<<<<<< HEAD
|
- _OverheadCloudRemapMax: 1.074074
|
||||||
- _OverheadCloudRemapMax: 1.2231352
|
- _OverheadCloudRemapMin: 0.111940965
|
||||||
- _OverheadCloudRemapMin: 0.20684233
|
|
||||||
=======
|
|
||||||
- _OverheadCloudRemapMax: 1.1112865
|
|
||||||
- _OverheadCloudRemapMin: 0.13994561
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
- _OverheadCloudSize: 10
|
- _OverheadCloudSize: 10
|
||||||
- _OverheadCloudStep: 2
|
- _OverheadCloudStep: 2
|
||||||
- _StarsDensity0: 0.4
|
- _StarsDensity0: 0.4
|
||||||
@@ -125,7 +112,7 @@ Material:
|
|||||||
- _StarsGlow0: 0.01
|
- _StarsGlow0: 0.01
|
||||||
- _StarsGlow1: 0.01
|
- _StarsGlow1: 0.01
|
||||||
- _StarsGlow2: 0.01
|
- _StarsGlow2: 0.01
|
||||||
- _StarsOpacity: 0
|
- _StarsOpacity: 0.0009148121
|
||||||
- _StarsSize0: 0.42
|
- _StarsSize0: 0.42
|
||||||
- _StarsSize1: 0.53
|
- _StarsSize1: 0.53
|
||||||
- _StarsSize2: 0.46
|
- _StarsSize2: 0.46
|
||||||
@@ -134,45 +121,25 @@ Material:
|
|||||||
- _StarsTwinkle1: 6
|
- _StarsTwinkle1: 6
|
||||||
- _StarsTwinkle2: 2
|
- _StarsTwinkle2: 2
|
||||||
- _SunGlow: 0.45
|
- _SunGlow: 0.45
|
||||||
<<<<<<< HEAD
|
- _SunLightIntensity: 0.22252172
|
||||||
- _SunLightIntensity: 0.38252082
|
|
||||||
=======
|
|
||||||
- _SunLightIntensity: 0.2670978
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
- _SunSize: 0.1
|
- _SunSize: 0.1
|
||||||
- _SunSoftEdge: 0.5
|
- _SunSoftEdge: 0.5
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
|
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _FogColor: {r: 0, g: 0, b: 0, a: 0}
|
- _FogColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
<<<<<<< HEAD
|
- _GroundColor: {r: 0.4100945, g: 0.38965663, b: 0.42924377, a: 1}
|
||||||
- _GroundColor: {r: 0.42508656, g: 0.40805677, b: 0.44104263, a: 1}
|
|
||||||
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _HorizonColor: {r: 0.8990203, g: 0.87222093, b: 0.77996165, a: 1}
|
- _HorizonColor: {r: 0.9055729, g: 0.85231304, b: 0.741789, a: 1}
|
||||||
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
|
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
|
||||||
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
||||||
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
|
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.98546386}
|
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.9640542}
|
||||||
- _SkyColor: {r: 0.23304974, g: 0.42586115, b: 0.67070246, a: 1}
|
- _SkyColor: {r: 0.20533016, g: 0.35421106, b: 0.5882197, a: 1}
|
||||||
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
||||||
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
||||||
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
||||||
- _SunColor: {r: 0.9716981, g: 0.924923, b: 0.8476991, a: 1}
|
- _SunColor: {r: 0.9742516, g: 0.93176544, b: 0.86166334, a: 1}
|
||||||
- _SunDirection: {r: 0, g: -0.46185654, b: 0.88695467, a: 0}
|
- _SunDirection: {r: 0, g: -0.258819, b: 0.9659258, a: 0}
|
||||||
=======
|
|
||||||
- _GroundColor: {r: 0.41449818, g: 0.39506137, b: 0.43270952, a: 1}
|
|
||||||
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
|
||||||
- _HorizonColor: {r: 0.9036482, g: 0.8581607, b: 0.75300163, a: 1}
|
|
||||||
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
|
|
||||||
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
|
||||||
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
|
|
||||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.970343}
|
|
||||||
- _SkyColor: {r: 0.21347235, g: 0.37525713, b: 0.61244774, a: 1}
|
|
||||||
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
|
||||||
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
|
||||||
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
|
||||||
- _SunColor: {r: 0.97335076, g: 0.9293781, b: 0.8568232, a: 1}
|
|
||||||
- _SunDirection: {r: 0, g: -0.32017863, b: 0.9473572, a: 0}
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
|
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
--- !u!114 &11400000
|
--- !u!114 &11400000
|
||||||
|
|||||||
@@ -181,11 +181,11 @@ Material:
|
|||||||
- _HorizonCloudSize: 5
|
- _HorizonCloudSize: 5
|
||||||
- _HorizonCloudStartPosition: 0
|
- _HorizonCloudStartPosition: 0
|
||||||
- _HorizonCloudStep: 25
|
- _HorizonCloudStep: 25
|
||||||
- _HorizonExponent: 4.9867373
|
- _HorizonExponent: 4.9805226
|
||||||
- _HorizonStep: 500
|
- _HorizonStep: 500
|
||||||
- _HorizonThickness: 1
|
- _HorizonThickness: 1
|
||||||
- _MoonGlow: 0.24
|
- _MoonGlow: 0.24
|
||||||
- _MoonLightIntensity: 0.1494839
|
- _MoonLightIntensity: 0.14924046
|
||||||
- _MoonSize: 0.07
|
- _MoonSize: 0.07
|
||||||
- _MoonSoftEdge: 0.22
|
- _MoonSoftEdge: 0.22
|
||||||
- _OverheadCloudAltitude: 1000
|
- _OverheadCloudAltitude: 1000
|
||||||
@@ -203,7 +203,7 @@ Material:
|
|||||||
- _StarsGlow0: 0.01
|
- _StarsGlow0: 0.01
|
||||||
- _StarsGlow1: 0.01
|
- _StarsGlow1: 0.01
|
||||||
- _StarsGlow2: 0.01
|
- _StarsGlow2: 0.01
|
||||||
- _StarsOpacity: 0.9950686
|
- _StarsOpacity: 0.99275
|
||||||
- _StarsSize0: 0.42
|
- _StarsSize0: 0.42
|
||||||
- _StarsSize1: 0.53
|
- _StarsSize1: 0.53
|
||||||
- _StarsSize2: 0.46
|
- _StarsSize2: 0.46
|
||||||
@@ -212,24 +212,24 @@ Material:
|
|||||||
- _StarsTwinkle1: 6
|
- _StarsTwinkle1: 6
|
||||||
- _StarsTwinkle2: 2
|
- _StarsTwinkle2: 2
|
||||||
- _SunGlow: 0.45
|
- _SunGlow: 0.45
|
||||||
- _SunLightIntensity: 0.0000058357195
|
- _SunLightIntensity: 0.000008530984
|
||||||
- _SunSize: 0.07
|
- _SunSize: 0.07
|
||||||
- _SunSoftEdge: 0.5
|
- _SunSoftEdge: 0.5
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _DetailOverlayTintColor: {r: 1, g: 1, b: 1, a: 1}
|
- _DetailOverlayTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _FogColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
|
- _FogColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
|
||||||
- _GroundColor: {r: 0.28866658, g: 0.24062498, b: 0.3336792, a: 1}
|
- _GroundColor: {r: 0.28962553, g: 0.24180192, b: 0.3344339, a: 1}
|
||||||
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _HorizonColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
|
- _HorizonColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
|
||||||
- _MoonColor: {r: 1, g: 1, b: 1, a: 1}
|
- _MoonColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
||||||
- _MoonLightColor: {r: 0.8431373, g: 0.9843138, b: 1, a: 1}
|
- _MoonLightColor: {r: 0.8431373, g: 0.9843138, b: 1, a: 1}
|
||||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.08649225}
|
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.08823514}
|
||||||
- _SkyColor: {r: 0.08056989, g: 0.03172837, b: 0.21698111, a: 1}
|
- _SkyColor: {r: 0.08056989, g: 0.03172837, b: 0.21698111, a: 1}
|
||||||
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
||||||
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
||||||
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
||||||
- _SunColor: {r: 0.9990927, g: 0.99759555, b: 0.9951253, a: 0}
|
- _SunColor: {r: 0.9988965, g: 0.9970757, b: 0.9940713, a: 0}
|
||||||
- _SunDirection: {r: 0, g: 0, b: 1, a: 0}
|
- _SunDirection: {r: 0, g: 0, b: 1, a: 0}
|
||||||
- _SunLightColor: {r: 1, g: 0.9921569, b: 0.90196085, a: 1}
|
- _SunLightColor: {r: 1, g: 0.9921569, b: 0.90196085, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -27,29 +27,17 @@ Material:
|
|||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorBlend:
|
- _ColorBlend:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 567659264843545098, guid: b6bbea2e1167a7346822545139402874,
|
||||||
m_Texture: {fileID: -4654689040985271397, guid: b6bbea2e1167a7346822545139402874,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: -8382209597607994568, guid: b6bbea2e1167a7346822545139402874,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorByHeight:
|
- _ColorByHeight:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 5600802747215712828, guid: b6bbea2e1167a7346822545139402874,
|
||||||
m_Texture: {fileID: 2844727453665291070, guid: b6bbea2e1167a7346822545139402874,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: -5418273104343767497, guid: b6bbea2e1167a7346822545139402874,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorByNormal:
|
- _ColorByNormal:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 4387930893138807582, guid: b6bbea2e1167a7346822545139402874,
|
||||||
m_Texture: {fileID: 4259349063529903109, guid: b6bbea2e1167a7346822545139402874,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: 4448014153531656217, guid: b6bbea2e1167a7346822545139402874,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
|||||||
@@ -40,29 +40,17 @@ Material:
|
|||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorBlend:
|
- _ColorBlend:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: -8225046794103038699, guid: 726ce83d589353742be6b48ff467fc48,
|
||||||
m_Texture: {fileID: 6814411336743759160, guid: 726ce83d589353742be6b48ff467fc48,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: -3679002471302179906, guid: 726ce83d589353742be6b48ff467fc48,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorByHeight:
|
- _ColorByHeight:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 6831111675755459306, guid: 726ce83d589353742be6b48ff467fc48,
|
||||||
m_Texture: {fileID: 9222750968982691349, guid: 726ce83d589353742be6b48ff467fc48,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: 5517573790230051661, guid: 726ce83d589353742be6b48ff467fc48,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorByNormal:
|
- _ColorByNormal:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 165637708112304383, guid: 726ce83d589353742be6b48ff467fc48,
|
||||||
m_Texture: {fileID: 3896593589085943192, guid: 726ce83d589353742be6b48ff467fc48,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: -2372503177267332067, guid: 726ce83d589353742be6b48ff467fc48,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
|||||||
@@ -40,29 +40,17 @@ Material:
|
|||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorBlend:
|
- _ColorBlend:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 3234995293974440031, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||||
m_Texture: {fileID: 7347968026426540258, guid: 7f589c682d367b442b8cf75918f5aa55,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: -7655403243227739187, guid: 7f589c682d367b442b8cf75918f5aa55,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorByHeight:
|
- _ColorByHeight:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: 7438741728987644076, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||||
m_Texture: {fileID: -1762372347208809787, guid: 7f589c682d367b442b8cf75918f5aa55,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: 5273791656863379916, guid: 7f589c682d367b442b8cf75918f5aa55,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _ColorByNormal:
|
- _ColorByNormal:
|
||||||
<<<<<<< HEAD
|
m_Texture: {fileID: -7540841678319409431, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||||
m_Texture: {fileID: -1736210976181236159, guid: 7f589c682d367b442b8cf75918f5aa55,
|
|
||||||
=======
|
|
||||||
m_Texture: {fileID: 2126150020230490587, guid: 7f589c682d367b442b8cf75918f5aa55,
|
|
||||||
>>>>>>> 8727b6d949dadf3fd01832a579bea529596737db
|
|
||||||
type: 2}
|
type: 2}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
|
|||||||
BIN
Assets/malla ir.psd
Normal file
BIN
Assets/malla ir.psd
Normal file
Binary file not shown.
