1
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forked from cgvr/DeltaVR

put shape scanner model and rays into game

This commit is contained in:
2026-02-17 19:09:32 +02:00
parent dfcce63371
commit 4e5cee129d
14 changed files with 2750 additions and 820 deletions

View File

@@ -8,7 +8,7 @@ using UnityEngine;
[Serializable]
public class BoolRow
{
public List<bool> cells = new List<bool>();
public List<bool> cells = new();
}
[Serializable]
@@ -16,7 +16,7 @@ public class ShapeScannerConfiguration
{
public int columns = 6;
public float requiredCorrectPercentage = 80.0f;
public List<BoolRow> rows = new List<BoolRow>();
public List<BoolRow> rows = new();
}