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forked from cgvr/DeltaVR

WIP animate mouth scale based on precalculated voiceline amplitude timelines

This commit is contained in:
2026-02-02 19:15:31 +02:00
parent a0d1ee35cd
commit 5a3f566541
43 changed files with 1475 additions and 70 deletions

View File

@@ -47,7 +47,7 @@ public class CafeWaiterNPC : NPCController
{
if (state == 0)
{
AudioManager.Instance.PlayDialogue(voiceLineKeys[0], gameObject);
SpeakVoiceLine(0);
fmodWhisperBridge.OnWhisperSegmentUpdated += OnPlayerSpeechUpdate;
fmodWhisperBridge.OnWhisperSegmentFinished += OnPlayerSpeechFinished;