142
Assets/malla ir.psd.meta
Normal file
142
Assets/malla ir.psd.meta
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e83f1e76a68bfb74b849f0c71a762403
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: 2
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/yos.meta
Normal file
8
Assets/yos.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8ec5c604553ba664f96966fa4bbde050
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/yos/yos shield.meta
Normal file
8
Assets/yos/yos shield.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1d7c3090c5799084ab8a90a9413f7d3a
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/yos/yos shield/LINEAHOR1.psd
Normal file
BIN
Assets/yos/yos shield/LINEAHOR1.psd
Normal file
Binary file not shown.
142
Assets/yos/yos shield/LINEAHOR1.psd.meta
Normal file
142
Assets/yos/yos shield/LINEAHOR1.psd.meta
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eae04846c91105840ac89e4c628a2dec
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: 2
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/yos/yos shield/Recurso 2.png
Normal file
BIN
Assets/yos/yos shield/Recurso 2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 106 KiB |
142
Assets/yos/yos shield/Recurso 2.png.meta
Normal file
142
Assets/yos/yos shield/Recurso 2.png.meta
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ceafc33858631fb40ba4ce6824e5436f
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 2
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: 12
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 1
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/yos/yos shield/mask23.psd
Normal file
BIN
Assets/yos/yos shield/mask23.psd
Normal file
Binary file not shown.
142
Assets/yos/yos shield/mask23.psd.meta
Normal file
142
Assets/yos/yos shield/mask23.psd.meta
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fbb45be138b0f3f4dab353efd7ae1b22
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: 2
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Windows Store Apps
|
||||||
|
maxTextureSize: 8192
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
799
Assets/yos/yos shield/panel.shader
Normal file
799
Assets/yos/yos shield/panel.shader
Normal file
@@ -0,0 +1,799 @@
|
|||||||
|
// Made with Amplify Shader Editor
|
||||||
|
// Available at the Unity Asset Store - http://u3d.as/y3X
|
||||||
|
Shader "panel"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[HideInInspector] _AlphaCutoff("Alpha Cutoff ", Range(0, 1)) = 0.5
|
||||||
|
[HideInInspector] _EmissionColor("Emission Color", Color) = (1,1,1,1)
|
||||||
|
[ASEBegin]_scale("scale", Float) = 1.2
|
||||||
|
_TextureSample0("Texture Sample 0", 2D) = "white" {}
|
||||||
|
_Texture0("Texture 0", 2D) = "white" {}
|
||||||
|
[HDR]_Color0("Color 0", Color) = (1,1,1,0)
|
||||||
|
_TextureSample2("Texture Sample 2", 2D) = "white" {}
|
||||||
|
_intpower("int power", Float) = 1
|
||||||
|
_TextureSample3("Texture Sample 3", 2D) = "white" {}
|
||||||
|
_ringopa("ring opa", Range( 0 , 1)) = 1
|
||||||
|
[ASEEnd]_depthdistance("depth distance", Float) = 2
|
||||||
|
[HideInInspector] _texcoord( "", 2D ) = "white" {}
|
||||||
|
|
||||||
|
//_TessPhongStrength( "Tess Phong Strength", Range( 0, 1 ) ) = 0.5
|
||||||
|
//_TessValue( "Tess Max Tessellation", Range( 1, 32 ) ) = 16
|
||||||
|
//_TessMin( "Tess Min Distance", Float ) = 10
|
||||||
|
//_TessMax( "Tess Max Distance", Float ) = 25
|
||||||
|
//_TessEdgeLength ( "Tess Edge length", Range( 2, 50 ) ) = 16
|
||||||
|
//_TessMaxDisp( "Tess Max Displacement", Float ) = 25
|
||||||
|
}
|
||||||
|
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
LOD 0
|
||||||
|
|
||||||
|
|
||||||
|
Tags { "RenderPipeline"="UniversalPipeline" "RenderType"="Transparent" "Queue"="Transparent" }
|
||||||
|
|
||||||
|
Cull Off
|
||||||
|
AlphaToMask Off
|
||||||
|
HLSLINCLUDE
|
||||||
|
#pragma target 2.0
|
||||||
|
|
||||||
|
float4 FixedTess( float tessValue )
|
||||||
|
{
|
||||||
|
return tessValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
float CalcDistanceTessFactor (float4 vertex, float minDist, float maxDist, float tess, float4x4 o2w, float3 cameraPos )
|
||||||
|
{
|
||||||
|
float3 wpos = mul(o2w,vertex).xyz;
|
||||||
|
float dist = distance (wpos, cameraPos);
|
||||||
|
float f = clamp(1.0 - (dist - minDist) / (maxDist - minDist), 0.01, 1.0) * tess;
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 CalcTriEdgeTessFactors (float3 triVertexFactors)
|
||||||
|
{
|
||||||
|
float4 tess;
|
||||||
|
tess.x = 0.5 * (triVertexFactors.y + triVertexFactors.z);
|
||||||
|
tess.y = 0.5 * (triVertexFactors.x + triVertexFactors.z);
|
||||||
|
tess.z = 0.5 * (triVertexFactors.x + triVertexFactors.y);
|
||||||
|
tess.w = (triVertexFactors.x + triVertexFactors.y + triVertexFactors.z) / 3.0f;
|
||||||
|
return tess;
|
||||||
|
}
|
||||||
|
|
||||||
|
float CalcEdgeTessFactor (float3 wpos0, float3 wpos1, float edgeLen, float3 cameraPos, float4 scParams )
|
||||||
|
{
|
||||||
|
float dist = distance (0.5 * (wpos0+wpos1), cameraPos);
|
||||||
|
float len = distance(wpos0, wpos1);
|
||||||
|
float f = max(len * scParams.y / (edgeLen * dist), 1.0);
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float DistanceFromPlane (float3 pos, float4 plane)
|
||||||
|
{
|
||||||
|
float d = dot (float4(pos,1.0f), plane);
|
||||||
|
return d;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool WorldViewFrustumCull (float3 wpos0, float3 wpos1, float3 wpos2, float cullEps, float4 planes[6] )
|
||||||
|
{
|
||||||
|
float4 planeTest;
|
||||||
|
planeTest.x = (( DistanceFromPlane(wpos0, planes[0]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos1, planes[0]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos2, planes[0]) > -cullEps) ? 1.0f : 0.0f );
|
||||||
|
planeTest.y = (( DistanceFromPlane(wpos0, planes[1]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos1, planes[1]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos2, planes[1]) > -cullEps) ? 1.0f : 0.0f );
|
||||||
|
planeTest.z = (( DistanceFromPlane(wpos0, planes[2]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos1, planes[2]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos2, planes[2]) > -cullEps) ? 1.0f : 0.0f );
|
||||||
|
planeTest.w = (( DistanceFromPlane(wpos0, planes[3]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos1, planes[3]) > -cullEps) ? 1.0f : 0.0f ) +
|
||||||
|
(( DistanceFromPlane(wpos2, planes[3]) > -cullEps) ? 1.0f : 0.0f );
|
||||||
|
return !all (planeTest);
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 DistanceBasedTess( float4 v0, float4 v1, float4 v2, float tess, float minDist, float maxDist, float4x4 o2w, float3 cameraPos )
|
||||||
|
{
|
||||||
|
float3 f;
|
||||||
|
f.x = CalcDistanceTessFactor (v0,minDist,maxDist,tess,o2w,cameraPos);
|
||||||
|
f.y = CalcDistanceTessFactor (v1,minDist,maxDist,tess,o2w,cameraPos);
|
||||||
|
f.z = CalcDistanceTessFactor (v2,minDist,maxDist,tess,o2w,cameraPos);
|
||||||
|
|
||||||
|
return CalcTriEdgeTessFactors (f);
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 EdgeLengthBasedTess( float4 v0, float4 v1, float4 v2, float edgeLength, float4x4 o2w, float3 cameraPos, float4 scParams )
|
||||||
|
{
|
||||||
|
float3 pos0 = mul(o2w,v0).xyz;
|
||||||
|
float3 pos1 = mul(o2w,v1).xyz;
|
||||||
|
float3 pos2 = mul(o2w,v2).xyz;
|
||||||
|
float4 tess;
|
||||||
|
tess.x = CalcEdgeTessFactor (pos1, pos2, edgeLength, cameraPos, scParams);
|
||||||
|
tess.y = CalcEdgeTessFactor (pos2, pos0, edgeLength, cameraPos, scParams);
|
||||||
|
tess.z = CalcEdgeTessFactor (pos0, pos1, edgeLength, cameraPos, scParams);
|
||||||
|
tess.w = (tess.x + tess.y + tess.z) / 3.0f;
|
||||||
|
return tess;
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 EdgeLengthBasedTessCull( float4 v0, float4 v1, float4 v2, float edgeLength, float maxDisplacement, float4x4 o2w, float3 cameraPos, float4 scParams, float4 planes[6] )
|
||||||
|
{
|
||||||
|
float3 pos0 = mul(o2w,v0).xyz;
|
||||||
|
float3 pos1 = mul(o2w,v1).xyz;
|
||||||
|
float3 pos2 = mul(o2w,v2).xyz;
|
||||||
|
float4 tess;
|
||||||
|
|
||||||
|
if (WorldViewFrustumCull(pos0, pos1, pos2, maxDisplacement, planes))
|
||||||
|
{
|
||||||
|
tess = 0.0f;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
tess.x = CalcEdgeTessFactor (pos1, pos2, edgeLength, cameraPos, scParams);
|
||||||
|
tess.y = CalcEdgeTessFactor (pos2, pos0, edgeLength, cameraPos, scParams);
|
||||||
|
tess.z = CalcEdgeTessFactor (pos0, pos1, edgeLength, cameraPos, scParams);
|
||||||
|
tess.w = (tess.x + tess.y + tess.z) / 3.0f;
|
||||||
|
}
|
||||||
|
return tess;
|
||||||
|
}
|
||||||
|
ENDHLSL
|
||||||
|
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
|
||||||
|
Name "Forward"
|
||||||
|
Tags { "LightMode"="UniversalForward" }
|
||||||
|
|
||||||
|
Blend SrcAlpha OneMinusSrcAlpha, One OneMinusSrcAlpha
|
||||||
|
ZWrite Off
|
||||||
|
ZTest LEqual
|
||||||
|
Offset 0 , 0
|
||||||
|
ColorMask RGBA
|
||||||
|
|
||||||
|
|
||||||
|
HLSLPROGRAM
|
||||||
|
#pragma multi_compile_instancing
|
||||||
|
#define ASE_SRP_VERSION 80200
|
||||||
|
#define REQUIRE_DEPTH_TEXTURE 1
|
||||||
|
|
||||||
|
#pragma prefer_hlslcc gles
