Heroes_of_Hiis/Assets/Project Files/Scripts/JoonasP/WandData.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WandData : MonoBehaviour
{
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public float power = 1f;
//public string element = "water";
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private void Awake()
{
}
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public void SetPower(float pow)
{
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power = pow;
}
}