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forked from cgvr/DeltaVR
Commit Graph

13 Commits

Author SHA1 Message Date
ce75a1f343 replaced demo boxes with microphone stand and buttons, in archery range 2026-01-10 17:00:45 +02:00
Timur Nizamov
27d5fdd68c klaviatuur parandatud 2025-12-17 20:04:12 +02:00
Timur Nizamov
252e7a2fa6 Steam Audio issue fixed, volume slider issue fixed 2025-12-14 20:32:59 +02:00
Timur Nizamov
e12c5f2f98 glass layer occlusion, previous event occlusion changes, locomotaion steps change, ui hovers (for some reason currently play when a new location is set) 2025-11-11 21:18:49 +02:00
50f758cc28 Finished up improving static object colliders. Added network improvements to interactions, still half-baked. 2025-11-08 21:52:54 +02:00
Timur Nizamov
dddb082288 a few sound changes, occlusion different approach, test cafeteria ambience 2025-11-06 23:36:43 +02:00
Timur Nizamov
48860cf906 kõik vanad helid lisatud, peaaegu kõik esimese iteratsiooni helid on lisatud, auto jaoks üks lisaloogika on tehtud 2025-10-20 00:02:08 +03:00
Timur Nizamov
16c4680d6c 2 working sounds, updated scripts, fmod events 2025-10-15 23:34:25 +03:00
c7ed19b8dc Added complete lift interaction. Might need some debugging later. 2025-09-15 20:49:01 +03:00
f42fc6463c added in-game UI option improvements 2025-06-21 13:45:26 +03:00
9f4da45c40 fixed network manager prefab issue 2025-01-22 21:33:47 +02:00
Ranno Samuel Adson
5df9dacfb5 making changes to lighting. This is a backup just in case 2024-12-27 14:11:36 +02:00
Toomas Tamm
07b9b9e2f4 deltavr multiplayer 2.0 2023-05-08 15:56:10 +03:00