Added showcase photos for milestone2. Also just testing committing from a new computer.
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@ -48,6 +48,7 @@ SourceArt/**/*.tga
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# Binary Files
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# Binary Files
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Binaries/*
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Binaries/*
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Plugins/*/Binaries/*
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Plugins/*/Binaries/*
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Plugins/MetaXR*
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# Builds
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# Builds
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Build/*
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Build/*
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@ -188,8 +188,8 @@ StoreVersionOffsetArm64=0
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StoreVersionOffsetX8664=0
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StoreVersionOffsetX8664=0
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ApplicationDisplayName=
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ApplicationDisplayName=
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VersionDisplayName=1.0
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VersionDisplayName=1.0
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MinSDKVersion=23
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MinSDKVersion=29
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TargetSDKVersion=25
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TargetSDKVersion=32
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InstallLocation=InternalOnly
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InstallLocation=InternalOnly
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bEnableGradle=True
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bEnableGradle=True
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bEnableLint=False
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bEnableLint=False
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@ -363,3 +363,7 @@ ConnectionType=USBOnly
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bUseManualIPAddress=False
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bUseManualIPAddress=False
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ManualIPAddress=
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ManualIPAddress=
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[/Script/OculusXRHMD.OculusXRHMDRuntimeSettings]
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XrApi=NativeOpenXR
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MetaXRJsonPath=(FilePath="../../../../../../Users/mihke/Documents/Unreal Projects/meta_xr_simulator_v65/package/MetaXRSimulator/meta_openxr_simulator.json")
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BIN
Content/Maps/MainGame.umap (Stored with Git LFS)
BIN
Content/Maps/MainGame.umap (Stored with Git LFS)
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BIN
Content/Maps/MainMenu.umap (Stored with Git LFS)
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Content/Maps/MainMenu.umap (Stored with Git LFS)
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BIN
Content/Prototype1/Prototype1.umap (Stored with Git LFS)
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Content/Prototype1/Prototype1.umap (Stored with Git LFS)
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Content/Prototype2/Prototype2.umap (Stored with Git LFS)
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Content/Prototype2/Prototype2.umap (Stored with Git LFS)
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Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset (Stored with Git LFS)
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Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset (Stored with Git LFS)
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@ -40,6 +40,23 @@
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"Linux",
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"Linux",
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"Android"
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"Android"
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]
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]
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},
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{
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"Name": "OculusXR",
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"Enabled": true,
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/8313d8d7e7cf4e03a33e79eb757bccba",
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"SupportedTargetPlatforms": [
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"Win64",
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"Android"
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]
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},
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{
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"Name": "OculusPlatform",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Android"
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]
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}
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}
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],
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],
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"TargetPlatforms": [
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"TargetPlatforms": [
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