forked from cgvr/DeltaVR
shape scanner emits particles on config complete
This commit is contained in:
@@ -74,7 +74,6 @@ public class TwoHandScaleGrabInteractable : XRGrabInteractable
|
||||
return;
|
||||
|
||||
float ratio = current / initialHandsDistance;
|
||||
Debug.Log("distance ratio: " + ratio);
|
||||
|
||||
Vector3 desired = initialScale * ratio;
|
||||
float uniform = Mathf.Clamp(desired.x, minScale, maxScale);
|
||||
|
||||
Reference in New Issue
Block a user