forked from cgvr/DeltaVR
deltavr multiplayer 2.0
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@@ -0,0 +1,139 @@
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using MonoFN.Cecil;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using Unity.CompilationPipeline.Common.ILPostProcessing;
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namespace FishNet.CodeGenerating
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{
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internal class PostProcessorAssemblyResolver : IAssemblyResolver
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{
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private readonly string[] m_AssemblyReferences;
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private readonly Dictionary<string, AssemblyDefinition> m_AssemblyCache = new Dictionary<string, AssemblyDefinition>();
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private readonly ICompiledAssembly m_CompiledAssembly;
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private AssemblyDefinition m_SelfAssembly;
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public PostProcessorAssemblyResolver(ICompiledAssembly compiledAssembly)
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{
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m_CompiledAssembly = compiledAssembly;
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m_AssemblyReferences = compiledAssembly.References;
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}
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public void Dispose() { }
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public AssemblyDefinition Resolve(AssemblyNameReference name) => Resolve(name, new ReaderParameters(ReadingMode.Deferred));
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public AssemblyDefinition Resolve(AssemblyNameReference name, ReaderParameters parameters)
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{
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lock (m_AssemblyCache)
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{
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if (name.Name == m_CompiledAssembly.Name)
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{
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return m_SelfAssembly;
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}
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var fileName = FindFile(name);
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if (fileName == null)
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{
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return null;
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}
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var lastWriteTime = File.GetLastWriteTime(fileName);
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var cacheKey = $"{fileName}{lastWriteTime}";
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if (m_AssemblyCache.TryGetValue(cacheKey, out var result))
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{
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return result;
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}
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parameters.AssemblyResolver = this;
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var ms = MemoryStreamFor(fileName);
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var pdb = $"{fileName}.pdb";
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if (File.Exists(pdb))
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{
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parameters.SymbolStream = MemoryStreamFor(pdb);
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}
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var assemblyDefinition = AssemblyDefinition.ReadAssembly(ms, parameters);
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m_AssemblyCache.Add(cacheKey, assemblyDefinition);
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return assemblyDefinition;
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}
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}
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private string FindFile(AssemblyNameReference name)
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{
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var fileName = m_AssemblyReferences.FirstOrDefault(r => Path.GetFileName(r) == $"{name.Name}.dll");
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if (fileName != null)
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{
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return fileName;
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}
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// perhaps the type comes from an exe instead
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fileName = m_AssemblyReferences.FirstOrDefault(r => Path.GetFileName(r) == $"{name.Name}.exe");
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if (fileName != null)
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{
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return fileName;
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}
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//Unfortunately the current ICompiledAssembly API only provides direct references.
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//It is very much possible that a postprocessor ends up investigating a type in a directly
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//referenced assembly, that contains a field that is not in a directly referenced assembly.
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//if we don't do anything special for that situation, it will fail to resolve. We should fix this
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//in the ILPostProcessing API. As a workaround, we rely on the fact here that the indirect references
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//are always located next to direct references, so we search in all directories of direct references we
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//got passed, and if we find the file in there, we resolve to it.
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return m_AssemblyReferences
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.Select(Path.GetDirectoryName)
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.Distinct()
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.Select(parentDir => Path.Combine(parentDir, $"{name.Name}.dll"))
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.FirstOrDefault(File.Exists);
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}
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private static MemoryStream MemoryStreamFor(string fileName)
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{
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return Retry(10, TimeSpan.FromSeconds(1), () =>
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{
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byte[] byteArray;
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using (var fs = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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byteArray = new byte[fs.Length];
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var readLength = fs.Read(byteArray, 0, (int)fs.Length);
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if (readLength != fs.Length)
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{
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throw new InvalidOperationException("File read length is not full length of file.");
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}
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}
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return new MemoryStream(byteArray);
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});
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}
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private static MemoryStream Retry(int retryCount, TimeSpan waitTime, Func<MemoryStream> func)
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{
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try
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{
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return func();
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}
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catch (IOException)
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{
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if (retryCount == 0)
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{
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throw;
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}
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Console.WriteLine($"Caught IO Exception, trying {retryCount} more times");
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Thread.Sleep(waitTime);
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return Retry(retryCount - 1, waitTime, func);
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}
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}
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public void AddAssemblyDefinitionBeingOperatedOn(AssemblyDefinition assemblyDefinition)
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{
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m_SelfAssembly = assemblyDefinition;
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}
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}
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}
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