From dbc48dc8d55230a16bd995ecf10ddfbc7a12bb64 Mon Sep 17 00:00:00 2001 From: Mihkel Roomet Date: Sat, 27 Apr 2024 14:47:12 +0300 Subject: [PATCH] The Main Game level now works just like Prototype2 did, except that the bubbles float in a sphere around the player and they get spawned on that same sphere with a given maximum pitch (up-down) angle difference from 0. Also, the bubbles will pop when they touch each other (if one of them is highlighted a new bubble gets highlighted), but not if a bubble spawns inside another bubble. --- Content/Blueprints/BP_Bubble.uasset | 4 ++-- Content/Blueprints/BP_BubbleManager.uasset | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Content/Blueprints/BP_Bubble.uasset b/Content/Blueprints/BP_Bubble.uasset index 348c9f3..3a4bc66 100644 --- a/Content/Blueprints/BP_Bubble.uasset +++ b/Content/Blueprints/BP_Bubble.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e550cb84f3b0aefeac7b62c6d2de40e2d35d19c0350b11b6efdc39441993becc -size 115166 +oid sha256:3973925ee80eb28b20f420a683f4107d9d1bcdfb08c1c9c0417a75797cc67df1 +size 210609 diff --git a/Content/Blueprints/BP_BubbleManager.uasset b/Content/Blueprints/BP_BubbleManager.uasset index 6dd81f0..a080750 100644 --- a/Content/Blueprints/BP_BubbleManager.uasset +++ b/Content/Blueprints/BP_BubbleManager.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8585d67cb3f61772c5e55b5b1e293953229b7d6e5aff8ad486b84799dc7dbede -size 187870 +oid sha256:2b9840141f72f52fdeba4826dd6e1d6da379075b06c2ff8b97149e960c1a00ad +size 199883