Added tileable world

This commit is contained in:
RainBowBl00d
2026-05-05 10:05:33 +03:00
parent 40cbf2ed6c
commit 9380032df1
23 changed files with 1733 additions and 25 deletions
File diff suppressed because it is too large Load Diff
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+114
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{
"$id": "1",
"Resolution": 512,
"NodeCount": 19,
"Result": "Success",
"StartTime": "2026-05-04T17:32:43.2695224+03:00",
"EndTime": "2026-05-04T17:32:47.8141597+03:00",
"Duration": "00:00:04.5446373",
"SecondsTaken": {
"$id": "2",
"$values": [
{
"$id": "3",
"Item1": "Canyon",
"Item2": "00:00:00.3350000"
},
{
"$id": "4",
"Item1": "Erosion2",
"Item2": "00:00:00.0710000"
},
{
"$id": "5",
"Item1": "TextureBase",
"Item2": "00:00:00.8610000"
},
{
"$id": "6",
"Item1": "Trees",
"Item2": "00:00:01.3620000"
},
{
"$id": "7",
"Item1": "HydroFix",
"Item2": "00:00:00.1000000"
},
{
"$id": "8",
"Item1": "SatMap",
"Item2": "00:00:00.0550000"
},
{
"$id": "9",
"Item1": "Sea",
"Item2": "00:00:00.6850000"
},
{
"$id": "10",
"Item1": "Tint",
"Item2": "00:00:00.0190000"
},
{
"$id": "11",
"Item1": "Adjust",
"Item2": "00:00:00.0150000"
},
{
"$id": "12",
"Item1": "Noise",
"Item2": "00:00:00.0030000"
},
{
"$id": "13",
"Item1": "SatMap",
"Item2": "00:00:00.0210000"
},
{
"$id": "14",
"Item1": "Mixer",
"Item2": "00:00:00.0690000"
},
{
"$id": "15",
"Item1": "Adjust",
"Item2": "00:00:00.0050000"
},
{
"$id": "16",
"Item1": "Dilate",
"Item2": "00:00:00.0200000"
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{
"$id": "17",
"Item1": "WaveShine",
"Item2": "00:00:00.0540000"
},
{
"$id": "18",
"Item1": "DriftNoise",
"Item2": "00:00:00.6960000"
},
{
"$id": "19",
"Item1": "Tint",
"Item2": "00:00:00.0220000"
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{
"$id": "20",
"Item1": "Export",
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{
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"FastestNode": {
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}
+41
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────────────────────────────────────────────────────────────────────────────────────────── GAEA BUILD SWARM 2.2.9.0 ──
Filename: │ G:/Unreal Projects/WhipWing/Content/Canyon/Assets/Canyon.terrain
Build Location: │ G:\Unreal Projects\WhipWing\Content\Canyon\Assets
Build Type: │ Standard
Build Resolution: │ 512 × 512
Build Profile: │ None / Last Saved Settings
Nodes: │ 19 to build
│ 02 to export
892 - Mesher - failed!
────────────────────────────────────────────────────────────────────────────────────────── GAEA BUILD SWARM 2.2.9.0 ──
Filename: │ G:/Unreal Projects/WhipWing/Content/Canyon/Assets/Canyon.terrain
Build Location: │ G:\Unreal Projects\WhipWing\Content\Canyon\Assets
Build Type: │ Standard
Build Resolution: │ 512 × 512
Build Profile: │ None / Last Saved Settings
Nodes: │ 19 to build
│ 02 to export
──────────────────────────────────────────────────────────────────────────────────────────────────────── Build Report ──
Build Results Statistics
Result: │ Success Canyon │ 0:00:00.335
Resolution: │ 512 TextureBase │ 0:00:00.861
Node Count: │ 19 Trees │ 0:00:01.362
Start Time: │ 05/04/2026 17:32:43 Sea │ 0:00:00.685
End Time: │ 05/04/2026 17:32:47 DriftNoise │ 0:00:00.696
Duration: │ 00:00:04.5446373 │
Non-Build Time: │ 00:00:00.1506372 Fastest │ Mesher @ 0:00:00
Slowest │ Trees @ 0:00:01.362
* nodes that took <100ms are
excluded.
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