forked from cgvr/DeltaVR
fix networking UI again + tweaks to pipeline script
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@@ -41,5 +41,5 @@ Material:
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m_Ints: []
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m_Floats: []
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.27382442, g: 0.27382442, b: 0.27382442, a: 1}
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m_BuildTextureStacks: []
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@@ -48,13 +48,13 @@ public class ModelGenerationPipelineStarter : MonoBehaviour
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{
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return await Task.Run(() =>
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{
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string inputPrompt = "Uhm I want I think an epic broadsword with a fancy golden pommel";
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string inputPrompt = "tasty golden apple, photorealistic, smooth background";
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// Path to your virtual environment's python.exe
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string pythonExe = @"D:\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\.venv\Scripts\python.exe";
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string pythonExe = @"D:\users\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\.venv\Scripts\python.exe";
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// Path to your Python script
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string scriptPath = @"D:\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\start_pipeline.py";
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string scriptPath = @"D:\users\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\start_pipeline.py";
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// Arguments to pass to the script
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string arguments = $"{scriptPath} --prompt \"{inputPrompt}\"";
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