Stable version
This commit is contained in:
Binary file not shown.
@@ -27,6 +27,6 @@ public class Lvl2 : MonoBehaviour
|
||||
|
||||
public void ViiTeisseLevelisse(GameObject player)
|
||||
{
|
||||
player.transform.position = new Vector3(-47.32f, 1144.72f, 3644.776f);
|
||||
player.transform.position = new Vector3(-47.32f, 1144.72f, 3612.7f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,13 +9,15 @@ Material:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: 341809764_3351465055105835_2156984113517557061_n
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_ValidKeywords:
|
||||
- _ALPHATEST_ON
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_CustomRenderQueue: 2450
|
||||
stringTagMap:
|
||||
RenderType: TransparentCutout
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
@@ -66,7 +68,7 @@ Material:
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _Mode: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: oooooooooooooooooooooooooooooooooooooooooo
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: cb2f20aaa07948d40b51eef14d070b43, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc11a66bfac9a0d4fbf92cba5536390c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
12
Assets/Scripts/Menu.cs
Normal file
12
Assets/Scripts/Menu.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class Menu : MonoBehaviour
|
||||
{
|
||||
public void Load(int lvl)
|
||||
{
|
||||
SceneManager.LoadScene(lvl);
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/Menu.cs.meta
Normal file
11
Assets/Scripts/Menu.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1b82954e546f90e4586fcb05cd162236
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
80
Assets/Scripts/New Material.mat
Normal file
80
Assets/Scripts/New Material.mat
Normal file
@@ -0,0 +1,80 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: New Material
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 0.4339623, g: 0.19521034, b: 0.034798868, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Scripts/New Material.mat.meta
Normal file
8
Assets/Scripts/New Material.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56bfaca15e2779b44a20669a8de794b7
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/Scripts/oooooooooooooooooooooooooooooooooooooooooo.png
LFS
Normal file
BIN
Assets/Scripts/oooooooooooooooooooooooooooooooooooooooooo.png
LFS
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65be32ab5fd526e47a687a4ab63f64a0
|
||||
guid: cb2f20aaa07948d40b51eef14d070b43
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
@@ -32,6 +32,7 @@ public class player : MonoBehaviour
|
||||
|
||||
if (Input.GetKeyDown(KeyCode.Space) & !lendab)
|
||||
{
|
||||
Sounds.PlaySound(0);
|
||||
GetComponent<Rigidbody>().AddForce(new Vector3(0, 2000), forcemode);
|
||||
lendab = true;
|
||||
//transform.position += new Vector3(0, 20) * Time.deltaTime;
|
||||
@@ -68,13 +69,13 @@ public class player : MonoBehaviour
|
||||
|
||||
}
|
||||
Debug.Log(collision);
|
||||
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.tag == "kast")
|
||||
{
|
||||
Sounds.PlaySound(1);
|
||||
var targetFollower = GetComponent<TargetFollower>();
|
||||
targetFollower.kaesolevAsi = other.gameObject.transform;
|
||||
targetFollower.kaesolevAsi.DOScale(Vector3.one * 0.4f, 1f);
|
||||
@@ -104,16 +105,19 @@ public class player : MonoBehaviour
|
||||
tf.kasi = mündiMinekuAsukoht;
|
||||
tf.kaesolevAsi = münt.transform;
|
||||
}));
|
||||
seq.OnComplete(() => { Destroy(münt); FindObjectOfType<MüntideLugeja>().AnnaMünte(1); });
|
||||
seq.OnComplete(() => { Destroy(münt); FindObjectOfType<MüntideLugeja>().AnnaMünte(1); Sounds.PlaySound(1); });
|
||||
}
|
||||
|
||||
}
|
||||
else if (other.tag == "win")
|
||||
{
|
||||
UnityEngine.SceneManagement.SceneManager.LoadScene(3);
|
||||
}
|
||||
}
|
||||
|
||||
public void Surm()
|
||||
{
|
||||
FindObjectOfType<MüntideLugeja>().Nulli();
|
||||
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
|
||||
SceneManager.LoadScene(2);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user