forked from cgvr/DeltaVR
deltavr multiplayer 2.0
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{
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"name": "Oculus.Spatializer.Editor",
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"references": [
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"Oculus.Spatializer"
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],
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"optionalUnityReferences": [],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"versionDefines": [
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{
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"name": "com.unity.xr.management",
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"expression": "",
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"define": "USING_XR_MANAGEMENT"
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},
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{
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"name": "com.unity.xr.oculus",
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"expression": "",
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"define": "USING_XR_SDK_OCULUS"
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}
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]
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}
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