forked from cgvr/DeltaVR
archery range npc waits a bit before speaking after mic usage
This commit is contained in:
@@ -62,8 +62,9 @@ public class ArcheryRangeNPC : NPCController
|
||||
|
||||
}
|
||||
|
||||
private void OnPlayerUsedMicrophone()
|
||||
private async void OnPlayerUsedMicrophone()
|
||||
{
|
||||
await Task.Delay(1500);
|
||||
if (state == 1)
|
||||
{
|
||||
SpeakVoiceLine(3);
|
||||
|
||||
Reference in New Issue
Block a user