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forked from cgvr/DeltaVR

on shape scanner completion, door is unlocked, shape scanner initializes empty config, quest marker moves to npc

This commit is contained in:
2026-03-01 13:15:51 +02:00
parent 95e67b9870
commit 5e6bb24c27
9 changed files with 101 additions and 30 deletions

View File

@@ -22,11 +22,11 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: card reader Variant
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: -3846018093981099296, guid: 248e38dcb931fa345a11dbf79e87036f,
type: 3}
m_Parent: {fileID: 2100000, guid: a3ce1b39b1e52c94398a08157fda1dff, type: 2}
m_ModifiedSerializedProperties: 2
m_ValidKeywords:
- _EMISSION
- _SPECULAR_SETUP
m_InvalidKeywords: []
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
@@ -42,6 +42,6 @@ Material:
m_Ints: []
m_Floats: []
m_Colors:
- _Color: {r: 0.11653974, g: 0.90640265, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0.9622642, b: 0.019420544, a: 0}
- _Color: {r: 1, g: 0, b: 0.13618705, a: 1}
- _EmissionColor: {r: 0.09420719, g: 0.9607843, b: 0, a: 0}
m_BuildTextureStacks: []