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forked from cgvr/DeltaVR

archery range mic emits particles + recording is clearer to player

This commit is contained in:
2026-03-06 18:16:45 +02:00
parent c0e7f292a0
commit 08c9febd98
6 changed files with 4864 additions and 21 deletions

View File

@@ -38,11 +38,9 @@ public class RadioTransmitter : XRGrabInteractable
// Update is called once per frame
void Update()
{
if (particles.emission.enabled)
if (particleEmission.enabled)
{
particles.transform.LookAt(computerScreen.transform.position);
Debug.Log("speech volume normalized: " + fmodWhisperBridge.GetNormalizedVolume01());
Debug.Log("speech volume decibels: " + fmodWhisperBridge.GetCurrentVolumeDb());
particleEmission.rateOverTime = baseEmissionRate + fmodWhisperBridge.GetNormalizedVolume01() * maxExtraEmissionRate;
}
}