17 lines
265 B
C#
17 lines
265 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WandData : MonoBehaviour
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{
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public float damage = 1f;
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//public string element = "water";
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public void SetDamage(float dam)
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{
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damage = dam;
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}
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}
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