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forked from cgvr/DeltaVR

fix FishNetworking problems from merging

This commit is contained in:
2026-01-10 11:53:56 +02:00
parent e4d61a6648
commit 46b1c7e1de
11 changed files with 494 additions and 91 deletions

View File

@@ -193,6 +193,8 @@ GameObject:
- component: {fileID: 4974450515678071712}
- component: {fileID: 4391541691227486968}
- component: {fileID: 8181450788903950503}
- component: {fileID: 9054548694602850254}
- component: {fileID: 1196880356805443408}
m_Layer: 0
m_Name: VoiceTranscriptionBox
m_TagString: Untagged
@@ -330,10 +332,81 @@ MonoBehaviour:
m_EditorClassIdentifier:
activeMaterial: {fileID: 2100000, guid: 937c5f357ed270843bd43d1f7d5d475b, type: 2}
inactiveMaterial: {fileID: 2100000, guid: 707a698b0ec80454a8c68700bca72941, type: 2}
loadingMaterial: {fileID: 2100000, guid: 33390c6f2eb32df47809c60975868a0c, type: 2}
whisper: {fileID: 0}
microphoneRecord: {fileID: 4391541691227486968}
microphoneDevice:
outputText: {fileID: 4513192310212875305}
--- !u!114 &9054548694602850254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5221842104383226931}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a2836e36774ca1c4bbbee976e17b649c, type: 3}
m_Name:
m_EditorClassIdentifier:
_componentIndexCache: 0
_addedNetworkObject: {fileID: 1196880356805443408}
_networkObjectCache: {fileID: 1196880356805443408}
_synchronizeParent: 0
_packing:
Position: 1
Rotation: 1
Scale: 0
_interpolation: 2
_extrapolation: 2
_enableTeleport: 0
_teleportThreshold: 1
_clientAuthoritative: 1
_sendToOwner: 1
_synchronizePosition: 1
_positionSnapping:
X: 0
Y: 0
Z: 0
_synchronizeRotation: 1
_rotationSnapping:
X: 0
Y: 0
Z: 0
_synchronizeScale: 1
_scaleSnapping:
X: 0
Y: 0
Z: 0
--- !u!114 &1196880356805443408
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5221842104383226931}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 26b716c41e9b56b4baafaf13a523ba2e, type: 3}
m_Name:
m_EditorClassIdentifier:
<IsNested>k__BackingField: 0
<ComponentIndex>k__BackingField: 0
<PredictedSpawn>k__BackingField: {fileID: 0}
_networkBehaviours:
- {fileID: 9054548694602850254}
<ParentNetworkObject>k__BackingField: {fileID: 0}
<ChildNetworkObjects>k__BackingField: []
_isNetworked: 1
_isGlobal: 0
_initializeOrder: 0
_defaultDespawnType: 0
NetworkObserver: {fileID: 0}
<PrefabId>k__BackingField: 0
<SpawnableCollectionId>k__BackingField: 0
_scenePathHash: 0
<SceneId>k__BackingField: 0
<AssetPathHash>k__BackingField: 16717644425602052398
_sceneNetworkObjects: []
--- !u!1 &5819114791296431922
GameObject:
m_ObjectHideFlags: 0