henrisel
  • Joined on 2024-03-27
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-12 13:54:42 +00:00
c07fb1fe1e forgot to update TODO in readme
cf709f4dc9 NPCs move quest marker around to next objectives
3d804dfdaf quest marker that floats up and down and turns towards player
Compare 3 commits »
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-12 10:22:51 +00:00
d0b909a1ab created ShapeDetectionNPC with voicelines, moved shape detection minigame controller logic inside it
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-08 10:29:12 +00:00
dc55e8d884 moved archery range model generation logic to npc script, added corresponding voicelines
henrisel deleted branch SamWorkset from henrisel/DeltaVR3DModelGeneration 2026-02-08 08:54:11 +00:00
henrisel closed pull request henrisel/DeltaVR3DModelGeneration#3 2026-02-08 08:51:52 +00:00
sync with upstream
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-08 08:51:46 +00:00
53295a60ed Merge branch 'cgvr-master'
449953b393 Removed unused namespaces from ConfigManager.
95ea7a2625 Removed dead code. File.WriteAllText and File.ReadAllText seem to work fine (no need for file streaming).
2f12ef4aff Formatting fix. C# functions start with a uppercase letter.
2ba8b4d1b5 Moved the ConfigManager script to the Scripts folder and ConfigManager prefab to the Prefabs folder.
Compare 5 commits »
henrisel created pull request henrisel/DeltaVR3DModelGeneration#3 2026-02-08 08:48:06 +00:00
sync with upstream
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-08 08:46:09 +00:00
c9494f2d69 cafe waiter npc always hides notebook when player leaves
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-08 08:31:25 +00:00
9542432701 fix colour in robert main image and moustache
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-07 12:10:21 +00:00
7384a21d58 scale spawned object to match given bounding sphere diameter
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-07 11:27:57 +00:00
9fd4188d55 fix most of FMOD errors in console
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-07 10:54:44 +00:00
32d0686cd2 npcs turn smoothly towards player
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-07 10:43:30 +00:00
2ecda2b9a0 rebuild FishNetworking scene ids to fix build
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-07 10:30:12 +00:00
0fbfaed5c3 fix problems from merging with upstream
b1d5b73df4 Merge remote-tracking branch 'upstream/master'
52902b4e0b convert file to lfs pointer ?
de7e9e96e7 make copy of main scene
30c0652453 Project Settings file. I don't know what change is this...
Compare 25 commits »
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-07 09:37:58 +00:00
a682e7245e add separate sprites for animatable mouths for characters, improve animating params
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-03 10:45:51 +00:00
1a4e932b1e add archery range and shape detection npc voiceline timelines
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-03 10:26:41 +00:00
3bae534a61 complete animating mouth scale based on amplitude timeline
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-02-02 17:15:45 +00:00
5a3f566541 WIP animate mouth scale based on precalculated voiceline amplitude timelines
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-01-29 17:26:25 +00:00
a0d1ee35cd fix FirstPersonOcclusion invalid event handle error
henrisel pushed to master at henrisel/DeltaVR3DModelGeneration 2026-01-29 16:47:42 +00:00
4c6fbb30bc cafe waiter generates model and spawns it on top of plate