forked from cgvr/DeltaVR
port InvokeAI API client to Unity, use it in ImageGenerationBox
This commit is contained in:
@@ -13,6 +13,7 @@
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.inputsystem": "1.5.0",
|
||||
"com.unity.memoryprofiler": "1.0.0",
|
||||
"com.unity.nuget.newtonsoft-json": "3.2.2",
|
||||
"com.unity.postprocessing": "3.2.2",
|
||||
"com.unity.probuilder": "5.0.6",
|
||||
"com.unity.progrids": "3.0.3-preview.6",
|
||||
|
||||
@@ -152,6 +152,13 @@
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "3.2.2",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.postprocessing": {
|
||||
"version": "3.2.2",
|
||||
"depth": 0,
|
||||
|
||||
Reference in New Issue
Block a user