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forked from cgvr/DeltaVR
Commit Graph

12 Commits

Author SHA1 Message Date
b1d5b73df4 Merge remote-tracking branch 'upstream/master' 2026-02-07 11:51:41 +02:00
2347d27c62 For some reason Unity changed something in the font asset... Maybe it is the glow effect. 2026-02-03 21:43:50 +02:00
a0d1ee35cd fix FirstPersonOcclusion invalid event handle error 2026-01-29 19:26:16 +02:00
e9df211610 cafe waiter NPC goes and brings food after dialogue 2026-01-29 18:12:39 +02:00
c7ed19b8dc Added complete lift interaction. Might need some debugging later. 2025-09-15 20:49:01 +03:00
7ec96e6fdd Added decorations to the building and re-instaled Unity (new computer) 2025-08-28 18:39:09 +03:00
bc7217fce3 Added options and credits tabs for the in-game UI menu. Credits tab is blank for now. Disabled smooth locomotion to address the player controller confusion issues (see my thesis). Smooth locomotion can be reactivated via the options menu. 2025-05-25 20:07:14 +03:00
03a3ca570e Added slideshow (disabled, but fully functional, not actually part of the player experience, just for fun). Moved teleport button for bolt car onto its front. Added signs for barred areas and server entry guiding. 2025-05-09 19:18:31 +03:00
7ea187f9fd fixing push issue 2025-03-09 21:48:52 +02:00
Ranno Samuel Adson
5df9dacfb5 making changes to lighting. This is a backup just in case 2024-12-27 14:11:36 +02:00
Toomas Tamm
07b9b9e2f4 deltavr multiplayer 2.0 2023-05-08 15:56:10 +03:00
Toomas Tamm
13db3ea7f6 Add Bow and Arrow minigame, textmeshpro, lightprobes to door prefab 2021-02-13 22:21:22 +02:00