Heroes_of_Hiis/Assets/Polaris - Low Poly Ecosystem/Jupiter - Procedural Sky/Runtime/Scripts/Utilities/JCubemapRendererArgs.cs

20 lines
570 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Jupiter
{
public struct JCubemapRendererArgs
{
public Cubemap Cubemap { get; set; }
public Vector3 CameraPosition { get; set; }
public float CameraNearPlane { get; set; }
public float CameraFarPlane { get; set; }
public CameraClearFlags CameraClearFlag { get; set; }
public Color CameraBackgroundColor { get; set; }
public int Resolution { get; set; }
public CubemapFace Face { get; set; }
}
}