forked from cgvr/DeltaVR
16 lines
308 B
C#
16 lines
308 B
C#
using UnityEngine;
|
|
|
|
public class ArcheryRangeNPC : NPCController
|
|
{
|
|
protected override void OnPlayerApproach()
|
|
{
|
|
Debug.Log("Alien NPC: player approached");
|
|
SpeakVoiceLine(0);
|
|
}
|
|
|
|
protected override void OnPlayerLeave()
|
|
{
|
|
Debug.Log("Alien NPC: player left");
|
|
}
|
|
}
|