forked from cgvr/DeltaVR
pipeline script passes generated model filepath to Unity
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@@ -104,7 +104,8 @@ def main():
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print(f"Generated image file: {image_path}")
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model_path = pipeline_folder / "models" / timestamp
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image_to_3d(image_path, model_path)
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print(f"Generated 3D model file: {model_path}")
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model_file_path = model_path / "0" / "mesh.glb"
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print(f"Generated 3D model file: {model_file_path}")
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if __name__ == "__main__":
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