1
0
forked from cgvr/DeltaVR

add separate sprites for animatable mouths for characters, improve animating params

This commit is contained in:
2026-02-07 11:37:45 +02:00
parent 1a4e932b1e
commit a682e7245e
20 changed files with 211 additions and 41 deletions

View File

@@ -67,7 +67,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 17982223378702040a834df4caad3f72, type: 3}
m_Sprite: {fileID: 21300000, guid: 2c3b765a5860a8d4e81d47f2d7041678, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -205,11 +205,12 @@ MonoBehaviour:
- Ulrich_Terribly_Sorry_1
- Ulrich_Enjoy
mouth: {fileID: 5759406807219530703}
minScaleY: 0.3
maxScaleY: 1
minScaleY: 1
maxScaleY: 1.75
gain: 30
attack: 0.6
release: 0.2
inverted: 0
fmodWhisperBridge: {fileID: 0}
notepadText: {fileID: 0}
notepad: {fileID: 0}
@@ -496,7 +497,7 @@ GameObject:
- component: {fileID: 7165916293981694318}
- component: {fileID: 6022352331462232051}
m_Layer: 0
m_Name: Mouth
m_Name: Moustache
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -511,7 +512,7 @@ RectTransform:
m_GameObject: {fileID: 7802421088258943189}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.7376072, y: 2.7376072, z: 2.7376072}
m_LocalScale: {x: 3.2457073, y: 1, z: 3.2457073}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6822286665445551211}
@@ -519,7 +520,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -40, y: 502}
m_AnchoredPosition: {x: -32, y: 509}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7165916293981694318
@@ -550,7 +551,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 4e1109ed0698828469be212e037d25a8, type: 3}
m_Sprite: {fileID: 21300000, guid: 5a603a6b2c8b06446a6507224855545d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1