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forked from cgvr/DeltaVR

archery range mic emits particles + recording is clearer to player

This commit is contained in:
2026-03-06 18:16:45 +02:00
parent c0e7f292a0
commit 08c9febd98
6 changed files with 4864 additions and 21 deletions

View File

@@ -34,7 +34,7 @@ public class ArcheryRangeNPC : NPCController
private void Start()
{
microphoneStand.OnPlayerFinishedSpeaking += OnPlayerUsedMicrophone;
microphoneStand.OnPlayerUsedMicrophone += OnPlayerUsedMicrophone;
imageGenerationButton.OnButtonPressed += OnImageGenerationButtonPressed;
modelGenerationButton.OnButtonPressed += OnModelGenerationButtonPressed;
}