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forked from cgvr/DeltaVR

fix networking UI again + tweaks to pipeline script

This commit is contained in:
2025-11-07 16:56:34 +02:00
parent 09f764c0df
commit d2e1c7b56f
5 changed files with 12 additions and 9 deletions

View File

@@ -41,5 +41,5 @@ Material:
m_Ints: []
m_Floats: []
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.27382442, g: 0.27382442, b: 0.27382442, a: 1}
m_BuildTextureStacks: []

View File

@@ -48,13 +48,13 @@ public class ModelGenerationPipelineStarter : MonoBehaviour
{
return await Task.Run(() =>
{
string inputPrompt = "Uhm I want I think an epic broadsword with a fancy golden pommel";
string inputPrompt = "tasty golden apple, photorealistic, smooth background";
// Path to your virtual environment's python.exe
string pythonExe = @"D:\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\.venv\Scripts\python.exe";
string pythonExe = @"D:\users\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\.venv\Scripts\python.exe";
// Path to your Python script
string scriptPath = @"D:\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\start_pipeline.py";
string scriptPath = @"D:\users\henrisel\DeltaVR3DModelGeneration\3d-generation-pipeline\start_pipeline.py";
// Arguments to pass to the script
string arguments = $"{scriptPath} --prompt \"{inputPrompt}\"";