Added tileable world
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Load Diff
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@@ -0,0 +1,114 @@
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{
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"$id": "1",
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"Resolution": 512,
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"NodeCount": 19,
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"Result": "Success",
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"StartTime": "2026-05-04T17:32:43.2695224+03:00",
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"EndTime": "2026-05-04T17:32:47.8141597+03:00",
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"Duration": "00:00:04.5446373",
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"SecondsTaken": {
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"$id": "2",
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"$values": [
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{
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"$id": "3",
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"Item1": "Canyon",
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"Item2": "00:00:00.3350000"
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},
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{
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"$id": "4",
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"Item1": "Erosion2",
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"Item2": "00:00:00.0710000"
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},
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{
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"$id": "5",
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"Item1": "TextureBase",
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"Item2": "00:00:00.8610000"
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},
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{
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"$id": "6",
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"Item1": "Trees",
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"Item2": "00:00:01.3620000"
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},
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{
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"$id": "7",
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"Item1": "HydroFix",
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"Item2": "00:00:00.1000000"
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},
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{
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"$id": "8",
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"Item1": "SatMap",
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"Item2": "00:00:00.0550000"
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},
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{
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"$id": "9",
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"Item1": "Sea",
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"Item2": "00:00:00.6850000"
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},
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{
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"$id": "10",
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"Item1": "Tint",
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"Item2": "00:00:00.0190000"
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},
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{
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"$id": "11",
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"Item1": "Adjust",
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"Item2": "00:00:00.0150000"
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},
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{
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"$id": "12",
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"Item1": "Noise",
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"Item2": "00:00:00.0030000"
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},
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{
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"$id": "13",
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"Item1": "SatMap",
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"Item2": "00:00:00.0210000"
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},
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{
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"$id": "14",
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"Item1": "Mixer",
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"Item2": "00:00:00.0690000"
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},
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{
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"$id": "15",
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"Item1": "Adjust",
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"Item2": "00:00:00.0050000"
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},
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{
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"$id": "16",
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"Item1": "Dilate",
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"Item2": "00:00:00.0200000"
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},
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{
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"$id": "17",
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"Item1": "WaveShine",
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"Item2": "00:00:00.0540000"
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},
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{
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"$id": "18",
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"Item1": "DriftNoise",
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"Item2": "00:00:00.6960000"
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},
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{
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"$id": "19",
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"Item1": "Tint",
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"Item2": "00:00:00.0220000"
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},
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{
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"$id": "20",
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"Item1": "Export",
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"Item2": "00:00:00.0010000"
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},
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{
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"$id": "21",
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"Item1": "Mesher"
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}
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]
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},
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"FastestNode": {
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"$ref": "21"
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},
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"SlowestNode": {
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"$ref": "6"
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}
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}
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@@ -0,0 +1,41 @@
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────────────────────────────────────────────────────────────────────────────────────────── GAEA BUILD SWARM 2.2.9.0 ──
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Filename: │ G:/Unreal Projects/WhipWing/Content/Canyon/Assets/Canyon.terrain
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Build Location: │ G:\Unreal Projects\WhipWing\Content\Canyon\Assets
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Build Type: │ Standard
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Build Resolution: │ 512 × 512
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Build Profile: │ None / Last Saved Settings
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Nodes: │ 19 to build
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│ 02 to export
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892 - Mesher - failed!
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────────────────────────────────────────────────────────────────────────────────────────── GAEA BUILD SWARM 2.2.9.0 ──
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Filename: │ G:/Unreal Projects/WhipWing/Content/Canyon/Assets/Canyon.terrain
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Build Location: │ G:\Unreal Projects\WhipWing\Content\Canyon\Assets
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Build Type: │ Standard
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Build Resolution: │ 512 × 512
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Build Profile: │ None / Last Saved Settings
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Nodes: │ 19 to build
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│ 02 to export
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──────────────────────────────────────────────────────────────────────────────────────────────────────── Build Report ──
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Build Results Statistics
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Result: │ Success Canyon │ 0:00:00.335
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Resolution: │ 512 TextureBase │ 0:00:00.861
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Node Count: │ 19 Trees │ 0:00:01.362
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Start Time: │ 05/04/2026 17:32:43 Sea │ 0:00:00.685
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End Time: │ 05/04/2026 17:32:47 DriftNoise │ 0:00:00.696
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Duration: │ 00:00:04.5446373 │
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Non-Build Time: │ 00:00:00.1506372 Fastest │ Mesher @ 0:00:00
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Slowest │ Trees @ 0:00:01.362
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* nodes that took <100ms are
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excluded.
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