forked from cgvr/DeltaVR
replaced demo boxes with microphone stand and buttons, in archery range
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@@ -35,7 +35,6 @@ public class NPCController : MonoBehaviour
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private void OnTriggerEnter(Collider other)
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{
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Debug.Log("Collided with " + other);
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KbmController controller = other.GetComponent<KbmController>();
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XROrigin playerOrigin = other.GetComponent<XROrigin>();
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if (controller != null)
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