|
||||||
|
#pragma exclude_renderers d3d11_9x
|
||||||
|
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/UnityInstancing.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl"
|
||||||
|
|
||||||
|
#if ASE_SRP_VERSION <= 70108
|
||||||
|
#define REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
struct VertexInput
|
||||||
|
{
|
||||||
|
float4 vertex : POSITION;
|
||||||
|
float3 ase_normal : NORMAL;
|
||||||
|
float4 ase_texcoord : TEXCOORD0;
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VertexOutput
|
||||||
|
{
|
||||||
|
float4 clipPos : SV_POSITION;
|
||||||
|
#if defined(ASE_NEEDS_FRAG_WORLD_POSITION)
|
||||||
|
float3 worldPos : TEXCOORD0;
|
||||||
|
#endif
|
||||||
|
#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR) && defined(ASE_NEEDS_FRAG_SHADOWCOORDS)
|
||||||
|
float4 shadowCoord : TEXCOORD1;
|
||||||
|
#endif
|
||||||
|
#ifdef ASE_FOG
|
||||||
|
float fogFactor : TEXCOORD2;
|
||||||
|
#endif
|
||||||
|
float4 ase_texcoord3 : TEXCOORD3;
|
||||||
|
float4 ase_texcoord4 : TEXCOORD4;
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
UNITY_VERTEX_OUTPUT_STEREO
|
||||||
|
};
|
||||||
|
|
||||||
|
CBUFFER_START(UnityPerMaterial)
|
||||||
|
float4 _Texture0_ST;
|
||||||
|
float4 _TextureSample2_ST;
|
||||||
|
float4 _Color0;
|
||||||
|
float _scale;
|
||||||
|
float _intpower;
|
||||||
|
float _ringopa;
|
||||||
|
float _depthdistance;
|
||||||
|
#ifdef TESSELLATION_ON
|
||||||
|
float _TessPhongStrength;
|
||||||
|
float _TessValue;
|
||||||
|
float _TessMin;
|
||||||
|
float _TessMax;
|
||||||
|
float _TessEdgeLength;
|
||||||
|
float _TessMaxDisp;
|
||||||
|
#endif
|
||||||
|
CBUFFER_END
|
||||||
|
sampler2D _TextureSample0;
|
||||||
|
SAMPLER(sampler_TextureSample0);
|
||||||
|
sampler2D _Texture0;
|
||||||
|
sampler2D _TextureSample2;
|
||||||
|
SAMPLER(sampler_TextureSample2);
|
||||||
|
sampler2D _TextureSample3;
|
||||||
|
SAMPLER(sampler_TextureSample3);
|
||||||
|
uniform float4 _CameraDepthTexture_TexelSize;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
VertexOutput VertexFunction ( VertexInput v )
|
||||||
|
{
|
||||||
|
VertexOutput o = (VertexOutput)0;
|
||||||
|
UNITY_SETUP_INSTANCE_ID(v);
|
||||||
|
UNITY_TRANSFER_INSTANCE_ID(v, o);
|
||||||
|
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||||
|
|
||||||
|
float4 ase_clipPos = TransformObjectToHClip((v.vertex).xyz);
|
||||||
|
float4 screenPos = ComputeScreenPos(ase_clipPos);
|
||||||
|
o.ase_texcoord4 = screenPos;
|
||||||
|
|
||||||
|
o.ase_texcoord3.xy = v.ase_texcoord.xy;
|
||||||
|
|
||||||
|
//setting value to unused interpolator channels and avoid initialization warnings
|
||||||
|
o.ase_texcoord3.zw = 0;
|
||||||
|
#ifdef ASE_ABSOLUTE_VERTEX_POS
|
||||||
|
float3 defaultVertexValue = v.vertex.xyz;
|
||||||
|
#else
|
||||||
|
float3 defaultVertexValue = float3(0, 0, 0);
|
||||||
|
#endif
|
||||||
|
float3 vertexValue = defaultVertexValue;
|
||||||
|
#ifdef ASE_ABSOLUTE_VERTEX_POS
|
||||||
|
v.vertex.xyz = vertexValue;
|
||||||
|
#else
|
||||||
|
v.vertex.xyz += vertexValue;
|
||||||
|
#endif
|
||||||
|
v.ase_normal = v.ase_normal;
|
||||||
|
|
||||||
|
float3 positionWS = TransformObjectToWorld( v.vertex.xyz );
|
||||||
|
float4 positionCS = TransformWorldToHClip( positionWS );
|
||||||
|
|
||||||
|
#if defined(ASE_NEEDS_FRAG_WORLD_POSITION)
|
||||||
|
o.worldPos = positionWS;
|
||||||
|
#endif
|
||||||
|
#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR) && defined(ASE_NEEDS_FRAG_SHADOWCOORDS)
|
||||||
|
VertexPositionInputs vertexInput = (VertexPositionInputs)0;
|
||||||
|
vertexInput.positionWS = positionWS;
|
||||||
|
vertexInput.positionCS = positionCS;
|
||||||
|
o.shadowCoord = GetShadowCoord( vertexInput );
|
||||||
|
#endif
|
||||||
|
#ifdef ASE_FOG
|
||||||
|
o.fogFactor = ComputeFogFactor( positionCS.z );
|
||||||
|
#endif
|
||||||
|
o.clipPos = positionCS;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if defined(TESSELLATION_ON)
|
||||||
|
struct VertexControl
|
||||||
|
{
|
||||||
|
float4 vertex : INTERNALTESSPOS;
|
||||||
|
float3 ase_normal : NORMAL;
|
||||||
|
float4 ase_texcoord : TEXCOORD0;
|
||||||
|
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
};
|
||||||
|
|
||||||
|
struct TessellationFactors
|
||||||
|
{
|
||||||
|
float edge[3] : SV_TessFactor;
|
||||||
|
float inside : SV_InsideTessFactor;
|
||||||
|
};
|
||||||
|
|
||||||
|
VertexControl vert ( VertexInput v )
|
||||||
|
{
|
||||||
|
VertexControl o;
|
||||||
|
UNITY_SETUP_INSTANCE_ID(v);
|
||||||
|
UNITY_TRANSFER_INSTANCE_ID(v, o);
|
||||||
|
o.vertex = v.vertex;
|
||||||
|
o.ase_normal = v.ase_normal;
|
||||||
|
o.ase_texcoord = v.ase_texcoord;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
TessellationFactors TessellationFunction (InputPatch<VertexControl,3> v)
|
||||||
|
{
|
||||||
|
TessellationFactors o;
|
||||||
|
float4 tf = 1;
|
||||||
|
float tessValue = _TessValue; float tessMin = _TessMin; float tessMax = _TessMax;
|
||||||
|
float edgeLength = _TessEdgeLength; float tessMaxDisp = _TessMaxDisp;
|
||||||
|
#if defined(ASE_FIXED_TESSELLATION)
|
||||||
|
tf = FixedTess( tessValue );
|
||||||
|
#elif defined(ASE_DISTANCE_TESSELLATION)
|
||||||
|
tf = DistanceBasedTess(v[0].vertex, v[1].vertex, v[2].vertex, tessValue, tessMin, tessMax, GetObjectToWorldMatrix(), _WorldSpaceCameraPos );
|
||||||
|
#elif defined(ASE_LENGTH_TESSELLATION)
|
||||||
|
tf = EdgeLengthBasedTess(v[0].vertex, v[1].vertex, v[2].vertex, edgeLength, GetObjectToWorldMatrix(), _WorldSpaceCameraPos, _ScreenParams );
|
||||||
|
#elif defined(ASE_LENGTH_CULL_TESSELLATION)
|
||||||
|
tf = EdgeLengthBasedTessCull(v[0].vertex, v[1].vertex, v[2].vertex, edgeLength, tessMaxDisp, GetObjectToWorldMatrix(), _WorldSpaceCameraPos, _ScreenParams, unity_CameraWorldClipPlanes );
|
||||||
|
#endif
|
||||||
|
o.edge[0] = tf.x; o.edge[1] = tf.y; o.edge[2] = tf.z; o.inside = tf.w;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
[domain("tri")]
|
||||||
|
[partitioning("fractional_odd")]
|
||||||
|
[outputtopology("triangle_cw")]
|
||||||
|
[patchconstantfunc("TessellationFunction")]
|
||||||
|
[outputcontrolpoints(3)]
|
||||||
|
VertexControl HullFunction(InputPatch<VertexControl, 3> patch, uint id : SV_OutputControlPointID)
|
||||||
|
{
|
||||||
|
return patch[id];
|
||||||
|
}
|
||||||
|
|
||||||
|
[domain("tri")]
|
||||||
|
VertexOutput DomainFunction(TessellationFactors factors, OutputPatch<VertexControl, 3> patch, float3 bary : SV_DomainLocation)
|
||||||
|
{
|
||||||
|
VertexInput o = (VertexInput) 0;
|
||||||
|
o.vertex = patch[0].vertex * bary.x + patch[1].vertex * bary.y + patch[2].vertex * bary.z;
|
||||||
|
o.ase_normal = patch[0].ase_normal * bary.x + patch[1].ase_normal * bary.y + patch[2].ase_normal * bary.z;
|
||||||
|
o.ase_texcoord = patch[0].ase_texcoord * bary.x + patch[1].ase_texcoord * bary.y + patch[2].ase_texcoord * bary.z;
|
||||||
|
#if defined(ASE_PHONG_TESSELLATION)
|
||||||
|
float3 pp[3];
|
||||||
|
for (int i = 0; i < 3; ++i)
|
||||||
|
pp[i] = o.vertex.xyz - patch[i].ase_normal * (dot(o.vertex.xyz, patch[i].ase_normal) - dot(patch[i].vertex.xyz, patch[i].ase_normal));
|
||||||
|
float phongStrength = _TessPhongStrength;
|
||||||
|
o.vertex.xyz = phongStrength * (pp[0]*bary.x + pp[1]*bary.y + pp[2]*bary.z) + (1.0f-phongStrength) * o.vertex.xyz;
|
||||||
|
#endif
|
||||||
|
UNITY_TRANSFER_INSTANCE_ID(patch[0], o);
|
||||||
|
return VertexFunction(o);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
VertexOutput vert ( VertexInput v )
|
||||||
|
{
|
||||||
|
return VertexFunction( v );
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
half4 frag ( VertexOutput IN ) : SV_Target
|
||||||
|
{
|
||||||
|
UNITY_SETUP_INSTANCE_ID( IN );
|
||||||
|
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX( IN );
|
||||||
|
|
||||||
|
#if defined(ASE_NEEDS_FRAG_WORLD_POSITION)
|
||||||
|
float3 WorldPosition = IN.worldPos;
|
||||||
|
#endif
|
||||||
|
float4 ShadowCoords = float4( 0, 0, 0, 0 );
|
||||||
|
|
||||||
|
#if defined(ASE_NEEDS_FRAG_SHADOWCOORDS)
|
||||||
|
#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR)
|
||||||
|
ShadowCoords = IN.shadowCoord;
|
||||||
|
#elif defined(MAIN_LIGHT_CALCULATE_SHADOWS)
|
||||||
|
ShadowCoords = TransformWorldToShadowCoord( WorldPosition );
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
float2 temp_cast_0 = (_scale).xx;
|
||||||
|
float2 temp_cast_1 = (( ( _scale - 1.0 ) * -0.5 )).xx;
|
||||||
|
float2 texCoord7 = IN.ase_texcoord3.xy * temp_cast_0 + temp_cast_1;
|
||||||
|
float4 tex2DNode5 = tex2D( _TextureSample0, texCoord7 );
|
||||||
|
float clampResult19 = clamp( ( 1.0 - tex2DNode5.r ) , 0.0 , 1.0 );
|
||||||
|
float2 uv_Texture0 = IN.ase_texcoord3.xy * _Texture0_ST.xy + _Texture0_ST.zw;
|
||||||
|
float4 tex2DNode13 = tex2D( _Texture0, uv_Texture0 );
|
||||||
|
float2 uv_TextureSample2 = IN.ase_texcoord3.xy * _TextureSample2_ST.xy + _TextureSample2_ST.zw;
|
||||||
|
float4 tex2DNode20 = tex2D( _TextureSample2, uv_TextureSample2 );
|
||||||
|
float clampResult34 = clamp( (-0.5 + (tex2DNode20.r - 0.0) * (1.0 - -0.5) / (1.0 - 0.0)) , 0.0 , 1.0 );
|
||||||
|
