1
0
forked from cgvr/DeltaVR

add some voicelines to archery range minigame

This commit is contained in:
2026-01-25 16:11:08 +02:00
parent ec45c402af
commit 24000ec80c
6 changed files with 24 additions and 12 deletions

View File

@@ -19,6 +19,7 @@ public class ArcheryRangeModelGenerationController : MonoBehaviour
public Material modelDisplayActiveMaterial;
public Transform wire;
public Material wireActiveMaterial;
public NPCController npcController;
private bool modelGenerationInProgress;
private EventInstance printingSound;
@@ -56,6 +57,8 @@ public class ArcheryRangeModelGenerationController : MonoBehaviour
{
modelGenerationButton.Deactivate();
}
npcController.SpeakVoiceLine(3);
}
private async void InvokeModelGeneration()
@@ -76,6 +79,7 @@ public class ArcheryRangeModelGenerationController : MonoBehaviour
GeneratedModel = spawnedObject;
printingSound.setParameterByName("3DPrinterPrintingJob", 1);
npcController.SpeakVoiceLine(4);
OnModelReady();
modelGenerationButton.Deactivate();