forked from cgvr/DeltaVR
Add new light rails and prefabs
This commit is contained in:
@@ -15,9 +15,9 @@ LightingSettings:
|
||||
m_BounceScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_IndirectOutputScale: 4
|
||||
m_UsingShadowmask: 0
|
||||
m_UsingShadowmask: 1
|
||||
m_BakeBackend: 1
|
||||
m_LightmapMaxSize: 1024
|
||||
m_LightmapMaxSize: 128
|
||||
m_BakeResolution: 16
|
||||
m_Padding: 2
|
||||
m_TextureCompression: 0
|
||||
@@ -26,7 +26,7 @@ LightingSettings:
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAO: 0
|
||||
m_MixedBakeMode: 1
|
||||
m_MixedBakeMode: 2
|
||||
m_LightmapsBakeMode: 0
|
||||
m_FilterMode: 1
|
||||
m_LightmapParameters: {fileID: 15200, guid: 0000000000000000f000000000000000, type: 0}
|
||||
|
||||
Reference in New Issue
Block a user