float clampResult31 = clamp( abs( pow( clampResult34 , _intpower ) ) , 0.0 , 1.0 );
|
||||||
|
float mulTime27 = _TimeParameters.x * 1.5;
|
||||||
|
float2 texCoord36 = IN.ase_texcoord3.xy * float2( 2,1 ) + float2( -0.5,0 );
|
||||||
|
float2 CenteredUV15_g1 = ( texCoord36 - float2( 0.5,0.5 ) );
|
||||||
|
float2 break17_g1 = CenteredUV15_g1;
|
||||||
|
float2 appendResult23_g1 = (float2(( length( CenteredUV15_g1 ) * 1.0 * 2.0 ) , ( atan2( break17_g1.x , break17_g1.y ) * ( 1.0 / TWO_PI ) * 1.0 )));
|
||||||
|
float4 appendResult39 = (float4(0.0 , appendResult23_g1.x , 0.0 , 0.0));
|
||||||
|
float2 panner42 = ( 1.0 * _Time.y * float2( 0,-0.25 ) + appendResult39.xy);
|
||||||
|
float4 screenPos = IN.ase_texcoord4;
|
||||||
|
float4 ase_screenPosNorm = screenPos / screenPos.w;
|
||||||
|
ase_screenPosNorm.z = ( UNITY_NEAR_CLIP_VALUE >= 0 ) ? ase_screenPosNorm.z : ase_screenPosNorm.z * 0.5 + 0.5;
|
||||||
|
float screenDepth49 = LinearEyeDepth(SHADERGRAPH_SAMPLE_SCENE_DEPTH( ase_screenPosNorm.xy ),_ZBufferParams);
|
||||||
|
float distanceDepth49 = abs( ( screenDepth49 - LinearEyeDepth( ase_screenPosNorm.z,_ZBufferParams ) ) / ( _depthdistance ) );
|
||||||
|
float clampResult55 = clamp( ( 1.0 - distanceDepth49 ) , 0.0 , 1.0 );
|
||||||
|
float clampResult52 = clamp( ( ( ( clampResult19 * tex2DNode13.r ) + ( tex2DNode5.r * clampResult31 * (0.05 + (sin( mulTime27 ) - -1.0) * (0.25 - 0.05) / (1.0 - -1.0)) ) + ( tex2D( _TextureSample3, panner42 ).r * step( tex2DNode20.r , 0.1 ) * _ringopa ) ) + pow( clampResult55 , 0.9 ) ) , 0.0 , 1.0 );
|
||||||
|
|
||||||
|
float3 BakedAlbedo = 0;
|
||||||
|
float3 BakedEmission = 0;
|
||||||
|
float3 Color = ( clampResult52 * ( tex2DNode13 * _Color0 ) ).rgb;
|
||||||
|
float Alpha = clampResult52;
|
||||||
|
float AlphaClipThreshold = 0.5;
|
||||||
|
float AlphaClipThresholdShadow = 0.5;
|
||||||
|
|
||||||
|
#ifdef _ALPHATEST_ON
|
||||||
|
clip( Alpha - AlphaClipThreshold );
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef LOD_FADE_CROSSFADE
|
||||||
|
LODDitheringTransition( IN.clipPos.xyz, unity_LODFade.x );
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef ASE_FOG
|
||||||
|
Color = MixFog( Color, IN.fogFactor );
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return half4( Color, Alpha );
|
||||||
|
}
|
||||||
|
|
||||||
|
ENDHLSL
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
|
||||||
|
Name "DepthOnly"
|
||||||
|
Tags { "LightMode"="DepthOnly" }
|
||||||
|
|
||||||
|
ZWrite On
|
||||||
|
ColorMask 0
|
||||||
|
AlphaToMask Off
|
||||||
|
|
||||||
|
HLSLPROGRAM
|
||||||
|
#pragma multi_compile_instancing
|
||||||
|
#define ASE_SRP_VERSION 80200
|
||||||
|
#define REQUIRE_DEPTH_TEXTURE 1
|
||||||
|
|
||||||
|
#pragma prefer_hlslcc gles
|
||||||
|
#pragma exclude_renderers d3d11_9x
|
||||||
|
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl"
|
||||||
|
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
struct VertexInput
|
||||||
|
{
|
||||||
|
float4 vertex : POSITION;
|
||||||
|
float3 ase_normal : NORMAL;
|
||||||
|
float4 ase_texcoord : TEXCOORD0;
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VertexOutput
|
||||||
|
{
|
||||||
|
float4 clipPos : SV_POSITION;
|
||||||
|
#if defined(ASE_NEEDS_FRAG_WORLD_POSITION)
|
||||||
|
float3 worldPos : TEXCOORD0;
|
||||||
|
#endif
|
||||||
|
#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR) && defined(ASE_NEEDS_FRAG_SHADOWCOORDS)
|
||||||
|
float4 shadowCoord : TEXCOORD1;
|
||||||
|
#endif
|
||||||
|
float4 ase_texcoord2 : TEXCOORD2;
|
||||||
|
float4 ase_texcoord3 : TEXCOORD3;
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
UNITY_VERTEX_OUTPUT_STEREO
|
||||||
|
};
|
||||||
|
|
||||||
|
CBUFFER_START(UnityPerMaterial)
|
||||||
|
float4 _Texture0_ST;
|
||||||
|
float4 _TextureSample2_ST;
|
||||||
|
float4 _Color0;
|
||||||
|
float _scale;
|
||||||
|
float _intpower;
|
||||||
|
float _ringopa;
|
||||||
|
float _depthdistance;
|
||||||
|
#ifdef TESSELLATION_ON
|
||||||
|
float _TessPhongStrength;
|
||||||
|
float _TessValue;
|
||||||
|
float _TessMin;
|
||||||
|
float _TessMax;
|
||||||
|
float _TessEdgeLength;
|
||||||
|
float _TessMaxDisp;
|
||||||
|
#endif
|
||||||
|
CBUFFER_END
|
||||||
|
sampler2D _TextureSample0;
|
||||||
|
SAMPLER(sampler_TextureSample0);
|
||||||
|
sampler2D _Texture0;
|
||||||
|
sampler2D _TextureSample2;
|
||||||
|
SAMPLER(sampler_TextureSample2);
|
||||||
|
sampler2D _TextureSample3;
|
||||||
|
SAMPLER(sampler_TextureSample3);
|
||||||
|
uniform float4 _CameraDepthTexture_TexelSize;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
VertexOutput VertexFunction( VertexInput v )
|
||||||
|
{
|
||||||
|
VertexOutput o = (VertexOutput)0;
|
||||||
|
UNITY_SETUP_INSTANCE_ID(v);
|
||||||
|
UNITY_TRANSFER_INSTANCE_ID(v, o);
|
||||||
|
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||||
|
|
||||||
|
float4 ase_clipPos = TransformObjectToHClip((v.vertex).xyz);
|
||||||
|
float4 screenPos = ComputeScreenPos(ase_clipPos);
|
||||||
|
o.ase_texcoord3 = screenPos;
|
||||||
|
|
||||||
|
o.ase_texcoord2.xy = v.ase_texcoord.xy;
|
||||||
|
|
||||||
|
//setting value to unused interpolator channels and avoid initialization warnings
|
||||||
|
o.ase_texcoord2.zw = 0;
|
||||||
|
#ifdef ASE_ABSOLUTE_VERTEX_POS
|
||||||
|
float3 defaultVertexValue = v.vertex.xyz;
|
||||||
|
#else
|
||||||
|
float3 defaultVertexValue = float3(0, 0, 0);
|
||||||
|
#endif
|
||||||
|
float3 vertexValue = defaultVertexValue;
|
||||||
|
#ifdef ASE_ABSOLUTE_VERTEX_POS
|
||||||
|
v.vertex.xyz = vertexValue;
|
||||||
|
#else
|
||||||
|
v.vertex.xyz += vertexValue;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
v.ase_normal = v.ase_normal;
|
||||||
|
|
||||||
|
float3 positionWS = TransformObjectToWorld( v.vertex.xyz );
|
||||||
|
|
||||||
|
#if defined(ASE_NEEDS_FRAG_WORLD_POSITION)
|
||||||
|
o.worldPos = positionWS;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
o.clipPos = TransformWorldToHClip( positionWS );
|
||||||
|
#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR) && defined(ASE_NEEDS_FRAG_SHADOWCOORDS)
|
||||||
|
VertexPositionInputs vertexInput = (VertexPositionInputs)0;
|
||||||
|
vertexInput.positionWS = positionWS;
|
||||||
|
vertexInput.positionCS = clipPos;
|
||||||
|
o.shadowCoord = GetShadowCoord( vertexInput );
|
||||||
|
#endif
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if defined(TESSELLATION_ON)
|
||||||
|
struct VertexControl
|
||||||
|
{
|
||||||
|
float4 vertex : INTERNALTESSPOS;
|
||||||
|
float3 ase_normal : NORMAL;
|
||||||
|
float4 ase_texcoord : TEXCOORD0;
|
||||||
|
|
||||||
|
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||||
|
};
|
||||||
|
|
||||||
|
struct TessellationFactors
|
||||||
|
{
|
||||||
|
float edge[3] : SV_TessFactor;
|
||||||
|
float inside : SV_InsideTessFactor;
|
||||||
|
};
|
||||||
|
|
||||||
|
VertexControl vert ( VertexInput v )
|
||||||
|
{
|
||||||
|
VertexControl o;
|
||||||
|
UNITY_SETUP_INSTANCE_ID(v);
|
||||||
|
UNITY_TRANSFER_INSTANCE_ID(v, o);
|
||||||
|
o.vertex = v.vertex;
|
||||||
|
o.ase_normal = v.ase_normal;
|
||||||
|
o.ase_texcoord = v.ase_texcoord;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
TessellationFactors TessellationFunction (InputPatch<VertexControl,3> v)
|
||||||
|
{
|
||||||
|
TessellationFactors o;
|
||||||
|
float4 tf = 1;
|
||||||
|
float tessValue = _TessValue; float tessMin = _TessMin; float tessMax = _TessMax;
|
||||||
|
float edgeLength = _TessEdgeLength; float tessMaxDisp = _TessMaxDisp;
|
||||||
|
#if defined(ASE_FIXED_TESSELLATION)
|
||||||
|
tf = FixedTess( tessValue );
|
||||||
|
#elif defined(ASE_DISTANCE_TESSELLATION)
|
||||||
|
tf = DistanceBasedTess(v[0].vertex, v[1].vertex, v[2].vertex, tessValue, tessMin, tessMax, GetObjectToWorldMatrix(), _WorldSpaceCameraPos );
|
||||||
|
#elif defined(ASE_LENGTH_TESSELLATION)
|
||||||
|
tf = EdgeLengthBasedTess(v[0].vertex, v[1].vertex, v[2].vertex, edgeLength, GetObjectToWorldMatrix(), _WorldSpaceCameraPos, _ScreenParams );
|
||||||
|
#elif defined(ASE_LENGTH_CULL_TESSELLATION)
|
||||||
|
tf = EdgeLengthBasedTessCull(v[0].vertex, v[1].vertex, v[2].vertex, edgeLength, tessMaxDisp, GetObjectToWorldMatrix(), _WorldSpaceCameraPos, _ScreenParams, unity_CameraWorldClipPlanes );
|
||||||
|
#endif
|
||||||
|
o.edge[0] = tf.x; o.edge[1] = tf.y; o.edge[2] = tf.z; o.inside = tf.w;
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
[domain("tri")]
|
||||||
|
[partitioning("fractional_odd")]
|
||||||
|
[outputtopology("triangle_cw")]
|
||||||
|
[patchconstantfunc("TessellationFunction")]
|
||||||
|
[outputcontrolpoints(3)]
|
||||||
|
VertexControl HullFunction(InputPatch<VertexControl, 3> patch, uint id : SV_OutputControlPointID)
|
||||||
|
{
|
||||||
|
return patch[id];
|
||||||
|
}
|
||||||
|
|
||||||
|
[domain("tri")]
|
||||||
|
VertexOutput DomainFunction(TessellationFactors factors, OutputPatch<VertexControl, 3> patch, float3 bary : SV_DomainLocation)
|
||||||
|
{
|
||||||
|
VertexInput o = (VertexInput) 0;
|
||||||
|
o.vertex = patch[0].vertex * bary.x + patch[1].vertex * bary.y + patch[2].vertex * bary.z;
|
||||||
|
o.ase_normal = patch[0].ase_normal * bary.x + patch[1].ase_normal * bary.y + patch[2].ase_normal * bary.z;
