// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class MatchmakingStats { public readonly uint DrawCount; public readonly uint LossCount; public readonly uint SkillLevel; public readonly double SkillMean; public readonly double SkillStandardDeviation; public readonly uint WinCount; public MatchmakingStats(IntPtr o) { DrawCount = CAPI.ovr_MatchmakingStats_GetDrawCount(o); LossCount = CAPI.ovr_MatchmakingStats_GetLossCount(o); SkillLevel = CAPI.ovr_MatchmakingStats_GetSkillLevel(o); SkillMean = CAPI.ovr_MatchmakingStats_GetSkillMean(o); SkillStandardDeviation = CAPI.ovr_MatchmakingStats_GetSkillStandardDeviation(o); WinCount = CAPI.ovr_MatchmakingStats_GetWinCount(o); } } }