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Code Issues 12 Pull Requests Actions Packages Projects Releases 4 Wiki Activity
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d85953e02f699d1b04655d096ddee30c6e82f2bb
DeltaVR/Assets/_PROJECT/Components
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History
henrisel 9fbd08eb25 archery range spawned objects are rotated towards the player
2026-03-11 17:08:16 +02:00
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Bolt
Fix for the Lexus normal map.
2026-02-02 19:30:25 +02:00
Bow
archery range spawned objects are rotated towards the player
2026-03-11 17:08:16 +02:00
Drawing
Some fixes made, object picking logic added
2025-12-21 00:01:28 +02:00
Elevator
Updated elevator, added audio master slider
2025-12-02 18:12:02 +02:00
Guardian
fix networking UI again + tweaks to pipeline script
2025-11-07 16:56:34 +02:00
Mole
…
NewHandPresence
fix radio button flakiness
2026-02-18 14:55:31 +02:00
Overlay UI
glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set)
2025-11-11 21:18:49 +02:00
Portals
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Portals2
Merge remote-tracking branch 'upstream/master'
2026-02-07 11:51:41 +02:00
Server room
Initial testinf of ReverbRooms and Snapshots, fire alarm logic is improved
2025-12-27 17:59:09 +02:00
SlideShow
…
TwoHandedBow
shape scanner emits particles on config complete
2026-03-07 11:36:43 +02:00
Bolt.meta
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Bow.meta
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Drawing.meta
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Elevator.meta
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Guardian.meta
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Mole.meta
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NewHandPresence.meta
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Overlay UI.meta
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Portals2.meta
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Portals.meta
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Server room.meta
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SlideShow.meta
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TwoHandedBow.meta
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