|
||||||
|
o.ase_texcoord = patch[0].ase_texcoord * bary.x + patch[1].ase_texcoord * bary.y + patch[2].ase_texcoord * bary.z;
|
||||||
|
#if defined(ASE_PHONG_TESSELLATION)
|
||||||
|
float3 pp[3];
|
||||||
|
for (int i = 0; i < 3; ++i)
|
||||||
|
pp[i] = o.vertex.xyz - patch[i].ase_normal * (dot(o.vertex.xyz, patch[i].ase_normal) - dot(patch[i].vertex.xyz, patch[i].ase_normal));
|
||||||
|
float phongStrength = _TessPhongStrength;
|
||||||
|
o.vertex.xyz = phongStrength * (pp[0]*bary.x + pp[1]*bary.y + pp[2]*bary.z) + (1.0f-phongStrength) * o.vertex.xyz;
|
||||||
|
#endif
|
||||||
|
UNITY_TRANSFER_INSTANCE_ID(patch[0], o);
|
||||||
|
return VertexFunction(o);
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
VertexOutput vert ( VertexInput v )
|
||||||
|
{
|
||||||
|
return VertexFunction( v );
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
half4 frag(VertexOutput IN ) : SV_TARGET
|
||||||
|
{
|
||||||
|
UNITY_SETUP_INSTANCE_ID(IN);
|
||||||
|
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX( IN );
|
||||||
|
|
||||||
|
#if defined(ASE_NEEDS_FRAG_WORLD_POSITION)
|
||||||
|
float3 WorldPosition = IN.worldPos;
|
||||||
|
#endif
|
||||||
|
float4 ShadowCoords = float4( 0, 0, 0, 0 );
|
||||||
|
|
||||||
|
#if defined(ASE_NEEDS_FRAG_SHADOWCOORDS)
|
||||||
|
#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR)
|
||||||
|
ShadowCoords = IN.shadowCoord;
|
||||||
|
#elif defined(MAIN_LIGHT_CALCULATE_SHADOWS)
|
||||||
|
ShadowCoords = TransformWorldToShadowCoord( WorldPosition );
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
float2 temp_cast_0 = (_scale).xx;
|
||||||
|
float2 temp_cast_1 = (( ( _scale - 1.0 ) * -0.5 )).xx;
|
||||||
|
float2 texCoord7 = IN.ase_texcoord2.xy * temp_cast_0 + temp_cast_1;
|
||||||
|
float4 tex2DNode5 = tex2D( _TextureSample0, texCoord7 );
|
||||||
|
float clampResult19 = clamp( ( 1.0 - tex2DNode5.r ) , 0.0 , 1.0 );
|
||||||
|
float2 uv_Texture0 = IN.ase_texcoord2.xy * _Texture0_ST.xy + _Texture0_ST.zw;
|
||||||
|
float4 tex2DNode13 = tex2D( _Texture0, uv_Texture0 );
|
||||||
|
float2 uv_TextureSample2 = IN.ase_texcoord2.xy * _TextureSample2_ST.xy + _TextureSample2_ST.zw;
|
||||||
|
float4 tex2DNode20 = tex2D( _TextureSample2, uv_TextureSample2 );
|
||||||
|
float clampResult34 = clamp( (-0.5 + (tex2DNode20.r - 0.0) * (1.0 - -0.5) / (1.0 - 0.0)) , 0.0 , 1.0 );
|
||||||
|
float clampResult31 = clamp( abs( pow( clampResult34 , _intpower ) ) , 0.0 , 1.0 );
|
||||||
|
float mulTime27 = _TimeParameters.x * 1.5;
|
||||||
|
float2 texCoord36 = IN.ase_texcoord2.xy * float2( 2,1 ) + float2( -0.5,0 );
|
||||||
|
float2 CenteredUV15_g1 = ( texCoord36 - float2( 0.5,0.5 ) );
|
||||||
|
float2 break17_g1 = CenteredUV15_g1;
|
||||||
|
float2 appendResult23_g1 = (float2(( length( CenteredUV15_g1 ) * 1.0 * 2.0 ) , ( atan2( break17_g1.x , break17_g1.y ) * ( 1.0 / TWO_PI ) * 1.0 )));
|
||||||
|
float4 appendResult39 = (float4(0.0 , appendResult23_g1.x , 0.0 , 0.0));
|
||||||
|
float2 panner42 = ( 1.0 * _Time.y * float2( 0,-0.25 ) + appendResult39.xy);
|
||||||
|
float4 screenPos = IN.ase_texcoord3;
|
||||||
|
float4 ase_screenPosNorm = screenPos / screenPos.w;
|
||||||
|
ase_screenPosNorm.z = ( UNITY_NEAR_CLIP_VALUE >= 0 ) ? ase_screenPosNorm.z : ase_screenPosNorm.z * 0.5 + 0.5;
|
||||||
|
float screenDepth49 = LinearEyeDepth(SHADERGRAPH_SAMPLE_SCENE_DEPTH( ase_screenPosNorm.xy ),_ZBufferParams);
|
||||||
|
float distanceDepth49 = abs( ( screenDepth49 - LinearEyeDepth( ase_screenPosNorm.z,_ZBufferParams ) ) / ( _depthdistance ) );
|
||||||
|
float clampResult55 = clamp( ( 1.0 - distanceDepth49 ) , 0.0 , 1.0 );
|
||||||
|
float clampResult52 = clamp( ( ( ( clampResult19 * tex2DNode13.r ) + ( tex2DNode5.r * clampResult31 * (0.05 + (sin( mulTime27 ) - -1.0) * (0.25 - 0.05) / (1.0 - -1.0)) ) + ( tex2D( _TextureSample3, panner42 ).r * step( tex2DNode20.r , 0.1 ) * _ringopa ) ) + pow( clampResult55 , 0.9 ) ) , 0.0 , 1.0 );
|
||||||
|
|
||||||
|
float Alpha = clampResult52;
|
||||||
|
float AlphaClipThreshold = 0.5;
|
||||||
|
|
||||||
|
#ifdef _ALPHATEST_ON
|
||||||
|
clip(Alpha - AlphaClipThreshold);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef LOD_FADE_CROSSFADE
|
||||||
|
LODDitheringTransition( IN.clipPos.xyz, unity_LODFade.x );
|
||||||
|
#endif
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
ENDHLSL
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
CustomEditor "UnityEditor.ShaderGraph.PBRMasterGUI"
|
||||||
|
Fallback "Hidden/InternalErrorShader"
|
||||||
|
|
||||||
|
}
|
||||||
|
/*ASEBEGIN
|
||||||
|
Version=18500
|
||||||
|
375;518;1191;471;962.9339;-614.6714;1;True;False
|
||||||
|
Node;AmplifyShaderEditor.TextureCoordinatesNode;29;-1336.682,470.5614;Inherit;False;0;20;2;3;2;SAMPLER2D;;False;0;FLOAT2;1,1;False;1;FLOAT2;0,0;False;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.RangedFloatNode;8;-1091.5,88.5;Inherit;False;Property;_scale;scale;0;0;Create;True;0;0;False;0;False;1.2;-1.06;0;0;0;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleSubtractOpNode;10;-1066.5,207.5;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.TextureCoordinatesNode;36;-936.5417,1252.51;Inherit;False;0;-1;2;3;2;SAMPLER2D;;False;0;FLOAT2;2,1;False;1;FLOAT2;-0.5,0;False;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.SamplerNode;20;-1083.218,435.6111;Inherit;True;Property;_TextureSample2;Texture Sample 2;4;0;Create;True;0;0;False;0;False;-1;e83f1e76a68bfb74b849f0c71a762403;ceafc33858631fb40ba4ce6824e5436f;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.TFHCRemapNode;33;-678.3681,492.3976;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;3;FLOAT;-0.5;False;4;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.FunctionNode;37;-671.7321,1287.43;Inherit;True;Polar Coordinates;-1;;1;7dab8e02884cf104ebefaa2e788e4162;0;4;1;FLOAT2;0,0;False;2;FLOAT2;0.5,0.5;False;3;FLOAT;1;False;4;FLOAT;1;False;1;FLOAT2;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;11;-922.5,283.5;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;-0.5;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.RangedFloatNode;24;-528.0712,726.5067;Inherit;False;Property;_intpower;int power;5;0;Create;True;0;0;False;0;False;1;1;0;0;0;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.ClampOpNode;34;-461.2681,541.7976;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.BreakToComponentsNode;38;-333.4546,1370.558;Inherit;False;FLOAT2;1;0;FLOAT2;0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15
|
||||||
|
Node;AmplifyShaderEditor.TextureCoordinatesNode;7;-739.5,138.5;Inherit;False;0;-1;2;3;2;SAMPLER2D;;False;0;FLOAT2;1,1;False;1;FLOAT2;0,0;False;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.DynamicAppendNode;39;-87.35358,1349.096;Inherit;False;FLOAT4;4;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT4;0
|
||||||
|
Node;AmplifyShaderEditor.SamplerNode;5;-441.5,75.5;Inherit;True;Property;_TextureSample0;Texture Sample 0;1;0;Create;True;0;0;False;0;False;-1;fbb45be138b0f3f4dab353efd7ae1b22;fbb45be138b0f3f4dab353efd7ae1b22;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.RangedFloatNode;50;1165.343,862.7656;Inherit;False;Property;_depthdistance;depth distance;8;0;Create;True;0;0;False;0;False;2;-0.92;0;0;0;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleTimeNode;27;-742.0566,875.1296;Inherit;False;1;0;FLOAT;1.5;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.PowerNode;23;-397.5319,605.6681;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.DepthFade;49;1103.147,637.8549;Inherit;False;True;False;True;2;1;FLOAT3;0,0,0;False;0;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.TexturePropertyNode;12;-816.5,-115.5;Inherit;True;Property;_Texture0;Texture 0;2;0;Create;True;0;0;False;0;False;fbb45be138b0f3f4dab353efd7ae1b22;fbb45be138b0f3f4dab353efd7ae1b22;False;white;Auto;Texture2D;-1;0;2;SAMPLER2D;0;SAMPLERSTATE;1
|
||||||
|
Node;AmplifyShaderEditor.PannerNode;42;99.71313,1559.946;Inherit;False;3;0;FLOAT2;0,0;False;2;FLOAT2;0,-0.25;False;1;FLOAT;1;False;1;FLOAT2;0
|
||||||
|
