Files
DeltaVR/Assets/_PROJECT/Components/Bow/Scripts/ButtonHoverSound.cs
2025-12-08 00:06:28 +02:00

16 lines
442 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
using FMODUnity;
public class ButtonHoverSound : MonoBehaviour, ISelectHandler, IDeselectHandler
{
public void OnSelect(BaseEventData eventData)
{
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.LetterHover, gameObject);
}
public void OnDeselect(BaseEventData eventData)
{
// Nothing needed here, unless you want a deselect effect
}
}