Heroes_of_Hiis/Assets/Oculus/Platform/Scripts/Models/MatchmakingStats.cs

33 lines
970 B
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class MatchmakingStats
{
public readonly uint DrawCount;
public readonly uint LossCount;
public readonly uint SkillLevel;
public readonly double SkillMean;
public readonly double SkillStandardDeviation;
public readonly uint WinCount;
public MatchmakingStats(IntPtr o)
{
DrawCount = CAPI.ovr_MatchmakingStats_GetDrawCount(o);
LossCount = CAPI.ovr_MatchmakingStats_GetLossCount(o);
SkillLevel = CAPI.ovr_MatchmakingStats_GetSkillLevel(o);
SkillMean = CAPI.ovr_MatchmakingStats_GetSkillMean(o);
SkillStandardDeviation = CAPI.ovr_MatchmakingStats_GetSkillStandardDeviation(o);
WinCount = CAPI.ovr_MatchmakingStats_GetWinCount(o);
}
}
}