Node;AmplifyShaderEditor.SinOpNode;26;-583.7485,827.6371;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.OneMinusNode;17;-55.4453,64.1879;Inherit;True;1;0;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.AbsOpNode;32;-232.9998,616.9695;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SamplerNode;13;-461.6523,-205.8249;Inherit;True;Property;_TextureSample1;Texture Sample 1;2;0;Create;True;0;0;False;0;False;-1;None;None;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.StepOpNode;40;166.1381,955.3434;Inherit;True;2;0;FLOAT;0.31;False;1;FLOAT;0.1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SamplerNode;35;190.0931,1239.467;Inherit;True;Property;_TextureSample3;Texture Sample 3;6;0;Create;True;0;0;False;0;False;-1;9fbaeca029ce16243b1e4f9b46bcdd42;eae04846c91105840ac89e4c628a2dec;True;0;False;white;Auto;False;Object;-1;Auto;Texture2D;8;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;6;FLOAT;0;False;7;SAMPLERSTATE;;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.OneMinusNode;53;1422.392,637.8078;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.TFHCRemapNode;28;-434.4862,861.5602;Inherit;False;5;0;FLOAT;0;False;1;FLOAT;-1;False;2;FLOAT;1;False;3;FLOAT;0.05;False;4;FLOAT;0.25;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.ClampOpNode;19;105.5934,254.1981;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.RangedFloatNode;48;550.1475,1301.641;Inherit;False;Property;_ringopa;ring opa;7;0;Create;True;0;0;False;0;False;1;0.17;0;1;0;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.ClampOpNode;31;-117.8684,689.4039;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;30;184.7024,20.84699;Inherit;True;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;41;702.4597,1140.896;Inherit;True;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;21;76.32718,529.1644;Inherit;True;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.ClampOpNode;55;1604.483,641.104;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleAddOpNode;22;618.1036,419.4478;Inherit;True;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.PowerNode;56;1898.784,690.2372;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;0.9;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleAddOpNode;54;1224.218,412.1091;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.ClampOpNode;52;1481.892,221.507;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;18;587.7806,19.70906;Inherit;True;2;2;0;FLOAT;0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;14;-96.65234,-306.8249;Inherit;False;2;2;0;COLOR;0,0,0,0;False;1;COLOR;0,0,0,0;False;1;COLOR;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleMultiplyOpNode;45;-1081.754,1489.426;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;-0.5;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.RangedFloatNode;57;1745.384,804.6373;Inherit;False;Property;_Float0;Float 0;9;0;Create;True;0;0;False;0;False;2;0.9;0;0;0;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.ColorNode;15;-408.6523,-421.8249;Inherit;False;Property;_Color0;Color 0;3;1;[HDR];Create;True;0;0;False;0;False;1,1,1,0;40.5519,14.52568,51.37788,0;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
|
||||||
|
Node;AmplifyShaderEditor.DynamicAppendNode;47;-694.391,1644.972;Inherit;False;FLOAT4;4;0;FLOAT;2;False;1;FLOAT;2;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT4;0
|
||||||
|
Node;AmplifyShaderEditor.SimpleSubtractOpNode;44;-1213.531,1405.278;Inherit;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0
|
||||||
|
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;2;0,0;Float;False;False;-1;2;UnityEditor.ShaderGraph.PBRMasterGUI;0;3;New Amplify Shader;2992e84f91cbeb14eab234972e07ea9d;True;ShadowCaster;0;2;ShadowCaster;0;False;False;False;False;False;False;False;False;True;0;False;-1;True;0;False;-1;False;False;False;False;False;False;False;False;True;3;RenderPipeline=UniversalPipeline;RenderType=Opaque=RenderType;Queue=Geometry=Queue=0;True;0;0;False;False;False;False;False;False;False;False;True;0;False;-1;False;False;False;False;False;False;True;1;False;-1;True;3;False;-1;False;True;1;LightMode=ShadowCaster;False;0;Hidden/InternalErrorShader;0;0;Standard;0;False;0
|
||||||
|
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;4;0,0;Float;False;False;-1;2;UnityEditor.ShaderGraph.PBRMasterGUI;0;3;New Amplify Shader;2992e84f91cbeb14eab234972e07ea9d;True;Meta;0;4;Meta;0;False;False;False;False;False;False;False;False;True;0;False;-1;True;0;False;-1;False;False;False;False;False;False;False;False;True;3;RenderPipeline=UniversalPipeline;RenderType=Opaque=RenderType;Queue=Geometry=Queue=0;True;0;0;False;False;False;False;False;False;False;False;False;True;2;False;-1;False;False;False;False;False;False;False;False;True;1;LightMode=Meta;False;0;Hidden/InternalErrorShader;0;0;Standard;0;False;0
|
||||||
|
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;1;1064.311,-57.99622;Float;False;True;-1;2;UnityEditor.ShaderGraph.PBRMasterGUI;0;3;panel;2992e84f91cbeb14eab234972e07ea9d;True;Forward;0;1;Forward;8;False;False;False;False;False;False;False;False;True;0;False;-1;True;2;False;-1;False;False;False;False;False;False;False;False;True;3;RenderPipeline=UniversalPipeline;RenderType=Transparent=RenderType;Queue=Transparent=Queue=0;True;0;0;True;1;5;False;-1;10;False;-1;1;1;False;-1;10;False;-1;False;False;False;False;False;False;False;False;False;True;True;True;True;True;0;False;-1;False;False;False;True;False;255;False;-1;255;False;-1;255;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;True;2;False;-1;True;3;False;-1;True;True;0;False;-1;0;False;-1;True;1;LightMode=UniversalForward;False;0;Hidden/InternalErrorShader;0;0;Standard;22;Surface;1; Blend;0;Two Sided;0;Cast Shadows;0; Use Shadow Threshold;0;Receive Shadows;1;GPU Instancing;1;LOD CrossFade;0;Built-in Fog;0;DOTS Instancing;0;Meta Pass;0;Extra Pre Pass;0;Tessellation;0; Phong;0; Strength;0.5,False,-1; Type;0; Tess;16,False,-1; Min;10,False,-1; Max;25,False,-1; Edge Length;16,False,-1; Max Displacement;25,False,-1;Vertex Position,InvertActionOnDeselection;1;0;5;False;True;False;True;False;False;;False;0
|
||||||
|
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;0;0,0;Float;False;False;-1;2;UnityEditor.ShaderGraph.PBRMasterGUI;0;3;New Amplify Shader;2992e84f91cbeb14eab234972e07ea9d;True;ExtraPrePass;0;0;ExtraPrePass;5;False;False;False;False;False;False;False;False;True;0;False;-1;True;0;False;-1;False;False;False;False;False;False;False;False;True;3;RenderPipeline=UniversalPipeline;RenderType=Opaque=RenderType;Queue=Geometry=Queue=0;True;0;0;True;1;1;False;-1;0;False;-1;0;1;False;-1;0;False;-1;False;False;False;False;False;False;False;False;True;0;False;-1;True;True;True;True;True;0;False;-1;False;False;False;True;False;255;False;-1;255;False;-1;255;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;True;1;False;-1;True;3;False;-1;True;True;0;False;-1;0;False;-1;True;0;False;0;Hidden/InternalErrorShader;0;0;Standard;0;False;0
|
||||||
|
Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;3;0,0;Float;False;False;-1;2;UnityEditor.ShaderGraph.PBRMasterGUI;0;3;New Amplify Shader;2992e84f91cbeb14eab234972e07ea9d;True;DepthOnly;0;3;DepthOnly;0;False;False;False;False;False;False;False;False;True;0;False;-1;True;0;False;-1;False;False;False;False;False;False;False;False;True;3;RenderPipeline=UniversalPipeline;RenderType=Opaque=RenderType;Queue=Geometry=Queue=0;True;0;0;False;False;False;False;False;False;False;False;True;0;False;-1;False;True;False;False;False;False;0;False;-1;False;False;False;False;True;1;False;-1;False;False;True;1;LightMode=DepthOnly;False;0;Hidden/InternalErrorShader;0;0;Standard;0;False;0
|
||||||
|
WireConnection;10;0;8;0
|
||||||
|
WireConnection;20;1;29;0
|
||||||
|
WireConnection;33;0;20;1
|
||||||
|
WireConnection;37;1;36;0
|
||||||
|
WireConnection;11;0;10;0
|
||||||
|
WireConnection;34;0;33;0
|
||||||
|
WireConnection;38;0;37;0
|
||||||
|
WireConnection;7;0;8;0
|
||||||
|
WireConnection;7;1;11;0
|
||||||
|
WireConnection;39;1;38;0
|
||||||
|
WireConnection;5;1;7;0
|
||||||
|
WireConnection;23;0;34;0
|
||||||
|
WireConnection;23;1;24;0
|
||||||
|
WireConnection;49;0;50;0
|
||||||
|
WireConnection;42;0;39;0
|
||||||
|
WireConnection;26;0;27;0
|
||||||
|
WireConnection;17;0;5;1
|
||||||
|
WireConnection;32;0;23;0
|
||||||
|
WireConnection;13;0;12;0
|
||||||
|
WireConnection;40;0;20;1
|
||||||
|
WireConnection;35;1;42;0
|
||||||
|
WireConnection;53;0;49;0
|
||||||
|
WireConnection;28;0;26;0
|
||||||
|
WireConnection;19;0;17;0
|
||||||
|
WireConnection;31;0;32;0
|
||||||
|
WireConnection;30;0;19;0
|
||||||
|
WireConnection;30;1;13;1
|
||||||
|
WireConnection;41;0;35;1
|
||||||
|
WireConnection;41;1;40;0
|
||||||
|
WireConnection;41;2;48;0
|
||||||
|
WireConnection;21;0;5;1
|
||||||
|
WireConnection;21;1;31;0
|
||||||
|
WireConnection;21;2;28;0
|
||||||
|
WireConnection;55;0;53;0
|
||||||
|
WireConnection;22;0;30;0
|
||||||
|
WireConnection;22;1;21;0
|
||||||
|
WireConnection;22;2;41;0
|
||||||
|
WireConnection;56;0;55;0
|
||||||
|
WireConnection;54;0;22;0
|
||||||
|
WireConnection;54;1;56;0
|
||||||
|
WireConnection;52;0;54;0
|
||||||
|
WireConnection;18;0;52;0
|
||||||
|
WireConnection;18;1;14;0
|
||||||
|
WireConnection;14;0;13;0
|
||||||
|
WireConnection;14;1;15;0
|
||||||
|
WireConnection;45;0;44;0
|
||||||
|
WireConnection;1;2;18;0
|
||||||
|
WireConnection;1;3;52;0
|
||||||
|
ASEEND*/
|
||||||
|
//CHKSM=BF6AE3F5F1EE009554A2057D00866CB2F7A4CB49
|
||||||
13
Assets/yos/yos shield/panel.shader.meta
Normal file
13
Assets/yos/yos shield/panel.shader.meta
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 79d3e30c9ceacf446ba3602b740db9cf
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures:
|
||||||
|
- _TextureSample0: {fileID: 2800000, guid: fbb45be138b0f3f4dab353efd7ae1b22, type: 3}
|
||||||
|
- _Texture0: {fileID: 2800000, guid: fbb45be138b0f3f4dab353efd7ae1b22, type: 3}
|
||||||
|
- _TextureSample2: {fileID: 2800000, guid: e83f1e76a68bfb74b849f0c71a762403, type: 3}
|
||||||
|
- _TextureSample3: {fileID: 2800000, guid: 9fbaeca029ce16243b1e4f9b46bcdd42, type: 3}
|
||||||
|
nonModifiableTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/yos/yos shield/yos shield.fbx
Normal file
BIN
Assets/yos/yos shield/yos shield.fbx
Normal file
Binary file not shown.
