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forked from cgvr/DeltaVR

deltavr multiplayer 2.0

This commit is contained in:
Toomas Tamm
2023-05-08 15:56:10 +03:00
parent 978809a002
commit 07b9b9e2f4
10937 changed files with 2968397 additions and 1521012 deletions

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using FishNet.Object;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
namespace _PROJECT.Multiplayer
{
public class XRMultiplayerInteractionManager : XRInteractionManager
{
private XRMultiplayerInteractionManagerBehavior _networkBehavior;
private new void Awake()
{
base.Awake();
_networkBehavior = GetComponentInChildren<XRMultiplayerInteractionManagerBehavior>();
}
public override void SelectEnter(IXRSelectInteractor interactor, IXRSelectInteractable interactable)
{
Debug.Log(interactor);
Debug.Log(interactable);
Debug.Log("SelectEnter called on " + interactable.transform.name + " by " + interactor.transform.name);
NetworkObject nInteractable = GetNetworkObject(interactable);
if (nInteractable == null)
{
// Interactable is not a network object, so we can just select it.
base.SelectEnter(interactor, interactable);
return;
}
NetworkObject nInteractor = GetNetworkObject(interactor);
if (nInteractor == null)
{
// Interactable is a network object, but interactor is not.
base.SelectEnter(interactor, interactable);
return;
}
// Both interactable and interactor are network objects, so we should broadcast selectEnter to all clients.
_networkBehavior.RequestSelectEnterBroadcastRPC(nInteractor, nInteractable);
}
public override void SelectExit(IXRSelectInteractor interactor, IXRSelectInteractable interactable)
{
Debug.Log("SelectExit called on " + interactable.transform.name + " by " + interactor.transform.name);
NetworkObject nInteractable = GetNetworkObject(interactable);
if (nInteractable == null)
{
// Interactable is not a network object, so we can just unselect it.
base.SelectExit(interactor, interactable);
return;
}
NetworkObject nInteractor = GetNetworkObject(interactor);
if (nInteractor == null)
{
// Interactable is a network object, but interactor is not.
base.SelectExit(interactor, interactable);
return;
}
// Both interactable and interactor are network objects, so we should broadcast selectExit to all clients.
_networkBehavior.RequestSelectExitBroadcastRPC(nInteractor, nInteractable);
}
private static NetworkObject GetNetworkObject(IXRInteractable interactable)
{
return interactable.transform.GetComponent<NetworkObject>();
}
private static NetworkObject GetNetworkObject(IXRInteractor interactor)
{
return interactor.transform.GetComponent<NetworkObject>();
}
public void BaseSelectEnter(IXRSelectInteractor iInteractor, IXRSelectInteractable iInteractable)
{
base.SelectEnter(iInteractor, iInteractable);
}
public void BaseSelectExit(IXRSelectInteractor iInteractor, IXRSelectInteractable iInteractable)
{
base.SelectExit(iInteractor, iInteractable);
}
}
}

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fileFormatVersion: 2
guid: a8ff406473ac40c988cd296f4d8c4f62
timeCreated: 1679223018

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using FishNet.Connection;
using FishNet.Object;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
namespace _PROJECT.Multiplayer
{
public class XRMultiplayerInteractionManagerBehavior : NetworkBehaviour
{
private XRMultiplayerInteractionManager _manager;
private void Awake()
{
_manager = GetComponentInParent<XRMultiplayerInteractionManager>();
}
[ServerRpc(RequireOwnership = false)]
public void RequestSelectEnterBroadcastRPC(NetworkObject interactor, NetworkObject interactable, NetworkConnection conn = null)
{
Debug.Log("[SERVER] Received SelectEnter for " + interactable.name + " to " + interactor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = interactable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = interactor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[SERVER] Unexpected null interactable or interactor in RequestSelectEnterBroadcastRPC.");
return;
};
// Broadcast select enter to all clients.
_manager.BaseSelectEnter(iInteractor, iInteractable);
SelectEnterBroadcastRPC(interactor, interactable);
}
[ObserversRpc]
public void SelectEnterBroadcastRPC(NetworkObject interactor, NetworkObject interactable)
{
Debug.Log("[CLIENT] Recieved SelectEnter from server for " + interactable.name + " to " + interactor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = interactable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = interactor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[CLIENT] Unexpected null interactable or interactor in SelectEnterBroadcastRPC.");
return;
};
_manager.BaseSelectEnter(iInteractor, iInteractable);
}
[ServerRpc(RequireOwnership = false)]
public void RequestSelectExitBroadcastRPC(NetworkObject nInteractor, NetworkObject nInteractable)
{
Debug.Log("[SERVER] Received SelectExit for " + nInteractable.name + " to " + nInteractor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = nInteractable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = nInteractor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[SERVER] Unexpected null interactable or interactor in RequestSelectExitBroadcastRPC.");
return;
};
// Broadcast select exit to all clients.
_manager.BaseSelectExit(iInteractor, iInteractable);
}
[ObserversRpc]
public void SelectExitBroadcastRPC(NetworkObject nInteractor, NetworkObject nInteractable)
{
Debug.Log("[CLIENT] Recieved SelectExit from server for " + nInteractable.name + " to " + nInteractor.name);
// Get interactable and interactor.
IXRSelectInteractable iInteractable = nInteractable.transform.GetComponent<IXRSelectInteractable>();
IXRSelectInteractor iInteractor = nInteractor.transform.GetComponent<IXRSelectInteractor>();
// If interactable or interactor is null, return.
if (iInteractable == null || iInteractor == null)
{
Debug.LogWarning("[CLIENT] Unexpected null interactable or interactor in SelectExitBroadcastRPC.");
return;
};
_manager.BaseSelectExit(iInteractor, iInteractable);
}
}
}

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fileFormatVersion: 2
guid: 5ba3011b0b004a8089e25da0e59cf7e0
timeCreated: 1679225525