forked from cgvr/DeltaVR
quest marker hovers above specified target
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@@ -9,6 +9,7 @@
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* npc character:
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* klaas on näha temast eespool
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* voicelines: list listidest, mille hulgast saab valida
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* Unity crash after stopping the game - most likely due to FMOD trying to do something with invalid audio instances
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Can't/Won't Do:
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* glTF loading: vahetada ära shader Universal render pipeline Lit, mitte panna buildi kaasa glTf oma - **ei saa, objekt on siis ilma tekstuurita, lihtsalt hall**
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