forked from cgvr/DeltaVR
add sound effects to button, mic stand, model generation, shape scanner
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@@ -13,6 +13,8 @@ public class NPCController : MonoBehaviour
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public float mouthScalingMultiplier = 2.5f;
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public float mouthMovementDuration = 0.25f;
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public string voicelineKey;
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// Start is called before the first frame update
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void Awake()
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{
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@@ -22,6 +24,11 @@ public class NPCController : MonoBehaviour
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isTalking = false;
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}
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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