17 lines
561 B
INI
17 lines
561 B
INI
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[/Script/UnrealEd.UnrealEdOptions]
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UsingXGE=False
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[/Script/ModelingToolsEditorMode.ModelingToolsEditorModeSettings]
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AssetGenerationLocation=AutoGeneratedWorldRelativeAssetPath
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AssetGenerationMode=AutoGenerateButDoNotAutosave
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DefaultMeshObjectType=StaticMeshAsset
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AutoGeneratedAssetPath=_GENERATED
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bStoreUnsavedLevelAssetsInTopLevelGameFolder=True
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bUsePerUserAutogenSubfolder=True
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AutogenSubfolderUserNameOverride=
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bAppendRandomStringToName=True
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bRespectLevelEditorGizmoMode=False
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bEnablePersistentSelections=False
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RestrictiveModeAutoGeneratedAssetPath=Meshes
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