forked from cgvr/DeltaVR
		
	
		
			
				
	
	
	
		
			2.3 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			2.3 KiB
		
	
	
	
	
	
	
	
Fish-Networking-Discovery
A very simple LAN network discovery component for Fish-Networking (Asset Store | GitHub)
Getting Started (GUI)
- Download the code in this repo as a zip
 - Extract the code inside your project folder (FISH-NETWORKING MUST BE ALREADY INSTALLED)
 - Create an empty game object
 - Add a 
NetworkManagercomponent to the game object you just created - Add a 
NetworkDiscoverycomponent to the game object you just created - Set the 
secret,port, anddiscoveryIntervalfields - Add a 
NetworkDiscoveryHUDcomponent - Enter play mode
- If you want to begin advertising a server
- Press "Start" under the "Server" group
 - Press "Start" under the "Advertising" group
 
 - If you want to stop advertising a server
- Press "Stop" under the "Advertising" group
 
 - If you want to begin searching for servers
- Press "Start" under the "Searching" group
 
 - If you want to stop searching for servers
- Press "Stop" under the "Searching" group
 
 
 - If you want to begin advertising a server
 
Getting Started (Code)
- Download the code in this repo as a zip
 - Extract the code inside your project folder (FISH-NETWORKING MUST BE ALREADY INSTALLED)
 - Create an empty game object
 - Add a 
NetworkManagercomponent to the game object you just created - Add a 
NetworkDiscoverycomponent to the game object you just created - Set the 
secret,port, anddiscoveryIntervalfields - Enter play mode
- If you want begin advertising a server
- Call 
InstanceFinder.ServerManager.StartConnection() - Call 
FindObjectOfType<NetworkDiscovery>().StartAdvertisingServer() 
 - Call 
 - If you want to stop advertising a server
- Call 
FindObjectOfType<NetworkDiscovery>().StopAdvertisingServer() 
 - Call 
 - If you want to start searching for servers
- Call 
FindObjectOfType<NetworkDiscovery>().StartSearchingForServers() 
 - Call 
 - If you want to stop seaching for servers
- Call 
FindObjectOfType<NetworkDiscovery>().StopSearchingForServers() 
 - Call 
 
 - If you want begin advertising a server
 
Planned Features
- Automatically start/stop advertising server
 - Automatically remove servers that are no longer alive
 - Introduce Unity coroutines for all 
NetworkDiscoverymethods