loot table added - AI improved a bit

This commit is contained in:
2022-05-02 14:28:44 +03:00
parent a748b342a8
commit 6571056d18
78 changed files with 4065 additions and 1895 deletions

View File

@@ -140,6 +140,31 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-3741334239111002070
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Dead
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102835054974116572}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-1989803667490188130
AnimatorState:
serializedVersion: 6
@@ -231,25 +256,37 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: EnemyInAggroRange
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: EnemyInAttackRange
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Wandering
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Dead
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: DeathComplete
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@@ -1043,7 +1080,7 @@ AnimatorStateMachine:
m_Position: {x: 670, y: 550, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102835054974116572}
m_Position: {x: 280, y: 500, z: 0}
m_Position: {x: 300, y: -80, z: 0}
- serializedVersion: 1
m_State: {fileID: 8194647877007136643}
m_Position: {x: 300, y: 220, z: 0}
@@ -1054,11 +1091,12 @@ AnimatorStateMachine:
m_State: {fileID: -6878085496064969341}
m_Position: {x: 300, y: 300, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_AnyStateTransitions:
- {fileID: -3741334239111002070}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_AnyStatePosition: {x: 60, y: -70, z: 0}
m_EntryPosition: {x: 100, y: 150, z: 0}
m_ExitPosition: {x: 90, y: 510, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}