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forked from cgvr/DeltaVR

quest marker hovers above specified target

This commit is contained in:
2026-02-13 17:40:37 +02:00
parent 1f632c60bc
commit 60951161ed
4 changed files with 23 additions and 7 deletions

View File

@@ -9,6 +9,7 @@
* npc character:
* klaas on näha temast eespool
* voicelines: list listidest, mille hulgast saab valida
* Unity crash after stopping the game - most likely due to FMOD trying to do something with invalid audio instances
Can't/Won't Do:
* glTF loading: vahetada ära shader Universal render pipeline Lit, mitte panna buildi kaasa glTf oma - **ei saa, objekt on siis ilma tekstuurita, lihtsalt hall**