Files
2026-04-22 01:39:03 +03:00

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Generating report for minidump
Application version 5.6.1.0
... built from changelist 44394996
OS version Linux 6.19.11-arch1-1 (network name: WEYLAND-YUTANI)
Running 8 x86_64 processors (16 logical cores)
Exception was "SIGSEGV: invalid attempt to read memory at address 0x0000000000000158"
<SOURCE START>
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<CALLSTACK START>
libnvidia-glcore.so.595.58.03!UnknownFunction(0x302ce7)
vrclient.so!UnknownFunction(0x3aa83f)
vrclient.so!UnknownFunction(0x21ece2)
vrclient.so!UnknownFunction(0x187397)
vrclient.so!UnknownFunction(0x18840a)
vrclient.so!UnknownFunction(0x1c938e)
vrclient.so!UnknownFunction(0x192f57)
libUnrealEditor-OpenXRHMD.so!FOpenXRHMD::OnFinishRendering_RHIThread(IRHICommandContext&) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD.cpp:4093]
libUnrealEditor-OpenXRHMD.so!FOpenXRRenderBridge::Present(IRHICommandContext&, int&) [/mnt/horde/++UE5/Sync/Engine/Source/./../Plugins/Runtime/OpenXR/Source/OpenXRHMD/Private/OpenXRHMD_RenderBridge.cpp:14]
libUnrealEditor-VulkanRHI.so!FVulkanViewport::Present(FVulkanCommandListContext&, FVulkanQueue*, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanViewport.cpp:1100]
libUnrealEditor-VulkanRHI.so!FVulkanCommandListContext::RHIEndDrawingViewport(FRHIViewport*, bool, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:1273]
libUnrealEditor-RHI.so!FRHICommand<FRHICommandEndDrawingViewport, FRHICommandEndDrawingViewportString2524>::ExecuteAndDestruct(FRHICommandListBase&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/RHI/Public/RHICommandListCommandExecutes.inl:591]
libUnrealEditor-RHI.so!FRHICommandListBase::Execute() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RHI/Private/RHICommandList.cpp:527]
libUnrealEditor-RHI.so!FRHICommandListExecutor::FTranslateState::Translate(FRHICommandListBase*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RHI/Private/RHICommandList.cpp:1077]
libUnrealEditor-RHI.so!UE::Core::Private::Function::TFunctionRefCaller<FRHICommandListExecutor::FSubmitState::Dispatch(FRHICommandListBase*)::$_0, void>::Call(void*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RHI/Private/RHICommandList.cpp:1028]
libUnrealEditor-RHI.so!FRHICommandListExecutor::FTaskPipe::Execute(FRHICommandListExecutor::FTaskPipe::FTask*, TRefCountPtr<FBaseGraphTask> const&) const [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Templates/Function.h:471]
libUnrealEditor-Core.so!TGraphTask<TFunctionGraphTaskImpl<void (ENamedThreads::Type, TRefCountPtr<FBaseGraphTask> const&), (ESubsequentsMode::Type)0> >::ExecuteTask() [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Templates/Function.h:471]
libUnrealEditor-Core.so!UE::Tasks::Private::FTaskBase::TryExecuteTask() [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Tasks/TaskPrivate.h:527]
libUnrealEditor-Core.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:505]
libUnrealEditor-Core.so!FNamedTaskThread::ProcessTasksUntilQuit(int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/Async/TaskGraph.cpp:667]
libUnrealEditor-RenderCore.so!FRHIThread::Run() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RenderCore/Private/RenderingThread.cpp:270]
libUnrealEditor-Core.so!FRunnableThreadPThread::Run() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25]
libUnrealEditor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:187]
libc.so.6!UnknownFunction(0x96979)
libc.so.6!UnknownFunction(0x11a2bb)
<CALLSTACK END>
0 loaded modules
Report end!