forked from cgvr/DeltaVR
worked on ground moddelling. Doing a quicksave before altering materials.
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Assets/_PROJECT/Other/Delta Hoone/Ground Levelled.fbx
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Assets/_PROJECT/Other/Delta Hoone/Ground Levelled.fbx
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Assets/_PROJECT/Scenes/DeltaBuilding_base.unity
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Assets/_PROJECT/Scenes/DeltaBuilding_base.unity
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