105
Assets/yos/yos shield/yos shield.fbx.meta
Normal file
105
Assets/yos/yos shield/yos shield.fbx.meta
Normal file
@@ -0,0 +1,105 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 61bc520e906d62948ad0190bdafa7e0b
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 21202
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 1
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 100
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 0
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 100
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
119
Assets/yos/yos shield/yos shield.mat
Normal file
119
Assets/yos/yos shield/yos shield.mat
Normal file
@@ -0,0 +1,119 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: yos shield
|
||||||
|
m_Shader: {fileID: 4800000, guid: 79d3e30c9ceacf446ba3602b740db9cf, type: 3}
|
||||||
|
m_ShaderKeywords:
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BaseMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _SpecGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _Texture0:
|
||||||
|
m_Texture: {fileID: 2800000, guid: fbb45be138b0f3f4dab353efd7ae1b22, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _TextureSample0:
|
||||||
|
m_Texture: {fileID: 2800000, guid: fbb45be138b0f3f4dab353efd7ae1b22, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _TextureSample2:
|
||||||
|
m_Texture: {fileID: 2800000, guid: ceafc33858631fb40ba4ce6824e5436f, type: 3}
|
||||||
|
m_Scale: {x: 0.9, y: 0.65}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _TextureSample3:
|
||||||
|
m_Texture: {fileID: 2800000, guid: eae04846c91105840ac89e4c628a2dec, type: 3}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _texcoord:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _AlphaClip: 0
|
||||||
|
- _AlphaCutoff: 0.5
|
||||||
|
- _Blend: 0
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _Cull: 2
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _EnvironmentReflections: 1
|
||||||
|
- _Float0: 0.9
|
||||||
|
- _GlossMapScale: 0
|
||||||
|
- _Glossiness: 0
|
||||||
|
- _GlossyReflections: 0
|
||||||
|
- _Metallic: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _QueueOffset: 0
|
||||||
|
- _ReceiveShadows: 1
|
||||||
|
- _Smoothness: 0.5
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _Surface: 0
|
||||||
|
- _WorkflowMode: 1
|
||||||
|
- _ZWrite: 1
|
||||||
|
- _depthdistance: -0.92
|
||||||
|
- _intpower: 1
|
||||||
|
- _opint: 0.31
|
||||||
|
- _ringopa: 0.17
|
||||||
|
- _scale: 1.04
|
||||||
|
m_Colors:
|
||||||
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _Color0: {r: 1.5507064, g: 15.19919, b: 29.6185, a: 0}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
||||||
|
--- !u!114 &1112103090218347103
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 11
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
version: 2
|
||||||
8
Assets/yos/yos shield/yos shield.mat.meta
Normal file
8
Assets/yos/yos shield/yos shield.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 76a090587dfffcc44b9f65fc50885f0e
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
85
Assets/yos/yos shield/yos shield.prefab
Normal file
85
Assets/yos/yos shield/yos shield.prefab
Normal file
@@ -0,0 +1,85 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7436008026152980968
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7816508745839348562}
|
||||||
|
- component: {fileID: 6617488656123954423}
|
||||||
|
- component: {fileID: 8949494233570668605}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: yos shield
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7816508745839348562
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7436008026152980968}
|
||||||
|
m_LocalRotation: {x: 0.036630962, y: -0.7061574, z: -0.7061574, w: -0.036630962}
|
||||||
|
m_LocalPosition: {x: 0.34, y: -0.89, z: 4.72}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 534.06104}
|
||||||
|
--- !u!33 &6617488656123954423
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7436008026152980968}
|
||||||
|
m_Mesh: {fileID: -462981019419857548, guid: 61bc520e906d62948ad0190bdafa7e0b, type: 3}
|
||||||
|
--- !u!23 &8949494233570668605
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7436008026152980968}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 76a090587dfffcc44b9f65fc50885f0e, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
7
Assets/yos/yos shield/yos shield.prefab.meta
Normal file
7
Assets/yos/yos shield/yos shield.prefab.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 48bbca859c883be4ba04a362edd383fe
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -8,9 +8,12 @@ EditorBuildSettings:
|
|||||||
- enabled: 0
|
- enabled: 0
|
||||||
path: Assets/SimpleNaturePack/Scenes/DO_NOT_TOUCH.unity
|
path: Assets/SimpleNaturePack/Scenes/DO_NOT_TOUCH.unity
|
||||||
guid: 9fc0d4010bbf28b4594072e72b8655ab
|
guid: 9fc0d4010bbf28b4594072e72b8655ab
|
||||||
- enabled: 1
|
- enabled: 0
|
||||||
path: Assets/Scenes/JoonasP/SampleScene.unity
|
path: Assets/Scenes/JoonasP/SampleScene.unity
|
||||||
guid: 84eaff0e1a543c244920ec3c1b11b50f
|
guid: 84eaff0e1a543c244920ec3c1b11b50f
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/Homebase.unity
|
||||||
|
guid: 523fd126e711a6f429c1285150b11dfc
|
||||||
m_configObjects:
|
m_configObjects:
|
||||||
Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260,
|
Unity.XR.Oculus.Settings: {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260,
|
||||||
type: 2}
|
type: 2}
|
||||||
|
|||||||
@@ -147,9 +147,12 @@ PlayerSettings:
|
|||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: -990268426630310298, guid: a9a6963505ddf7f4d886008c6dc86122, type: 2}
|
- {fileID: 0}
|
||||||
- {fileID: -8196854396901781169, guid: 1a4c68ca72a83449f938d669337cb305, type: 2}
|
- {fileID: 0}
|
||||||
- {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2}
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
|
|||||||
@@ -0,0 +1,264 @@
|
|||||||
|
Library: lib_burst_generated
|
||||||
|
--platform=Android
|
||||||
|
--backend=burst-llvm-11
|
||||||
|
--target=ARMV8A_AARCH64
|
||||||
|
--global-safety-checks-setting=Off
|
||||||
|
--dump=Function
|
||||||
|
--float-precision=Standard
|
||||||
|
--disable-warnings=BC1370
|
||||||
|
--compilation-defines=UNITY_2021_2_10
|
||||||
|
--compilation-defines=UNITY_2021_2
|
||||||
|
--compilation-defines=UNITY_2021
|
||||||
|
--compilation-defines=UNITY_5_3_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_5_4_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_5_5_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_5_6_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2017_1_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2017_2_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2017_3_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2017_4_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2018_1_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2018_2_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2018_3_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2018_4_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2019_1_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2019_2_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2019_3_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2019_4_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2020_1_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2020_2_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2020_3_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2021_1_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_2021_2_OR_NEWER
|
||||||
|
--compilation-defines=USE_SEARCH_ENGINE_API
|
||||||
|
--compilation-defines=USE_SEARCH_TABLE
|
||||||
|
--compilation-defines=USE_SEARCH_MODULE
|
||||||
|
--compilation-defines=USE_PROPERTY_DATABASE
|
||||||
|
--compilation-defines=SCENE_TEMPLATE_MODULE
|
||||||
|
--compilation-defines=ENABLE_AR
|
||||||
|
--compilation-defines=ENABLE_AUDIO
|
||||||
|
--compilation-defines=ENABLE_CACHING
|
||||||
|
--compilation-defines=ENABLE_CLOTH
|
||||||
|
--compilation-defines=ENABLE_EVENT_QUEUE
|
||||||
|
--compilation-defines=ENABLE_MICROPHONE
|
||||||
|
--compilation-defines=ENABLE_MULTIPLE_DISPLAYS
|
||||||
|
--compilation-defines=ENABLE_PHYSICS
|
||||||
|
--compilation-defines=ENABLE_TEXTURE_STREAMING
|
||||||
|
--compilation-defines=ENABLE_UNET
|
||||||
|
--compilation-defines=ENABLE_LZMA
|
||||||
|
--compilation-defines=ENABLE_UNITYEVENTS
|
||||||
|
--compilation-defines=ENABLE_VR
|
||||||
|
--compilation-defines=ENABLE_WEBCAM
|
||||||
|
--compilation-defines=ENABLE_UNITYWEBREQUEST
|
||||||
|
--compilation-defines=ENABLE_WWW
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_ADS
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_PURCHASING
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_ANALYTICS
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_UNET
|
||||||
|
--compilation-defines=ENABLE_CLOUD_SERVICES_BUILD
|
||||||
|
--compilation-defines=ENABLE_CLOUD_LICENSE
|
||||||
|
--compilation-defines=ENABLE_EDITOR_HUB_LICENSE
|
||||||
|
--compilation-defines=ENABLE_WEBSOCKET_CLIENT
|
||||||
|
--compilation-defines=ENABLE_DIRECTOR_AUDIO
|
||||||
|
--compilation-defines=ENABLE_DIRECTOR_TEXTURE
|
||||||
|
--compilation-defines=ENABLE_MANAGED_JOBS
|
||||||
|
--compilation-defines=ENABLE_MANAGED_TRANSFORM_JOBS
|
||||||
|
--compilation-defines=ENABLE_MANAGED_ANIMATION_JOBS
|
||||||
|
--compilation-defines=ENABLE_MANAGED_AUDIO_JOBS
|
||||||
|
--compilation-defines=ENABLE_RUNTIME_PERMISSIONS
|
||||||
|
--compilation-defines=ENABLE_ENGINE_CODE_STRIPPING
|
||||||
|
--compilation-defines=ENABLE_ONSCREEN_KEYBOARD
|
||||||
|
--compilation-defines=ENABLE_MANAGED_UNITYTLS
|
||||||
|
--compilation-defines=INCLUDE_DYNAMIC_GI
|
||||||
|
--compilation-defines=ENABLE_SCRIPTING_GC_WBARRIERS
|
||||||
|
--compilation-defines=PLATFORM_SUPPORTS_MONO
|
||||||
|
--compilation-defines=ENABLE_VIDEO
|
||||||
|
--compilation-defines=ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
||||||
|
--compilation-defines=PLATFORM_ANDROID
|
||||||
|
--compilation-defines=TEXTCORE_1_0_OR_NEWER
|
||||||
|
--compilation-defines=UNITY_ANDROID
|
||||||
|
--compilation-defines=UNITY_ANDROID_API
|
||||||
|
--compilation-defines=ENABLE_EGL
|
||||||
|
--compilation-defines=ENABLE_NETWORK
|
||||||
|
--compilation-defines=ENABLE_RUNTIME_GI
|
||||||
|
--compilation-defines=ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
||||||
|
--compilation-defines=UNITY_CAN_SHOW_SPLASH_SCREEN
|
||||||
|
--compilation-defines=UNITY_HAS_GOOGLEVR
|
||||||
|
--compilation-defines=UNITY_HAS_TANGO
|
||||||
|
--compilation-defines=ENABLE_SPATIALTRACKING
|
||||||
|
--compilation-defines=ENABLE_ETC_COMPRESSION
|
||||||
|
--compilation-defines=PLATFORM_EXTENDS_VULKAN_DEVICE
|
||||||
|
--compilation-defines=PLATFORM_HAS_MULTIPLE_SWAPCHAINS
|
||||||
|
--compilation-defines=UNITY_ANDROID_SUPPORTS_SHADOWFILES
|
||||||
|
--compilation-defines=PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
||||||
|
--compilation-defines=ENABLE_UNITYADS_RUNTIME
|
||||||
|
--compilation-defines=UNITY_UNITYADS_API
|
||||||
|
--compilation-defines=ENABLE_MONO
|
||||||
|
--compilation-defines=NET_STANDARD_2_0
|
||||||
|
--compilation-defines=NET_STANDARD
|
||||||
|
--compilation-defines=DEVELOPMENT_BUILD
|
||||||
|
--compilation-defines=ENABLE_PROFILER
|
||||||
|
--compilation-defines=DEBUG
|
||||||
|
--compilation-defines=TRACE
|
||||||
|
--compilation-defines=UNITY_ASSERTIONS
|
||||||
|
--compilation-defines=UNITY_PRO_LICENSE
|
||||||
|
