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884459842e
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computer screen shows text, pressing enter key prints out image
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2026-02-14 15:22:37 +02:00 |
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4c7e0bfbee
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add models and use them in archery range minigame
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2026-02-14 13:48:13 +02:00 |
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60951161ed
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quest marker hovers above specified target
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2026-02-13 17:40:37 +02:00 |
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1f632c60bc
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shape detection npc speaks from radio, avoid interrupting voicelines
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2026-02-13 17:01:16 +02:00 |
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cf709f4dc9
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NPCs move quest marker around to next objectives
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2026-02-12 15:54:01 +02:00 |
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3d804dfdaf
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quest marker that floats up and down and turns towards player
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2026-02-12 15:23:54 +02:00 |
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d0b909a1ab
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created ShapeDetectionNPC with voicelines, moved shape detection minigame controller logic inside it
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2026-02-12 12:22:23 +02:00 |
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dc55e8d884
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moved archery range model generation logic to npc script, added corresponding voicelines
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2026-02-08 12:28:59 +02:00 |
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9fd4188d55
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fix most of FMOD errors in console
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2026-02-07 13:27:46 +02:00 |
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2ecda2b9a0
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rebuild FishNetworking scene ids to fix build
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2026-02-07 12:43:19 +02:00 |
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0fbfaed5c3
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fix problems from merging with upstream
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2026-02-07 12:29:59 +02:00 |
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b1d5b73df4
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Merge remote-tracking branch 'upstream/master'
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2026-02-07 11:51:41 +02:00 |
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de7e9e96e7
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make copy of main scene
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2026-02-07 11:39:49 +02:00 |
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a682e7245e
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add separate sprites for animatable mouths for characters, improve animating params
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2026-02-07 11:37:45 +02:00 |
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1a4e932b1e
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add archery range and shape detection npc voiceline timelines
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2026-02-03 12:45:41 +02:00 |
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3bae534a61
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complete animating mouth scale based on amplitude timeline
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2026-02-03 12:26:31 +02:00 |
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f3d0f206af
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Config manager. Just creating, reading and writing the config file for now.
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2026-02-02 22:44:17 +02:00 |
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53c6b04d23
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Main scene changes. The scene tree is now more readable. Removed the two previous networking prefabs and added the new one. The only thing scene-dependent on it is the player's spawn point. Maybe also the object pool, however it seems to create one itself. So, the object pool in the scene might also be deleted perhaps.
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2026-02-02 20:36:34 +02:00 |
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5a3f566541
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WIP animate mouth scale based on precalculated voiceline amplitude timelines
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2026-02-02 19:15:31 +02:00 |
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a0d1ee35cd
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fix FirstPersonOcclusion invalid event handle error
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2026-01-29 19:26:16 +02:00 |
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4c6fbb30bc
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cafe waiter generates model and spawns it on top of plate
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2026-01-29 18:47:32 +02:00 |
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e9df211610
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cafe waiter NPC goes and brings food after dialogue
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2026-01-29 18:12:39 +02:00 |
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61a81d2728
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NPC doesnt process player speech when its too soon after last processing
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2026-01-29 17:31:59 +02:00 |
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876306a2af
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improve text recognition reliability, unsubscribe from Whisper events when not wanted anymore
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2026-01-28 16:14:27 +02:00 |
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e0d68454c7
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cafe waiter npc has states, rotates notepad when spoken to
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2026-01-28 15:33:14 +02:00 |
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a8e65514f4
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refactor NPCController script, make it abstract, extendable; separate AlienNPC and CafeWaiterNPC
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2026-01-28 14:23:16 +02:00 |
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af27bb0230
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shape scanner improvements: add handle, destroy scannable object on completion, correctly detect when new object is generated
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2026-01-27 18:38:20 +02:00 |
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77fc43bebd
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fix bug with player colliding with spawned model when holding it
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2026-01-27 17:50:13 +02:00 |
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24000ec80c
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add some voicelines to archery range minigame
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2026-01-25 16:11:08 +02:00 |
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ec45c402af
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add sound effects to button, mic stand, model generation, shape scanner
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2026-01-25 15:10:42 +02:00 |
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75bd66fc36
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add back minigames after merge
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2026-01-25 13:11:58 +02:00 |
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19f8efc6a7
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Merge remote-tracking branch 'upstream/master'
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2026-01-25 12:31:58 +02:00 |
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48b9f12802
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make copy of main scene
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2026-01-25 12:11:53 +02:00 |
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14c85c83a7
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forgot to assign a variable
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2026-01-21 19:35:54 +02:00 |
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4ee6dbb92d
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Final changes
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2026-01-21 19:29:02 +02:00 |
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52701f3231
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Erased debug element
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2026-01-21 19:00:38 +02:00 |
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Timur Nizamov
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aeee055e18
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voiceover vca and volume slider added to Unity and FMOD
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2026-01-21 15:51:17 +02:00 |
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ad6954884b
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trellis and invokeAI urls configurable in config
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2026-01-19 18:55:25 +02:00 |
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16a621c2b9
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include gltf shader in build + add TODO list
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2026-01-16 18:26:37 +02:00 |
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Timur Nizamov
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6def60df98
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More voicelines added, PlayDialogue function updated
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2026-01-16 17:37:42 +02:00 |
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Timur Nizamov
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641fe43472
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Voiceline adding logic, fmod asset folder cleaning, fmod tweaks
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2026-01-15 22:25:02 +02:00 |
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cb4d4036e7
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microphone recording working with FMOD!!!
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2026-01-14 18:02:41 +02:00 |
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96839e0e82
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ShapeScanner multiple configurations, configurable in editor
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2026-01-14 14:02:10 +02:00 |
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33a40c987a
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generated objects are grabbable and scalable
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2026-01-13 19:22:44 +02:00 |
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1cd97e4d0a
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shape checker nice materials, generated object grabbable
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2026-01-13 17:17:59 +02:00 |
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3097c404ba
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set up shape detection minigame pieces
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2026-01-13 16:06:13 +02:00 |
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91275418e4
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fixed backwards doors issue
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2026-01-11 18:08:49 +02:00 |
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d2ac917db3
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implemented shape scanner
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2026-01-11 17:48:58 +02:00 |
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85edf6b43f
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fixed elevator buttons issue
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2026-01-11 17:10:44 +02:00 |
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23c89e97ce
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wire placement improvement
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2026-01-11 15:19:45 +02:00 |
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