forked from cgvr/DeltaVR
archery range npc waits a bit before speaking after mic usage
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@@ -62,8 +62,9 @@ public class ArcheryRangeNPC : NPCController
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}
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}
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private void OnPlayerUsedMicrophone()
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private async void OnPlayerUsedMicrophone()
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{
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{
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await Task.Delay(1500);
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if (state == 1)
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if (state == 1)
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{
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{
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SpeakVoiceLine(3);
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SpeakVoiceLine(3);
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