Files
2026-05-27 12:45:37 +03:00

13 lines
274 B
C#

using UnrealBuildTool;
public class MyProject2 : ModuleRules
{
public MyProject2(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Core");
}
}