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								 HelarJ | 99d412b258 | merge minigame to staging | 2022-03-28 16:52:34 +03:00 |  | 
			
				
					|  | c23213ad50 | outline on hover | 2022-03-21 18:36:45 +02:00 |  | 
			
				
					|  | f76431d855 | panel to toggle nodding on/off | 2022-03-19 22:29:19 +02:00 |  | 
			
				
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								 joonasp | 6f8245e798 | Initial minigame testing in scene | 2022-03-17 17:24:46 +02:00 |  | 
			
				
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								 HelarJ | 670765ef3b | Update pack to URP | 2022-03-14 18:14:44 +02:00 |  | 
			
				
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								 joonasp | 6b9beee8f1 | Merge and material conversion | 2022-03-14 18:08:13 +02:00 |  | 
			
				
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								 HelarJ | 1041b946b6 | final v2 | 2022-03-14 16:52:00 +02:00 |  | 
			
				
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								 HelarJ | f55009fc67 | merge jonasty | 2022-03-14 16:45:24 +02:00 |  | 
			
				
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								 HelarJ | 54d7e65045 | first | 2022-03-14 16:33:09 +02:00 |  | 
			
				
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								 HelarJ | 48ac923de2 | Merge remote-tracking branch 'origin/nodding-arlo' into staging | 2022-03-14 16:22:09 +02:00 |  | 
			
				
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								 HelarJ | 98dac07345 | third person teleporting, grab interactables | 2022-03-14 14:21:24 +02:00 |  | 
			
				
					|  | 643b4e38ab | nodding movement, platform | 2022-03-13 01:50:13 +02:00 |  | 
			
				
					|  | e82799c36a | portals and dash. Also a bit of terrain building and level design | 2022-03-13 00:26:35 +02:00 |  | 
			
				
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								 joonasp | b42bfd3c5e | Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) | 2022-03-12 21:38:42 +02:00 |  | 
			
				
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								 joonasp | ab4fc2f635 | added wand package, flying improvements | 2022-03-10 13:49:11 +02:00 |  | 
			
				
					|  | 813cd0c451 | init assets and filemgt | 2022-03-07 18:33:30 +02:00 |  |