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
|
||||||
|
--compilation-defines=ENABLE_DIRECTOR
|
||||||
|
--compilation-defines=ENABLE_LOCALIZATION
|
||||||
|
--compilation-defines=ENABLE_SPRITES
|
||||||
|
--compilation-defines=ENABLE_TERRAIN
|
||||||
|
--compilation-defines=ENABLE_TILEMAP
|
||||||
|
--compilation-defines=ENABLE_TIMELINE
|
||||||
|
--compilation-defines=ENABLE_INPUT_SYSTEM
|
||||||
|
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
|
||||||
|
--compilation-defines=RH_SerializedDictionary
|
||||||
|
--compilation-defines=PHOTON_UNITY_NETWORKING
|
||||||
|
--compilation-defines=PUN_2_0_OR_NEWER
|
||||||
|
--compilation-defines=PUN_2_OR_NEWER
|
||||||
|
--compilation-defines=PUN_2_19_OR_NEWER
|
||||||
|
--compilation-defines=TEXTURE_GRAPH
|
||||||
|
--compilation-defines=TG_SEARCHER
|
||||||
|
--compilation-defines=UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
--compilation-defines=GRIFFIN
|
||||||
|
--compilation-defines=JUPITER
|
||||||
|
--compilation-defines=GRIFFIN_2021
|
||||||
|
--compilation-defines=POSEIDON
|
||||||
|
--compilation-defines=POSEIDON_URP
|
||||||
|
--compilation-defines=GRIFFIN_URP
|
||||||
|
--compilation-defines=INPUT_SYSTEM_1_1_OR_NEWER
|
||||||
|
--compilation-defines=LIH_PRESENT_V2API
|
||||||
|
--compilation-defines=LIH_PRESENT
|
||||||
|
--compilation-defines=ANIMATION_MODULE_PRESENT
|
||||||
|
--compilation-defines=PHYSICS2D_MODULE_PRESENT
|
||||||
|
--compilation-defines=CSHARP_7_OR_LATER
|
||||||
|
--compilation-defines=CSHARP_7_3_OR_NEWER
|
||||||
|
--compilation-defines=PACKAGE_PHYSICS
|
||||||
|
--compilation-defines=PACKAGE_PHYSICS2D
|
||||||
|
--compilation-defines=PACKAGE_TILEMAP
|
||||||
|
--compilation-defines=PACKAGE_ANIMATION
|
||||||
|
--compilation-defines=PACKAGE_UITOOLKIT
|
||||||
|
--compilation-defines=USING_XR_MANAGEMENT
|
||||||
|
--compilation-defines=USING_XR_SDK_OCULUS
|
||||||
|
--compilation-defines=ENABLE_VR_MODULE
|
||||||
|
--compilation-defines=ENABLE_XR_MODULE
|
||||||
|
--compilation-defines=ENABLE_INPUT_SYSTEM_PACKAGE
|
||||||
|
--compilation-defines=DISABLE_BUILTIN_INPUT_SYSTEM_OCULUS
|
||||||
|
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_VR
|
||||||
|
--compilation-defines=UNITY_XR_AVAILABLE
|
||||||
|
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_PHYSICS
|
||||||
|
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_PHYSICS2D
|
||||||
|
--compilation-defines=UNITY_INPUT_SYSTEM_ENABLE_UI
|
||||||
|
--compilation-defines=VISUAL_EFFECT_GRAPH_0_0_1_OR_NEWER
|
||||||
|
--compilation-defines=ENABLE_BURST_1_0_0_OR_NEWER
|
||||||
|
--compilation-defines=USING_ANIMATION_MODULE
|
||||||
|
--compilation-defines=USING_PHYSICS2D_MODULE
|
||||||
|
--compilation-defines=UNIVERSAL_1_0_0_OR_NEWER
|
||||||
|
--compilation-defines=PACKAGE_INPUT_SYSTEM_EXISTS
|
||||||
|
--compilation-defines=MODULE_AI_EXISTS
|
||||||
|
--compilation-defines=MODULE_ANIMATION_EXISTS
|
||||||
|
--compilation-defines=MODULE_PHYSICS_EXISTS
|
||||||
|
--compilation-defines=MODULE_PHYSICS_2D_EXISTS
|
||||||
|
--compilation-defines=MODULE_PARTICLE_SYSTEM_EXISTS
|
||||||
|
--compilation-defines=UNITY_INPUT_SYSTEM
|
||||||
|
--compilation-defines=XR_MGMT_GTE_320
|
||||||
|
--compilation-defines=USING_XR_SDK_OPENXR
|
||||||
|
--compilation-defines=USING_COMPATIBLE_OCULUS_XR_PLUGIN_VERSION
|
||||||
|
--compilation-defines=USING_URP
|
||||||
|
--compilation-defines=USING_MRC_COMPATIBLE_URP_VERSION
|
||||||
|
--compilation-defines=INCLUDE_PHYSICS_MODULE
|
||||||
|
--compilation-defines=INCLUDE_UGUI
|
||||||
|
--compilation-defines=INCLUDE_INPUT_SYSTEM
|
||||||
|
--compilation-defines=INCLUDE_LEGACY_INPUT_HELPERS
|
||||||
|
--compilation-defines=UNITY_ANALYTICS
|
||||||
|
--compilation-defines=TIMELINE_FRAMEACCURATE
|
||||||
|
--compilation-defines=VFX_HAS_TIMELINE
|
||||||
|
--compilation-defines=VFX_HAS_TERRAINMODULE
|
||||||
|
--compilation-defines=VFX_HAS_UI
|
||||||
|
--compilation-defines=VFX_HAS_PHYSICS
|
||||||
|
--compilation-defines=VFX_HAS_AUDIO
|
||||||
|
--compilation-defines=VFX_HAS_INPUT_SYSTEM_PACKAGE
|
||||||
|
--generate-link-xml=Temp\burst.link.xml
|
||||||
|
--debug=Full
|
||||||
|
--output=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.Interaction.Toolkit.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.Platform.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.Runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Pinwheel.Polaris.Runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.InputSystem.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.VisualScripting.State.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.Interaction.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Postprocessing.Runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Flow.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.VisualScripting.Core.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.Oculus.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Animation.Rigging.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Burst.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.VR.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\PhotonUnityNetworking.Demos.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.RenderPipeline.Universal.ShaderLibrary.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\PhotonRealtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\PhotonUnityNetworking.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\VoiceSDK.Runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\PhotonUnityNetworking.Utilities.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.CoreUtils.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.OpenXR.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Facebook.WitAI.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.Interaction.Samples.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.VisualEffectGraph.Runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\AssistantCoreSDKRuntime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\sc.fae.runtime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.AudioManager.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.LipSync.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\PhotonChat.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Oculus.Spatializer.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.Management.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\UnityEngine.SpatialTracking.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\UnityEngine.XR.LegacyInputHelpers.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Tutorials.Core.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.OpenXR.Features.ConformanceAutomation.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.OpenXR.Features.MockRuntime.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.Subsystem.Registration.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.OpenXR.Features.RuntimeDebugger.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll
|
||||||
|
--root-assembly=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\Unity.XR.OpenXR.Features.OculusQuestSupport.dll
|
||||||
|
--assembly-folder=C:\Users\Jonas\Desktop\M.Sc. Software Engineering\SPRING2022\VR\Heroes_of_Hiis\Temp\StagingArea\Data\Managed\
|
||||||
|
--pdb-search-paths=Temp/ManagedSymbols/
|
||||||
|
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
|
||||||
|
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightExtractionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightExtractionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--34e8fec66b799db60cf2f2f751c3bdd9
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.MinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.MinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d23a07cb3c3f217121d5bf94e76674f0
|
||||||
|
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.RadixSortJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.RadixSortJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26c6d10914da2fc98755b3533c59141e
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.SliceCombineJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.SliceCombineJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e046a1595d0148509657ed4dbcb52a86
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.SliceCullingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.SliceCullingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1998da082e6413092f0e7bcd5a0e9331
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiReferentialConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiReferentialConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5760d72067eca5167840d7d4530073dd
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiRotationConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiRotationConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--567a7130f54553b988d02c0a5471243f
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.OverrideTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.OverrideTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c6ccfd2bba93d68e31208c014c56d05
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ace2aae5a27941878a3e799c113aa8ca
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistChainConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistChainConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c87ed99efbf2a664bdfbc37c0b35d206
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistCorrectionJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistCorrectionJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c235422c83e609b2fc8d36e7805d7083
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c96fb01b070c5126b22b8685cc3e444
|
||||||
|
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.VisibleLight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.VisibleLight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b04c75a68edf1d166f6547f2ea0e8928
|
||||||
|
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.Universal.LightMinMaxZ, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.Universal.LightMinMaxZ, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e943843acfb78f5f2f3716a6553740d9
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.BlendConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.BlendConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cfea4edd4d3923f14bbd080d30d59a25
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.ChainIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.ChainIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f8836ca6e4d6f549d52557a9dcf72086
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.DampedTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.DampedTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9489cdcace9811f1ed31e365fa9d41a2
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiAimConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiAimConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--94d5c1f8e5738c317ab470f74caee94d
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiParentConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiParentConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--eeb7723452876b9aacdf4fedc32ae7e2
|
||||||
|
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiPositionConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiPositionConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b5cdf7e8f004ac62ab5cf712781c2d56
|
||||||
|
|
||||||
Reference in New Issue
Block a user