forked from cgvr/DeltaVR
quest marker that floats up and down and turns towards player
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@@ -103,12 +103,6 @@ public class ShapeDetectionNPC : NPCController
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private async void OnPlayerPressedKeyboard()
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{
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if (state == 3)
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{
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SpeakVoiceLine(4);
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state = 4;
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}
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string inputPrompt = microphoneStand.GetTextOutput();
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byte[] imageBytes = await InvokeAiClient.Instance.GenerateImage(inputPrompt);
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GeneratedTexture = ModelGenerationUtils.CreateTexture(imageBytes);
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@@ -116,8 +110,10 @@ public class ShapeDetectionNPC : NPCController
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imageDisplay.sprite = sprite;
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imageGenerationButton.Deactivate();
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if (state == 4)
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if (state == 3)
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{
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SpeakVoiceLine(4);
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state = 4;
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modelGenerationButton.Deactivate();
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}
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}
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50
Assets/_PROJECT/Scripts/ModeGeneration/QuestMarker.cs
Normal file
50
Assets/_PROJECT/Scripts/ModeGeneration/QuestMarker.cs
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@@ -0,0 +1,50 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class QuestMarker : MonoBehaviour
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{
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public Transform movingPart;
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public float amplitude = 0.1f; // How far up/down it moves
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public float frequency = 1.5f; // Speed of oscillation
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private Vector3 startPos;
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private Transform playerTransform;
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// Start is called before the first frame update
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void Start()
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{
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startPos = movingPart.localPosition;
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}
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// Update is called once per frame
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void Update()
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{
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// Float up and down
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float offset = Mathf.Sin(Time.time * frequency) * amplitude;
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movingPart.localPosition = startPos + new Vector3(0f, offset, 0f);
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if (playerTransform != null)
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{
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// Turn towards player
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Vector3 lookTargetPos = new Vector3(playerTransform.position.x, transform.position.y, playerTransform.position.z);
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transform.LookAt(lookTargetPos);
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}
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.tag == "Player Head")
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{
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playerTransform = other.transform;
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if (other.gameObject.tag == "Player Head")
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{
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playerTransform = null;
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}
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}
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}
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11
Assets/_PROJECT/Scripts/ModeGeneration/QuestMarker.cs.meta
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11
Assets/_PROJECT/Scripts/ModeGeneration/QuestMarker.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 146b6814753582e479a1893e2736b683
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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